Gabriel Jacobo
adce68ed69
Fixes audio for Native Client, and other fixes...
...
- SDL_NaClMount, SDL_NaClUmount
- Default mounting of https at / in SDL's main function
- More documentation in README-nacl.txt
2014-06-08 18:18:13 -03:00
Sam Lantinga
78ac74b7b6
Fixed compile warnings
2014-06-07 18:20:25 -07:00
Sam Lantinga
5f09dd3a75
Fixed initializing test event queue
2014-06-07 17:25:56 -07:00
Sam Lantinga
21743a2a53
Fixed another loopwave crash with no command line arguments
2014-06-07 17:25:35 -07:00
Sam Lantinga
f5dbc4eebe
Fixed loopwave crash with no command line arguments
2014-06-07 17:09:32 -07:00
Gabriel Jacobo
c9de793322
Adds missing Makefile for NACL test and a couple of smaller fixes
2014-06-06 18:33:17 -03:00
Gabriel Jacobo
01a18871e3
Chrome's Native Client backend implementation
2014-06-06 15:45:59 -03:00
Ryan C. Gordon
e3a707d94e
Minor tweaks to testhittesting.
2014-06-05 00:49:25 -04:00
Ionut Leonte
686a5dabf5
Added SDL_HITTEST_RESIZE_*, and implemented for X11.
2014-06-05 00:45:16 -04:00
Ryan C. Gordon
00dd38cb3d
Patched to compile on Visual Studio.
2014-05-30 01:48:26 -04:00
Ryan C. Gordon
724a3607f6
Make some printf() calls into SDL_Log() so I can see them on Windows. :)
2014-05-30 01:48:08 -04:00
Philipp Wiesemann
9854504fc3
Added missing stdio include in test program.
2014-05-29 22:48:10 +02:00
Philipp Wiesemann
fa039cce2f
Fixed use of uninitialized variable warning in test program.
2014-05-29 22:44:08 +02:00
Ryan C. Gordon
5dc5c34ad7
Added a few debug printf() calls.
2014-05-28 01:27:27 -04:00
Ryan C. Gordon
7af1c6e050
Changed drag area API to a hit-testing API.
...
There were several good arguments for this: it's how Windows works with
WM_NCHITTEST, SDL doesn't need to manage a list of rects, it allows more
control over the regions (how do you use rects to cleanly surround a circular
button?), the callback can be more optimized than a iterating a list of
rects, and you don't have to send an updated list of rects whenever the
window resizes or layout changes.
2014-05-28 01:22:47 -04:00
Ryan C. Gordon
6146fd1f61
First shot at SDL_SetWindowDragAreas().
...
Only Cocoa implemented right now.
2014-05-27 01:27:42 -04:00
Philipp Wiesemann
cbfd769a05
Changed C++ style comments.
2014-05-18 21:11:30 +02:00
Philipp Wiesemann
275dddab6b
Changed C++ style comments to fix pedantic warnings.
2014-05-17 22:02:25 +02:00
Gabriel Jacobo
0ed35a7e64
A few more ANDROID for __ANDROID__ replacements
2014-05-10 15:57:09 -03:00
Dimitris Zenios
8adc9938a4
__ANDROID__ is the correct macro to check for an android system.ANDROID is only defined in NDK build system (.mk) and not in the standalone NDK.
2014-05-05 22:21:26 +03:00
Sam Lantinga
dca69c99ea
Fixed the inertia effect in the test program
2014-04-26 12:29:40 -07:00
Philipp Wiesemann
ab11da111a
Removed global variable from test program.
2014-04-19 15:28:13 +02:00
Sam Lantinga
cbd1d2988e
Fixed bug 2475 - Incorrect SDL_Log() format specifiers in test/testgesture.c
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rettichschnidi
The floats should not be interpreted as integers. Patch against the current head attached.
2014-04-17 22:40:57 -07:00
Philipp Wiesemann
8cc0a1f080
Removed empty statements.
2014-04-05 23:50:09 +02:00
Philipp Wiesemann
776bf83675
Removed unused variable from test program.
