Sylvain Becker
ec5785a4b8
Fix warnings detected on Android build
2018-12-06 15:46:40 +01:00
Sam Lantinga
92938d5d8c
Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer
...
Sylvain
SDL_android.c
src/core/android/SDL_android.c:1302:5: warning: variable 'br' is used uninitialized whenever switch default is taken [-Wsometimes-uninitialized]
default:
^~~~~~~
src/core/android/SDL_android.c:1306:12: note: uninitialized use occurs here
return br;
^~
src/core/android/SDL_android.c:1270:12: note: initialize the variable 'br' to silence this warning
jint br;
^
Maybe we could add some basics warning flags, not to see all warnings, but so that new warnings are caught sooner.
I would go for -Wall -Wextra, and some -Wno-warning for the allowed warnings.
2018-11-02 17:18:03 -07:00
Ryan C. Gordon
d8c11a112c
Merge SDL-ryan-batching-renderer branch to default.
2018-10-31 15:03:41 -04:00
Ryan C. Gordon
01db3e1312
Small stack allocations fall back to malloc if they're unexpectedly large.
...
--HG--
branch : SDL-ryan-batching-renderer
2018-10-22 20:50:32 -04:00
Sam Lantinga
7ac9576351
Implement SDL_HapticStopEffect on Android (thanks Rachel!)
2018-08-24 10:41:57 -07:00
Sam Lantinga
3020a91dba
Implemented SDL_GetDisplayOrientation() on Android (thanks Rachel!)
2018-08-23 14:05:25 -07:00
Sam Lantinga
1862fedebb
Support vibration magnitude on Android 8.0 (thanks Rachel!)
2018-10-16 08:29:27 -07:00
Sam Lantinga
4f85986c8e
Added support for surround sound and float audio on Android
2018-10-09 20:12:43 -07:00
Sam Lantinga
9505b76b0d
Moved SDL_IsTablet() to a cross-platform API function
2018-08-21 20:03:54 -07:00
Sam Lantinga
ce26218414
Add SDL_IsTablet() to Android and iOS SDL.
2018-08-21 11:23:47 -07:00
Sam Lantinga
b5aa40ef52
Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
...
Also, added a function SDL_AndroidBackButton() so applications can respond to the back button directly
2018-07-12 13:28:13 -07:00
Sam Lantinga
f1173c73cb
Fixed bug 4277 - warnings patch
...
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
2018-09-27 14:56:29 -07:00
Sam Lantinga
d2c63256f8
Fixed bug 4268 - Android_JNI_OpenAudioDevice function has error
...
alittle
where iscapture == 1
1.param set error
(*env)->CallStaticIntMethod(env, mAudioManagerClass, midCaptureOpen, sampleRate, audioBuffer16Bit, audioBufferStereo, desiredBufferFrames)
param:audioBuffer16Bit need change to captureBuffer16Bit
2.logic error
if (is16Bit) {
// ALITTLE Modify the source code
if (iscapture) {
audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)captureBuffer);
} else {
audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
}
// if (!iscapture) {
// audioBufferPinned = (*env)->GetShortArrayElements(env, (jshortArray)audioBuffer, &isCopy);
// }
// audioBufferFrames = (*env)->GetArrayLength(env, (jshortArray)audioBuffer);
} else {
// ALITTLE Modify the source code
if (iscapture) {
audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)captureBuffer);
} else {
audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
}
// if (!iscapture) {
// audioBufferPinned = (*env)->GetByteArrayElements(env, (jbyteArray)audioBuffer, &isCopy);
// }
// audioBufferFrames = (*env)->GetArrayLength(env, (jbyteArray)audioBuffer);
}
2018-09-25 20:08:51 -07:00
Sam Lantinga
85b2a541a6
Fixed whitespace
2018-09-24 11:49:25 -07:00
Sam Lantinga
1b23f13ffe
Added support for external mouse in Samsung DeX mode
...
relative mode doesn't work, but absolute coordinates are functional
2018-06-18 13:14:02 -07:00
Sam Lantinga
43be720699
Track android device panel width & height as well as window surface & height.
...
Expand SDLActivity::SDLSurface::surfaceChanged() callback to grab the panel width and height at the same time and pass that along to the native code. Only works on API 17+. Duplicates surface dimensions whenever it fails.
Add Android_DeviceWidth/Android_DeviceHeight globals to native code.
Disambiguate Android_ScreenWidth/Android_ScreenHeight -> Android_SurfaceWidth/Android_SurfaceHeight
Use device width/height for all display mode settings.
2018-06-07 17:07:03 -07:00
Sam Lantinga
af2e341ea6
Added SDL_IsChromebook() to determine if we're running on a Chromebook.
2018-06-05 12:46:13 -07:00
Sam Lantinga
41f4fc6341
Add Android support for relative mouse mode to SDL.
2018-06-05 12:46:11 -07:00
Sam Lantinga
84b38f9ecf
Reimplemented Android cursor API support using reflection so it builds with older SDKs
2018-03-16 11:08:53 -07:00
Sam Lantinga
e99c0c8b98
Added Android custom cursor implementation
...
This is commented out in SDLActivity.java, with the note #CURSORIMPLEENTATION because it requires API 24, which is higher than the minimum required SDK
2018-03-15 18:22:48 -07:00
Sam Lantinga
542e3d764e
Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller.
...
Include the controller USB VID/PID in the GUID where possible, as we do on other platforms.
2018-03-06 14:51:50 -08:00
Sam Lantinga
6fcd640364
On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS.
...
We're increasing the Android SDK minimum version to API 19, this doesn't increase the minimum target API, which is API 14.
