SDL/src
Sam Lantinga 330100f40a Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Elias Vanderstuyft

Remove the dependency of the calculation of Linux "phase" on "period",
currently the "phase" parameter is interpreted as a time shift, instead of a phase shift.
The Linux input documentation is not clear about the exact units of the "phase" parameter (see http://lxr.free-electrons.com/source/include/uapi/linux/input.h?v=3.17#L1075 ),
but we're about to standardize the 'phase shift' interpretation into the Linux input documentation,
since this will ease the job of a driver to recalculate the effect's state when the user dynamically updates the "period" parameter.
2014-11-29 11:51:13 -08:00
..
atomic Fixed bug 2618 - incomplete pthread-based lock support should be removed 2014-07-07 21:27:42 -07:00
audio [Android] Better fix for #2480, pause/resume audio 2014-09-18 11:03:34 -03:00
core WinRT: added initial SDL_TEXTINPUT support 2014-11-26 21:34:15 -05:00
cpuinfo WinRT build fix for ARM platforms 2014-08-10 22:21:21 -04:00
dynapi Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
events Fixed spurious SDL error on shutdown if mouse capture isn't supported 2014-10-15 09:11:15 -07:00
file Fixed 2680 - OSX: Replace NSAutoreleasePool with @autoreleasepool 2014-08-17 15:07:00 -07:00
filesystem WinRT: bug and data-integrity fixes for SDL_GetPrefPath() 2014-11-29 10:09:30 -05:00
haptic Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification 2014-11-29 11:51:13 -08:00
joystick Fixed gamecontroller database sorting script not sorting the whole database. 2014-10-29 22:44:35 +01:00
libm Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
loadso Integrated David Ludwig's support for Windows RT 2014-03-09 11:36:47 -07:00
main Fixed bug 2786 - "UCS-2-INTERNAL" iconv encoding is not supported everywhere, use UTF-16LE instead 2014-11-28 04:51:33 -08:00
power Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
render WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated 2014-10-14 09:53:46 -04:00
stdlib Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
test Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
thread Fixed bug 2411 - Even if built with --enable-clock_gettime, SDL2 still calls gettimeofday() 2014-11-28 04:37:50 -08:00
timer WinRT: build fix for Visual C++ 2013 Update 4 2014-11-15 10:12:36 -05:00
video Fixed bug 2676 - xdnd_version check issue in case ClientMessage 2014-11-28 04:42:46 -08:00
SDL_assert_c.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_assert.c Integrated David Ludwig's support for Windows RT 2014-03-09 11:36:47 -07:00
SDL_error_c.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_error.c Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_hints.c Removed unnecessary NULL check. 2014-10-29 22:41:01 +01:00
SDL_internal.h Fixed bug 2374 - Update copyright for 2014... 2014-02-02 00:53:27 -08:00
SDL_log.c Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL.c WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' 2014-11-15 10:19:39 -05:00