2014-04-04 23:56:15 +02:00
Sam Lantinga
29e7293ecc
Fixed assertion loading button.bmp in testgamecontroller
2014-03-29 12:27:27 -07:00
Gabriel Jacobo
e51bee5598
Fixes #2456 , controllermap's undo does not work correctly (by Bogdan Marinov)
2014-03-24 11:42:09 -03:00
Sam Lantinga
377cd2e535
Fixed warning on Mac OS X
2014-03-23 23:08:26 -07:00
Andreas Schiffler
76293d2333
Fix visualstudio build break introduced by changeset 8645
2014-03-19 21:48:32 -07:00
Andreas Schiffler
353b516a34
Add input validation to SDL_getenv/SDL_setenv; update Stdlib testsuite; add Hints testsuite
2014-03-19 21:39:55 -07:00
Ryan C. Gordon
7005ad71ce
controllermap: Don't treat SDL_HAT_CENTERED as a valid input.
2014-03-18 12:33:57 -04:00
Andreas Schiffler
147451d2ca
Fix bug/add test coverage for SDLTest_GenerateRunSeed helper; improve test harness adding output of repro steps for failures; improve negative test for SDL_GetError/SDL_SetError
2014-03-11 07:17:56 -07:00
Sam Lantinga
0ae88759fb
Integrated David Ludwig's support for Windows RT
2014-03-09 11:36:47 -07:00
Sam Lantinga
32547d0c59
Fixed line endings on WinRT source code
2014-03-09 11:06:11 -07:00
Gabriel Jacobo
16abbefb81
Improve testgles2 exit behavior (useful on Android)
2014-02-20 16:12:11 -03:00
Ryan C. Gordon
e450b2f9d9
Make controllermap, etc, work on platforms with hardcoded window sizes.
...
This makes sure everything renders correctly, even if, say, an Android device
gives you a certain "window" size no matter what you ask for.
2014-02-10 11:29:48 -05:00
Gabriel Jacobo
acd58f19d8
Backed out 51935d107921
...
The render target usage in controllermap is required if you are forced to use
the app at a different resolution than the one the art has been made for, for
example on Android, where you don't control the resolution.
(The coordinates for each button are hardcoded to the art size, and appear out
of place otherwise)
2014-02-10 09:26:22 -03:00
Ryan C. Gordon
802397a171
Removed unused function.
2014-02-10 01:43:01 -05:00
Ryan C. Gordon
c18be74a8e
Replace testgamecontroller visualization mode with something more useful.
2014-02-10 01:41:58 -05:00
Ryan C. Gordon
87dd51b115
No need to use a render target here.
2014-02-09 15:20:41 -05:00
Edward Rudd
ca1ebb24b6
slight adjustment to the hot plug test to allow it to be run with hap tics disabled
2014-02-07 09:35:33 -05:00
Ryan C. Gordon
85219a6a5d
Fixed return values on testhotplug mainline.
2014-02-06 07:38:41 -05:00
Ryan C. Gordon
fd7ded0e94
Fixed copyright date.
2014-02-06 07:38:04 -05:00
Edward Rudd
943e4dc475
add testdropfile to OS X Project
2014-02-04 18:21:39 -05:00
Edward Rudd
2d6feda57f
allow safely quitting the hotplug test by pressing button 0 on the joystick
2014-02-04 15:40:51 -05:00
Edward Rudd
80dbd8ae39
testhotplug: Actually log the SDL_Error that occured on failures
2014-02-03 23:08:53 -05:00
Edward Rudd
48e9978f42
add logging for the case when haptic is not detected on the joystick as well.
2014-02-03 23:01:19 -05:00
Edward Rudd
92a8ee88f0
add simple test showing off hotplugging of joysticks w/ haptic.
2014-02-03 22:52:18 -05:00
Sam Lantinga
dba255c1e5
Fixed bug 2374 - Update copyright for 2014...
...
Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
921f2abe11
Fixed bug 2376 - no SDL_HasAVX
...
Haneef Mubarak
AVX is the successor to SSE* and is fairly widely available. As such, it really ought to be detectable.
This functionality ought to be trivial to implement, and not having it means being forced to write an ugly workaround to check for AVX (so that normal SSE can be used if AVX is not available).
Here is an example on detecting AVX from SO (it actually shows ways to cehck for all of teh fancy instructions):
http://stackoverflow.com/questions/6121792/how-to-check-if-a-cpu-supports-the-sse3-instruction-set
2014-02-02 00:33:31 -08:00
Edward Rudd
049d8ae9a5
some fixes to the testshape.c code so it more correctly works.
