Commit Graph

21 Commits

Author SHA1 Message Date
Sam Lantinga
fe4c10af90 Fixed Visual Studio 2008 projects
Added missing files to SDL2 project
Added missing Visual Studio 2008 tests to the solution
Added output paths which match the 2010+ projects
Added SDL project references instead of old style project dependencies
Removed post-build copy step and added data files to projects
2014-06-15 10:42:28 -07:00
Sam Lantinga
74cee7033b Updated projects for Visual Studio 2010, 2012 and 2013
* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
Sam Lantinga
b139a615ac Added project files for Visual Studio 2013
Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL)
2013-11-10 11:51:06 -08:00
Andreas Schiffler
4835250790 Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings 2013-05-30 20:03:56 -07:00
Jørgen P. Tjernø
75626eac76 New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
2013-02-13 17:19:21 -08:00
Andreas Schiffler
f70416e545 Added VS2012 project files 2012-11-08 21:53:57 -08:00
Sam Lantinga
c484f884c5 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2 2012-01-22 17:21:00 -05:00
Sam Lantinga
094db18796 Don't hardcode output paths, Visual Studio does the right thing. 2012-01-09 04:53:58 -05:00
Andreas Schiffler
7d44cb1995 Updated VS2010 project files 2011-12-04 21:45:34 -08:00
Sam Lantinga
4b0ddc8d7c Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
Ed Kiser      2011-04-19 09:28:53 PDT

The Visual Studio 2010 project files have hard-coded relative paths which
prevent them from doing side-by-side 32-bit and 64-bit builds.

I have attached a patch that appears to fix this problem.
2011-04-19 09:53:01 -07:00
Sam Lantinga
6af452ca77 Added quotes to the post-build copy commands 2011-03-15 22:42:26 -07:00
Sam Lantinga
c2092ce469 Fixed debug format 2011-02-17 18:53:46 -08:00
Sam Lantinga
317257b056 Use the debug C runtime for the debug configuration 2011-01-19 13:50:53 -08:00
Sam Lantinga
8018c7aff8 Added post build step to copy SDL and data files into the test projects 2011-01-19 13:07:25 -08:00
Sam Lantinga
2454e69555 Added post build step to copy SDL and data files into the test projects 2011-01-19 11:35:54 -08:00
Andreas Schiffler
92523c9d44 Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning 2010-11-19 21:51:33 -08:00
Andreas Schiffler
04a527d771 - added directx include path to VS2008 solution
- updated shape vcproj and add it to VS2008 solution
- minor changes (i.e. typecasting) to get rid of compiler warnings in VS
2010-09-15 22:15:47 -07:00
egottlieb
1123728a5d Removed superfluous VS2010 build files. 2010-08-03 10:10:06 -04:00
egottlieb
1d4ad960e8 Added and re-added VS2010 solution files. 2010-08-02 22:20:13 -04:00
egottlieb
ce799da578 Worked on Windows implementation and the quad-trees. 2010-08-02 01:54:59 -04:00
egottlieb
94bc2a7db5 Added Windows build files for testshape. 2010-08-01 23:26:37 -04:00