SDL/src
2013-07-12 23:30:26 -04:00
..
atomic Added PowerPC and ARM versions of the memory barrier functions. 2013-07-10 20:17:20 -07:00
audio Fixed off-by-one error in SDL_ConvertStereo(). 2013-07-12 01:26:43 -04:00
core Fixed SDL_RWread() returning -1 as unsigned instead of 0 if error on Android. 2013-07-07 16:11:29 +02:00
cpuinfo Happy New Year! 2013-02-15 08:47:44 -08:00
events Fixed some __BEOS__ vs __HAIKU__ preprocessor tests (thanks, Axel!). 2013-07-05 01:09:27 -04:00
file Fixed implicit function declaration for SDL_AndroidGetInternalStoragePath(). 2013-06-02 14:13:21 +02:00
haptic Fixed warning about unused variable. 2013-06-27 11:17:48 -07:00
joystick Moved the game controller database to a separate file and added a script to sort the entries so we can easily check for duplicates 2013-07-12 10:44:55 -07:00
libm Fixed compiler warnings on Haiku. 2013-07-11 12:44:03 -04:00
loadso Happy New Year! 2013-02-15 08:47:44 -08:00
main Added missing call to SDL_stack_free(). 2013-07-06 15:56:06 +02:00
power File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
render Fixed bug 1810 - xxx_RenderReadPixels - incorrect behaviour in certain conditions 2013-07-12 00:55:04 -07:00
stdlib Fixed SDL's implementation of isspace() to check form feed and vertical tab. 2013-07-06 16:05:09 +02:00
test Attempt to fix a compiler warning on Haiku. 2013-07-11 23:17:52 -04:00
thread Added release/acquire memory barriers to the atomic API 2013-07-10 18:31:17 -07:00
timer Updated timer test and fixed performance counter on Mac OS X 2013-06-23 22:19:38 -07:00
video Implement SDL_GL_SHARE_WITH_CURRENT_CONTEXT for iOS. 2013-07-12 23:30:26 -04:00
SDL_assert_c.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_assert.c Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_error_c.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_error.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_fatal.c Removing old dangerous signal catching code. 2013-06-28 22:49:03 -07:00
SDL_fatal.h Happy New Year! 2013-02-15 08:47:44 -08:00
SDL_hints_c.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_hints.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_log.c No, there's no reason not to use fprintf 2013-07-05 21:37:27 -07:00
SDL.c Make it possible to use SDL events separately from the video subsystem. 2013-07-06 12:28:57 -07:00