2014-01-08 14:18:11 -05:00
David Ludwig
c96c4f3dc4
WinRT: merged with latest SDL 2.x/HG code
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SDL 2.x recently accepted patches to enable OpenGL ES 2 support via Google's ANGLE library. The thought is to try to eventually merge SDL/WinRT's OpenGL code with SDL-official's.
2013-11-28 22:09:21 -05:00
Ryan C. Gordon
aea9ef3f9f
Regenerate the configure scripts.
2013-11-25 00:11:52 -05:00
Philipp Wiesemann
2cef47a75e
Fixed access of command line arguments on Android in two test programs.
2013-12-25 00:11:28 +01:00
Philipp Wiesemann
00d7d30fd5
Fixed unused local variable warning in test program source.
2013-12-25 00:04:31 +01:00
Philipp Wiesemann
7107a779df
Fixed missing return warning in test program source.
2013-12-24 19:55:41 +01:00
Sam Lantinga
ca345234a8
Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does.
2013-12-23 15:55:08 -08:00
Gabriel Jacobo
74cba7bdbe
Wayland support
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Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al.
Additional changes in this commit, done by me:
* Wayland uses the common EGL framework
* EGL can now create a desktop OpenGL context
* testgl2 loads GL functions dynamically, no need to link to libGL anymore
* Assorted fixes to the Wayland backend
Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10,
running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
2013-12-14 20:18:43 -03:00
Sam Lantinga
f92e7a48c8
Fixed bug 2294 - testdrawchessboard.c Sets the render color alpha to 0x0.
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Brandon Schaefer
This means everything will render black if the software rendering backend selects a pixel format that supports alpha. So it seems best to at lease assume alpha is supported.
2013-12-11 21:13:45 -08:00
Gabriel Jacobo
d5a570b8bf
[Android] Handle native thread finishing when not commanded from the Java side
2013-12-05 10:51:38 -03:00
Gabriel Jacobo
7deb0ea7c9
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
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SDL_GameControllerAddMappingsFromFile is now a convenience macro.
controllermap can now skip bindings by pressing space or clicking/touching the
screen.
2013-12-03 12:01:28 -03:00
Gabriel Jacobo
a0af4271a0
Adds controllermap utility to test suite.
2013-12-02 19:35:04 -03:00
Philipp Wiesemann
fa6e49b05a
Removed second return statement.
2013-11-23 18:37:36 +01:00
Gabriel Jacobo
3fcc35f5bb
OpenGL ES support for Windows
2013-11-22 13:24:53 -03:00
Gabriel Jacobo
fbda2dcacf
Adds testgles2
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Source code copied from: https://github.com/fantasydr/sdl-2.0-gles (thanks!)
Minor fixes, configure script changes done by me.
2013-11-19 10:56:38 -03:00
Sam Lantinga
c99ca2935f
Fixed compile warning, thanks to Michael Pohoreski
2013-11-16 10:25:46 -08:00
Sam Lantinga
1a3156f0c9
Added viewport test, contributed by Andreas Schiffler and improved by me and Ryan Gordon.
...
If it works correctly you should see a square moving from the upper left to the lower right, with a little yellow box at the top of the moving square.
You can pass --target as a command line option to have it use a render target instead of rendering directly to the screen. The output should be identical in this case.
2013-11-15 22:05:26 -08:00
Ryan C. Gordon
b444dd2714
Renamed things named after BeOS to be named after Haiku instead.
2013-11-14 11:51:24 -05:00
Sam Lantinga
4b94b3ca8a
Turn off resizable flag by default, you can always pass the --resize command line option if you need it.
2013-11-11 02:00:58 -08:00
Gabriel Jacobo
becbba3801
[Android] Fixes Bug 2041 - can't get SDL_QUIT event...
...
Thanks to Denis Bernard!
Also, changed the Android manifest so the app doesn't quit with orientation
changes, and made testgles.c exit properly on Android.
2013-11-06 11:23:24 -03:00
Sam Lantinga
9cbfde6d89
Fixed bug 2190 - test/testdrawchessboard.c line endings
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Joseph Carter
test/testdrawchessboard.c checks out of hg with DOS line endings on non-dos systems. Fixed via:
perl -pi -e 's/\r//g' test/testdrawchessboard.c
2013-11-03 11:27:06 -08:00
Philipp Wiesemann
badb94560e
Changed parameter name for gesture template save functions from "src" to "dst".
