SDL/src/core
Sam Lantinga 5291e5cb76 Added version checking to SDLActivity.java
Make sure the SDL java and C code match when updating SDL in a game.
Right now we're assuming that we only have to make sure release versions match. We can extend the version string with an interface version if we need more fine grained sanity checking.

Fixes https://github.com/libsdl-org/SDL/issues/1540
2022-10-03 17:36:17 -07:00
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android Added version checking to SDLActivity.java 2022-10-03 17:36:17 -07:00
freebsd Updated copyright for 2022 2022-01-03 09:40:21 -08:00
gdk Windows GDK Support (#5830) 2022-06-27 10:19:39 -07:00
linux dbus: guard against uninitialized D-Bus 2022-09-28 10:29:55 -04:00
openbsd wscons: Make USB keyboard input layout independent 2022-02-18 09:30:04 -08:00
os2 os2, geniconv: default functions pointers to Uni*() API, 2022-01-21 11:50:40 +03:00
unix Updated copyright for 2022 2022-01-03 09:40:21 -08:00
windows SDL_windows.h: guard WIN32_LEAN_AND_MEAN and STRICT macro defines. 2022-09-16 17:28:20 +03:00
winrt use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00