Sam Lantinga
d77ab77a7a
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
7c78a4b28d
Fixed bug 1646 - Warnings from clang with -Weverything
2016-11-15 01:30:08 -08:00
Sam Lantinga
255c182471
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Sam Lantinga
78f2198e6c
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Sam Lantinga
0ae88759fb
Integrated David Ludwig's support for Windows RT
2014-03-09 11:36:47 -07:00
Ryan C. Gordon
bbe5c7aaee
Added SDL_GetAssertionHandler() and SDL_GetDefaultAssertionHandler().
2014-02-04 11:38:40 -05:00
Sam Lantinga
dba255c1e5
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
03d5719413
Make internal SDL sources include SDL_internal.h instead of SDL_config.h
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The new header will include SDL_config.h, but allows for other global stuff.
2013-11-24 23:56:17 -05:00
David Ludwig
529fcd3ee3
WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
Sam Lantinga
2451a67018
Fixed building using MinGW
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Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
2013-10-17 23:02:29 -07:00
David Ludwig
373ffd0dac
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
2013-08-12 22:29:55 -04:00
Ryan C. Gordon
69e32dc7c4
Removed SDL_AssertionsInit(). It's a no-op, let's keep it that way. :)
2013-08-07 11:00:44 -07:00
David Ludwig
db53df0697
WinRT: merged with latest, official, SDL 2.x code
2013-02-23 20:01:46 -05:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
David Ludwig
1d8ca8fb11
WinRT: merged with the latest official SDL source
2012-12-16 22:02:01 -05:00
Ryan C. Gordon
37be4ddae6
SDL_assertion messages use "\n" instead of "\r\n" on non-Windows platforms.
2012-12-16 14:46:16 -05:00
David Ludwig
f67b2673ec
WinRT: build fix for SDL_assert.c
2012-11-04 13:26:53 -05:00
Sam Lantinga
0040732a2a
Switched assert system to use new message box functionality
2012-10-30 19:00:43 -07:00
Sam Lantinga
b3d60cfcbb
Removed executable bit from source files
2012-09-27 14:35:28 -07:00
Ryan C. Gordon
b782955be2
SDL_ExitProcess() was ignoring exit code parameter.
2012-04-09 23:55:43 -04:00
Sam Lantinga
d4c4a98f59
Make sure that we use consistent configuration options on platforms like Windows so that command line builds and IDE builds have ABI compatibility.
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Make sure we don't clobber SDL_revision.h when building from Mercurial
2012-01-14 13:21:19 -05:00
Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Ryan C. Gordon
5054c0e57d
Mac OS X: Fixed build when compiling without Cocoa support.
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Thanks to Martin Gerhardy for the patch!
2011-11-06 17:05:48 -05:00
Ryan C. Gordon
6b540e88b1
Assert code's stdio interface was reading from the wrong variable.
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Thanks to Frank Zago for the catch.
2011-06-03 16:03:10 -04:00
Ryan C. Gordon
1b953ac714
Removed assertion list terminator (just do it like a normal linked list).
2011-04-19 14:12:56 -04:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
01fa14dc42
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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I think this also fixes the bug relating to non-latin characters in filenames, since UNICODE wasn't defined in SDL_rwops.c
2011-01-24 21:20:30 -08:00
Sam Lantinga
ec39fffe84
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
2011-01-24 15:46:11 -08:00
Sam Lantinga
577f62668f
Fixed bug #929
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Changed _WINDOWS to __WINDOWS__
2011-01-20 18:42:41 -08:00
Sam Lantinga
aea7e124a9
Fixed compiler warning about symbol redefinition
2011-01-16 17:47:52 -08:00
Sam Lantinga
c94b5b6866
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
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This allows all SDL code to take advantage of the atomic intrinsics on Windows, but doesn't cause applications just including SDL.h to pull in windows.h
2011-01-16 17:45:42 -08:00
Sam Lantinga
b90f3fea9c
Mostly cleaned up warnings with -Wmissing-prototypes
2010-06-26 08:56:48 -07:00
Sam Lantinga
7052036491
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
a4d89ea6c5
Fixed compilation on iPhone
2010-01-21 16:12:24 +00:00
Sam Lantinga
e0a31b4dbb
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-21 06:21:52 +00:00
Sam Lantinga
cb028e3357
Fixed building under Visual Studio
2010-01-15 20:05:49 +00:00
Ryan C. Gordon
62b6ab68d0
Clean up assertion API for public use.
2010-01-13 19:29:33 +00:00
Ryan C. Gordon
f48b26ea6a
Whoops, that should be vfprintf(), not fprintf(). :)
2010-01-13 16:58:24 +00:00
Ryan C. Gordon
6a3cbf3b30
Handle assert init/quit better.
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Don't create a mutex unles we need to, only clean it up if we made it.
2010-01-13 16:08:03 +00:00
Ryan C. Gordon
9c333b1152
Handle assertion failures when SDL_Init() isn't called.
2010-01-13 09:44:17 +00:00
Ryan C. Gordon
91168bd712
Handle assertion failures during assertion handler.
2010-01-13 09:13:37 +00:00
Sam Lantinga
5676823dcf
Leave fullscreen mode to pop an assertion dialog
2010-01-13 08:44:46 +00:00
Sam Lantinga
efb81e6b8c
Assume _exit() is available. It may be, even if unix isn't defined.
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If we really have to, we can add a configure check for it.
2010-01-13 08:30:34 +00:00
Sam Lantinga
056bd9865b
Moved SDL_FUNCTION out so it's always available, and added SDL_FILE and SDL_LINE
2010-01-13 08:25:16 +00:00
Sam Lantinga
cbe33ba29a
Fixed include ordering
2010-01-13 07:33:33 +00:00
Ryan C. Gordon
bb12640ed4
Fixed build problems with gcc __attribute__.
2010-01-13 07:00:20 +00:00
Sam Lantinga
5f76c6b2d5
First pass at Ryan's assertion code, minor tweaks to come.
2010-01-13 06:47:17 +00:00