2013-11-02 12:07:21 +01:00
David Ludwig
529fcd3ee3
WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
Andreas Schiffler
5c8f35435e
Fix error assert for negative cases of pixels_getPixelFormatName test
2013-10-21 23:17:37 -07:00
Sam Lantinga
2451a67018
Fixed building using MinGW
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Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
2013-10-17 23:02:29 -07:00
Sam Lantinga
a19fbe773d
Fixed compiling on Mac OS X, added a system RAM test
2013-10-17 11:56:33 -07:00
Sam Lantinga
fdc0f72d69
Fixed bug 2149 - Don't search for libusbhid except on BSD
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Joseph Carter
There's a whole set of configure tests for BSD's libusbhid, and they only matter on BSD. However, if you have the library on Linux, it gets pulled in as library bloat. And it's bloat of the highest order since not a single function call to the library is ever made unless you're on a *BSD.
2013-10-13 19:49:45 -07:00
Edward Rudd
23058a432a
added simple Drag & drop test
2013-10-12 11:21:40 -04:00
Sam Lantinga
6fca598f55
Updated SDL to version 2.0.1
2013-10-10 21:50:25 -07:00
Gabriel Jacobo
8eae84fcf7
Adds gl_profile_mask to test framework, uses it in testgles
2013-10-10 00:49:57 -03:00
Gabriel Jacobo
d62885425b
Fixes testgles and testgl
2013-10-09 11:30:01 -03:00
Sam Lantinga
deb0d06de7
Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed
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norfanin
Some of the tests keep using the pointers of a destroyed SDL_Window when the common event handling handled the close event. The event handler itself does not NULL the pointer after the destruction.
The attached patch adds a loop in the handler that will assign NULL to the destroyed window. It also adds checks to some of the tests so they skip those windows by checking for NULL.
2013-10-05 19:09:03 -07:00
Sam Lantinga
bea5cdbbd7
Report an error if creating a render target fails
2013-10-03 21:41:09 -07:00
David Ludwig
e27f29bfa9
WinRT: made testthread log output via SDL_Log
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- this will allow output to be read via Visual C++'s Output pane
2013-08-20 21:55:13 -04:00
David Ludwig
373ffd0dac
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
2013-08-12 22:29:55 -04:00
Philipp Wiesemann
37516af4c1
Corrected comment in test program.
2013-08-10 23:07:28 +02:00
Ryan C. Gordon
2fbbecf909
Replaced SDL_HAPTIC_SQUARE with SDL_HAPTIC_LEFTRIGHT.
...
We needed a bit, so we're hoping no one needs this effect, especially when
it's fairly close to SDL_HAPTIC_SINE, we hope.
SDL_HAPTIC_LEFTRIGHT maps to XInput's functionality, so this removes the SINE
code for the XInput driver to keep things clean.
This also makes the simplified Rumble API use SDL_HAPTIC_LEFTRIGHT if
SDL_HAPTIC_SINE isn't available, to keep XInput working.
When we break the ABI, and can extend the supported capabilities field from
a Uint16, we'll add SDL_HAPTIC_SQUARE back in.
This patch is based on work by Ethan Lee.
2013-08-10 13:38:09 -04:00
Andreas Schiffler
2bf318cac0
Update video_getSetWindowSize for windows
2013-08-08 22:10:00 -07:00
Andreas Schiffler
ea498a599d
Fix Bug 2021: Win32: Stack overflow due to recursive SDL_LogOutput on SDL_LogError without console; fix off-by-one error in SDLtest test suite
2013-08-08 21:29:30 -07:00
Philipp Wiesemann
1de7a622ab
Changed test program to be more compatible C.
2013-07-27 21:11:12 +02:00
Philipp Wiesemann
719f8227e0
Removed unused variable from test program.
2013-07-27 21:07:07 +02:00
Philipp Wiesemann
af2f530b05
Removed unused parameter in test program.
2013-07-27 21:05:04 +02:00
Philipp Wiesemann
81450906db
Corrected words in comments of test programs.
2013-07-27 21:02:50 +02:00
Sam Lantinga
aab0048d87
Added example of using the software renderer and window surface API, contributed by Nitin Jain.
