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100 lines
2.5 KiB
C
100 lines
2.5 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Android SDL video driver implementation */
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#include "SDL_video.h"
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#include "SDL_androidvideo.h"
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#include "../../core/android/SDL_android.h"
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#include <android/log.h>
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/* GL functions */
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int
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Android_GL_LoadLibrary(_THIS, const char *path)
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{
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__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_LoadLibrary\n");
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return 0;
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}
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void *
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Android_GL_GetProcAddress(_THIS, const char *proc)
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{
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__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetProcAddress\n");
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return 0;
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}
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void
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Android_GL_UnloadLibrary(_THIS)
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{
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__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_UnloadLibrary\n");
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}
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SDL_GLContext
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Android_GL_CreateContext(_THIS, SDL_Window * window)
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{
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if (!Android_JNI_CreateContext(_this->gl_config.major_version,
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_this->gl_config.minor_version)) {
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SDL_SetError("Couldn't create OpenGL context - see Android log for details");
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return NULL;
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}
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return (SDL_GLContext)1;
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}
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int
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Android_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
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{
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/* There's only one context, nothing to do... */
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return 0;
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}
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int
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Android_GL_SetSwapInterval(_THIS, int interval)
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{
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__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_SetSwapInterval\n");
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return 0;
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}
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int
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Android_GL_GetSwapInterval(_THIS)
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{
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__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_GetSwapInterval\n");
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return 0;
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}
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void
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Android_GL_SwapWindow(_THIS, SDL_Window * window)
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{
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Android_JNI_SwapWindow();
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}
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void
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Android_GL_DeleteContext(_THIS, SDL_GLContext context)
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{
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__android_log_print(ANDROID_LOG_INFO, "SDL", "[STUB] GL_DeleteContext\n");
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}
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/* vi: set ts=4 sw=4 expandtab: */
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