Commit Graph

8 Commits

Author SHA1 Message Date
Sam Lantinga
a7609d9e2a Updated copyright for 2019 2019-01-04 22:01:14 -08:00
Sam Lantinga
448e1a6b21 Fixed bug 4391 - hid_enumerate() sometimes causes game to freeze for a few seconds
Daniel Gibson

Even though my game (dhewm3) doesn't use SDL_INIT_JOYSTICK, SDL_PumpEvent() calls SDL_JoystickUpdate() which ends up calling hid_enumerate() every three seconds, and sometimes on my Win7 box hid_enumerate() takes about 5 seconds, which causes the whole game to freeze for that time.
2018-11-19 21:17:00 -08:00
Michał Janiszewski
e4a84752cb Add and update include guards
Include guards in most changed files were missing, I added them keeping
the same style as other SDL files. In some cases I moved the include
guards around to be the first thing the header has to take advantage of
any possible improvements compiler may have for inclusion guards.
2018-10-28 21:36:48 +01:00
Sam Lantinga
f1173c73cb Fixed bug 4277 - warnings patch
Sylvain

Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command

They are automatically enabled with -Wall
2018-09-27 14:56:29 -07:00
Sam Lantinga
2d69f1cbf5 Added SDL_GetDisplayOrientation() to get the display orientation, and added a new event SDL_DISPLAYEVENT to notify the application when the orientation changes.
Documented the values returned by the accelerometer and gyroscope sensors
2018-08-22 21:48:28 -07:00
Sam Lantinga
a9118643f8 Added the iOS sensor implementation 2018-08-21 17:24:12 -07:00
Sam Lantinga
47d7fd9663 Added a dummy sensor driver 2018-08-21 13:29:21 -07:00
Sam Lantinga
6a6db94f54 First pass on the new SDL sensor API 2018-08-21 12:11:34 -07:00