2013-07-27 03:48:23 -07:00
Sam Lantinga
7eff345ecb
Updated the copyright year for the test programs
2013-07-25 09:51:21 -07:00
Philipp Wiesemann
d139035d90
Removed unused variables to fix warnings in test program.
2013-07-24 22:19:01 +02:00
Sam Lantinga
976949bd01
Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects
2013-07-23 12:46:22 -07:00
Sam Lantinga
4862c1fc30
Updated blend semantics so blending uses the following formula:
...
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
dstA = srcA + (dstA * (1-srcA))
This allows proper compositing semantics without requiring premultiplied alpha.
Needs full unit test coverage and bug fixes!
2013-07-23 08:06:49 -07:00
Sam Lantinga
04f86925d1
Fixed bug 1973 - test/Makefile.in fails on Mac OS X with X11 enabled...
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Ryan C. Gordon
If you have the X11 SDK installed on Mac OS X, you'll build with X11 support, but the Makefile doesn't build anything but the Cocoa testnative code for Mac OS X, which is fine, but then testnative fails to link because testnative.h enables the X11 support based on the SDL config header.
Building the testnativex11.c code on Mac OS X doesn't work because you need to explicitly link with "-L/usr/X11/lib -lX11" if this code is enabled, but you can't link with that by default because the X11 SDK might be missing.
So this needs a little configure magic to do the right thing (or forcibly disabling X11 support on Mac OS X in testnative.h).
2013-07-21 12:47:47 -07:00
Philipp Wiesemann
bfc26adbd5
Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program.
2013-07-20 21:51:53 +02:00
Philipp Wiesemann
aa1fee4fdb
Removed not needed SDL_WINDOW_SHOWN from test programs.
...
See bug #1667 .
2013-07-20 21:47:16 +02:00
Philipp Wiesemann
a30b85dd03
Replaced use of strcmp() with SDL_strcmp() in tests.
2013-07-20 21:39:54 +02:00
Sam Lantinga
9f8cddc1ba
Re-enabled other messagebox tests, moved the SDL_Init() call as late as possible to show the circumstances where it's needed.
2013-07-14 12:16:10 -07:00
Sam Lantinga
c1de40a848
Added testing of messagebox with a parent window
2013-07-14 11:57:45 -07:00
Edward Rudd
fab88c0df2
add in High DPI support (aka Retina)
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- based on Jørgen's patch with a few bug fixes
2013-09-20 13:43:00 -04:00
Sam Lantinga
da23163fbc
Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)).
2013-08-29 08:30:21 -07:00
Sam Lantinga
6d9d4b6eba
Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x)
2013-08-29 08:29:51 -07:00
Sam Lantinga
753aae78fc
Christoph Mallon: Remove pointless if (x) before SDL_free(x)
2013-08-29 08:29:21 -07:00
Ryan C. Gordon
6812b6f714
Fixed testgamecontroller output to make sense.
2013-08-28 00:07:02 -04:00
Gabriel Jacobo
5544eb2cb0
[Linux] Test config script: Add the X11 library search path if it is not empty
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If ac_x_libraries is empty it means that the library's found in the default path,
so we skip adding it to the XLIB variable as it screws up the search path.
2013-08-28 12:43:29 -03:00
Gabriel Jacobo
795ba9047e
Fixes test building
2013-08-28 10:41:25 -03:00
Gabriel Jacobo
8515791f86
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
871473e032
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Ryan C. Gordon
8fe1cf47f2
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
2013-08-20 19:57:11 -04:00
Gabriel Jacobo
f93c78450b
More non C89 compliant comments
2013-08-20 20:34:40 -03:00
Andreas Schiffler
7582a71d05
Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency
2013-08-14 23:30:10 -07:00
Philipp Wiesemann
9b5b5539ee
Fixed compiler warnings in test program by using wrapped functions.
2013-07-14 19:56:22 +02:00
Ryan C. Gordon
c88d5e0b60
Fixed compiler warning in testtimer.c
2013-07-14 13:25:49 -04:00
Philipp Wiesemann
8f0765a932
Fixed compiler warnings in test program by using wrapped functions.
2013-07-14 13:33:54 +02:00
Philipp Wiesemann
642825d6f6
Fixed compiler warnings in test programs by adding return statements.
2013-07-14 13:30:26 +02:00
Philipp Wiesemann
27e8a1013d
Fixed compiler warnings in test programs by adding includes directives.
