Sam Lantinga
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533d4862d6
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Simplified and improved the process of creating a texture from a surface.
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2011-02-03 00:54:29 -08:00 |
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Sam Lantinga
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a5bfac214f
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Making the API simpler, removed the writepixels interface
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2011-02-03 00:22:18 -08:00 |
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Sam Lantinga
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405d4ed7e4
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Made it possible to create a texture of any format, even if not supported by the renderer.
This allows me to reduce the set of formats supported by the renderers to the most optimal set, for a nice speed boost.
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2011-02-03 00:19:40 -08:00 |
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Sam Lantinga
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1f34b65342
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Making the API simpler, removed support for palettized video modes and textures.
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2011-02-01 21:23:43 -08:00 |
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Sam Lantinga
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adaab5944f
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The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
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2011-02-01 19:19:43 -08:00 |
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Sam Lantinga
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f729dd20de
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Split the rendering API out into a separate header file.
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2011-02-01 15:02:21 -08:00 |
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