SDL/src
2013-10-20 20:49:36 -07:00
..
atomic Fixed building using MinGW 2013-10-17 23:02:29 -07:00
audio Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
core Fixed bug 2139 - SDL_CreateWindow/WIN_GL_LoadLibrary fails due to external iconv not being able to convert path 2013-10-18 00:13:51 -07:00
cpuinfo Fixed building using MinGW 2013-10-17 23:02:29 -07:00
events Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
file Fixed building using MinGW 2013-10-17 23:02:29 -07:00
filesystem Fixed bug 2121 - GCC throws error on SDL_FORCE_INLINE when compiling with -ansi 2013-09-30 22:35:32 -07:00
haptic Fixed windows compile 2013-10-20 20:49:36 -07:00
input/evdev Prevent keystrokes from leaking through to the console when using evdev. 2013-10-13 17:15:43 -03:00
joystick Fix adding of XInput devices (thanks, Mitchell!) 2013-10-20 15:40:20 -04:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 2013-09-28 14:06:39 -07:00
main Backed out changeset c8a0b7c05db8, done testing Buildbot changes. 2013-10-20 20:24:00 -04:00
power Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
render Use vertex arrays for drawing points in addition to lines 2013-10-20 10:35:51 -07:00
stdlib Fixed building using MinGW 2013-10-17 23:02:29 -07:00
test Fixed building using MinGW 2013-10-17 23:02:29 -07:00
thread Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
timer Fixes bug #2074 - Thanks Sylvain! 2013-08-29 14:03:44 -03:00
video Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
SDL_assert_c.h Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :) 2013-08-07 11:00:44 -07:00
SDL_assert.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL_error_c.h File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_error.c File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c Fixed building using MinGW 2013-10-17 23:02:29 -07:00
SDL.c It's okay to quit things more than once. 2013-10-20 10:39:26 -07:00