SDL/src/render
David Ludwig 0a879d63bd Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated
If a Windows Phone 8.1 device was rotated to anything but Portrait mode,
the Direct3D 11 renderer's output wouldn't get aligned correctly with the
screen.
2014-05-09 20:16:21 -04:00
..
direct3d Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
direct3d11 Fixed rendering-alignment issues on WinPhone 8.1, when the device was rotated 2014-05-09 20:16:21 -04:00
opengl Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
opengles Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
opengles2 Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
psp Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
software Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
mmx.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_d3dmath.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_d3dmath.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_render.c Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_sysrender.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_yuv_mmx.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw_c.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_yuv_sw.c Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00