2013-07-14 13:27:19 +02:00
Philipp Wiesemann
843aed5449
Fixed compiler warnings in test programs.
2013-07-13 21:13:09 +02:00
Philipp Wiesemann
72b5424518
Added missing fclose() in test program.
...
Found by Cppcheck.
2013-07-13 21:06:56 +02:00
Philipp Wiesemann
80d2811c3f
Removed unused variable and not needed assignment in test program.
...
Found by Cppcheck.
2013-07-13 21:05:13 +02:00
Philipp Wiesemann
2b52b168c3
Fixed printf() usage in test program.
...
Found by Cppcheck.
2013-07-13 21:02:23 +02:00
Ryan C. Gordon
35232f9450
Removed some unused variables.
2013-07-11 12:27:39 -04:00
Sam Lantinga
f5306d72d0
Added release/acquire memory barriers to the atomic API
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* Added a destructor to clean up TLS memory at thread shutdown
* Refactored the TLS code to have platform independent code and a small platform dependent core with a fallback to generic code if platform dependent functions fail.
* Fixed recursion issues with SDL_GetErrBuf()
2013-07-10 18:31:17 -07:00
Sam Lantinga
9c0dea8e15
Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
2013-07-10 02:32:04 -07:00
Edward Rudd
5d3f154808
change fsaa argument for testgl to accept a # of samples for FSAA
2013-07-08 17:51:17 -04:00
Sam Lantinga
35c747cd4d
Added automated test to validate conversion between all supported formats.
2013-07-07 12:34:26 -07:00
Sam Lantinga
70ad624d0f
We don't want to save the alpha modulation, we want to save the blend mode.
2013-06-27 11:49:19 -07:00
Sam Lantinga
7248fa2fff
Updated testshader for the SDL 2.0 API
2013-06-27 11:44:07 -07:00
Sam Lantinga
5caa6632ae
Better text printing for UTF-8 characters
2013-06-24 22:06:50 -07:00
Sam Lantinga
924968d2d0
Updated timer test and fixed performance counter on Mac OS X
2013-06-23 22:19:38 -07:00
Andreas Schiffler
ff47b549bd
Update testsprite2 for visual testing: user fuzzer and add --iteration parameter to enable deterministic screen end-state
2013-06-23 15:00:23 -07:00
Sam Lantinga
13787068f8
Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed.
...
Philipp Wiesemann
SDL_Keysym contains a deprecated field for unicode which may be removed for SDL 2.0 release.
As far as I can tell the field is not set on all "major" platforms and therefore will not be useful for most users. Its existence in a public header therefore becomes (in my opinion) only confusing.
2013-06-18 00:39:47 -07:00
Sam Lantinga
d8b6e04ab1
Fixed SDL building with the minimal configuration
2013-06-13 22:10:10 -07:00
Sam Lantinga
9d951e2d16
Fixed building tests on iOS
2013-06-05 22:56:42 -07:00
Sam Lantinga
1354508566
We already link SDL2_test by default now.
2013-06-05 21:14:26 -07:00
Andreas Schiffler
d87052e8fd
Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
2013-06-03 19:24:18 -07:00
Philipp Wiesemann
0fa5e74ce1
Changed haptic test program to use announced effect type.
2013-06-02 14:18:26 +02:00
Sam Lantinga
e576d9c370
Fixed testnative on Mac OS X, which no longer ships X11 by default.
2013-06-02 01:08:14 -07:00
Philipp Wiesemann
5e4c1f280e
Fixed test description in test suite for standard library.
2013-05-26 12:12:52 +02:00
Sam Lantinga
9ab99a4157
Added the beginning of automated tests for the standard C library routines.
...
Implemented more SDL_snprintf format specifiers.
2013-05-24 03:23:21 -07:00
Sam Lantinga
1063a72829
Fixed bug 1837 - Use error extension instead of glGetError()
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Implemented support for GL_ARB_debug_output, but was unable to test it on Mac OS X.
2013-05-19 22:28:10 -07:00
Andreas Schiffler
196baae63c
Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
2013-05-18 23:32:53 -07:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Andreas Schiffler
d99b036e08
Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features
2013-05-18 09:35:09 -07:00
Philipp Wiesemann
0fb156d243
Changed spelling for consistency.
2013-05-15 22:10:06 +02:00
Andreas Schiffler
82d01cd77a
Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases
2013-05-12 15:00:00 -07:00