Files
SDL/Xcode
Sam Lantinga 405d4ed7e4 Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
2011-02-03 00:19:40 -08:00
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2009-10-04 16:26:34 +00:00
2009-10-01 15:30:26 +00:00
2009-10-06 03:33:10 +00:00
2009-10-01 15:30:26 +00:00
2009-10-01 15:30:26 +00:00
2009-10-01 15:30:26 +00:00
2009-10-01 15:30:26 +00:00