Files
SDL/src
Sam Lantinga 1a35f32b68 Converted David Ludwig's D3D11 renderer to C and optimized it.
The D3D11 renderer is now slightly faster than D3D9 on my Windows 8 machine (testsprite2 runs at 3400 FPS vs 3100 FPS)
This will need tweaking to fix the Windows RT build.
2014-03-10 01:51:03 -07:00
..
2014-03-09 12:27:31 -07:00
2014-03-10 00:48:41 -04:00
2014-02-17 11:47:54 -05:00