2018-02-11 18:23:37 -08:00
Sam Lantinga
2c08c2b899
Added SDL_IsAndroidTV()
2018-02-06 15:03:35 -08:00
Alex Szpakowski
cedec6290d
Android: resolve symlinks in SDL_AndroidGetInternalStoragePath (thanks Henrique Gemignani and cigumo!)
...
Fixes issues on modern Android versions when the path is used in code that explicitly doesn't follow symlinks (such as PHYSFS_mkdir).
2018-01-10 19:56:51 -04:00
Sam Lantinga
a9072159b2
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
fe418b8dcd
Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK
2017-11-27 15:07:07 -08:00
Sam Lantinga
8fc8354b07
Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable
...
Sylvain
What about getting some return code instead of creating another native function.
2017-11-04 22:03:28 -07:00
Sam Lantinga
46bbc5d328
Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable
...
We're going to push the manifest environment variables from the Java side instead of continually querying for them from the native side.
2017-11-04 09:37:29 -07:00
Sam Lantinga
62d6c387e8
Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable
...
Sylvain
Some issue with this commit:
https://hg.libsdl.org/SDL/rev/4130b92b6be4
There is a memory allocation missing.
2017-11-01 19:19:21 -07:00
Sam Lantinga
bcfba1fc8a
Fixed bug 3932 - Android, GetDisplayDPI release local reference
...
Sylvain
When writing JNI code, one has to make sure all local references are released otherwise the app end up crashing.
2017-11-01 17:30:02 -07:00
Sam Lantinga
8c4dc3c464
Add SDL_GetDisplayDPI implementation on Android. (thanks Rachel!)
2017-10-31 13:49:59 -07:00
Sam Lantinga
d985978f55
android: Fix softkeyboard issue in SDL on Android.
2017-10-26 10:41:38 -07:00
Sam Lantinga
467aa0904e
Added the ability to set SDL hints from AndroidManifest.xml (thanks Rachel!)
...
This is especially useful for things like the accelerometer hint which could be needed before application main().
2017-10-24 00:17:07 -07:00
Sam Lantinga
2cefd7c3ab
Separated out SDL Android java code so audio, controller, and filesystem APIs can be used independently of the SDL activity, in Qt apps for example.
2017-09-22 08:30:46 -07:00
Sam Lantinga
6fafe7f2be
Fixed compile warning
2017-08-28 14:45:19 -07:00
Sam Lantinga
d56e0375d2
Added a log message for nativeRunMain()
2017-08-28 14:44:21 -07:00
Sam Lantinga
c5ce1120af
Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations
2017-08-28 14:34:15 -07:00
Sam Lantinga
c509aaffad
Fixed bug 2361 - [Android] Joysticks do not have unique IDs
...
David Brady
When I attempted to make a mapping file for Android gamepads, I quickly discovered that most of the ones that I have here show up as the same device (Broadcom Bluetooth HID), meaning that it was impossible to make mappings on Android, since every device looked the same.
This patch will check for the existence of the getDescriptor function added in Jelly Bean, and use it if it's there. The Android Dashboard says that the majority of Android phones should support this function, and doing it this way will not force us to bump up our API version.
2017-08-28 10:03:39 -07:00
Sam Lantinga
8fb2683fa6
Fixed bug 2266 - please add notifications for clipboard updates on Android
...
Sylvain
Hi! here's a patch for that with two class loaded regarding API level.
Test both case : before API 11 and after.
I also remove now unused GetSystemServiceFromUIThread() and minor clean-up (haptic warning prototype).
2017-08-27 18:43:52 -07:00
Sam Lantinga
e79f163848
Fixed bug 3753 - Android : load methodID during initialization
...
Sylvain
Small patch to load some java methodID at start-up (and avoid a potential crash at run-time).
2017-08-14 14:14:45 -07:00
Sam Lantinga
eb57ec3a85
Provide the correct state of the on-screen keyboard to the API (patch from Sylvain)
2017-08-13 21:05:15 -07:00
Sam Lantinga
de2277d193
Fixed bug 3235 - Make the Android window creation similar to iOS' window creation
...
Sylvain
Here's a patch.
It tries to get the hint first. Resizable will allow any orientation. Otherwise it uses width/height window.
setOrientation method is splitted in static and non-static, so that it can be overloaded in a user subclass.
Some artefact observed :
surfaceChanged() can be called twice at the beginning. When the phone starts in portrait and run a landscape application.
2017-08-13 20:55:59 -07:00
Sam Lantinga
7e44ad3576
Fixed bug 3128 - Removing all the static variables from android SDLActivity and accompanying JNI calls.
...
owen
I removed all the static variables from SDLActivity.java
Updated all the SDL_android.c jni calls as well
I added a new function to SDL_android.c/ h
void Android_JNI_SeparateEventsHint(const char* c);
This is called by SDL_androidtouch.c so that this TU doesn't need to call any JNI functions.
2017-08-12 12:24:59 -07:00
Sam Lantinga
bc7363f38d
Fixed bug 3191 - haptic system on android?
...
Patch provided by jintiao and Milan Nikolic, thanks!
2017-08-12 08:15:09 -07:00
Philipp Wiesemann
9a39e8d796
Removed duplicate includes.
2017-06-04 23:15:47 +02:00
Philipp Wiesemann
0d7449e961
android: Moved internal function to new position.
...
It was grouped with functions for the public system header.
2017-06-03 23:00:40 +02:00
Philipp Wiesemann
a9e988ba80
android: Fixed parameter list in function definitions.
2017-05-25 23:01:16 +02:00
Sam Lantinga
d77ab77a7a
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
f0ca0a5183
Fixed missing prototypes on Android, patch from Sylvain
2016-12-02 02:25:12 -08:00
Philipp Wiesemann
c64f23e6f2
Android: Fixed two warnings about unused variables.
2016-09-21 23:06:26 +02:00