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Anthony @ POW Games SDL_CreateTextureFromSurface makes an internal call to SDL_GetColorKey which can return an error and spams the error log with "Surface doesn't have a colorkey" even though the original function didn't return an error. |
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| .. | ||
| direct3d | ||
| direct3d11 | ||
| metal | ||
| opengl | ||
| opengles | ||
| opengles2 | ||
| psp | ||
| software | ||
| SDL_d3dmath.c | ||
| SDL_d3dmath.h | ||
| SDL_render.c | ||
| SDL_sysrender.h | ||
| SDL_yuv_sw_c.h | ||
| SDL_yuv_sw.c | ||