Commit Graph

1226 Commits

Author SHA1 Message Date
Gabriel Jacobo
acd58f19d8 Backed out 51935d107921
The render target usage in controllermap is required if you are forced to use
the app at a different resolution than the one the art has been made for, for
example on Android, where you don't control the resolution.
(The coordinates for each button are hardcoded to the art size, and appear out
of place otherwise)
2014-02-10 09:26:22 -03:00
Ryan C. Gordon
802397a171 Removed unused function. 2014-02-10 01:43:01 -05:00
Ryan C. Gordon
c18be74a8e Replace testgamecontroller visualization mode with something more useful. 2014-02-10 01:41:58 -05:00
Ryan C. Gordon
87dd51b115 No need to use a render target here. 2014-02-09 15:20:41 -05:00
Edward Rudd
ca1ebb24b6 slight adjustment to the hot plug test to allow it to be run with hap tics disabled 2014-02-07 09:35:33 -05:00
Ryan C. Gordon
85219a6a5d Fixed return values on testhotplug mainline. 2014-02-06 07:38:41 -05:00
Ryan C. Gordon
fd7ded0e94 Fixed copyright date. 2014-02-06 07:38:04 -05:00
Edward Rudd
943e4dc475 add testdropfile to OS X Project 2014-02-04 18:21:39 -05:00
Edward Rudd
2d6feda57f allow safely quitting the hotplug test by pressing button 0 on the joystick 2014-02-04 15:40:51 -05:00
Edward Rudd
80dbd8ae39 testhotplug: Actually log the SDL_Error that occured on failures 2014-02-03 23:08:53 -05:00
Edward Rudd
48e9978f42 add logging for the case when haptic is not detected on the joystick as well. 2014-02-03 23:01:19 -05:00
Edward Rudd
92a8ee88f0 add simple test showing off hotplugging of joysticks w/ haptic. 2014-02-03 22:52:18 -05:00
Sam Lantinga
dba255c1e5 Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
921f2abe11 Fixed bug 2376 - no SDL_HasAVX
Haneef Mubarak

AVX is the successor to SSE* and is fairly widely available. As such, it really ought to be detectable.

This functionality ought to be trivial to implement, and not having it means being forced to write an ugly workaround to check for AVX (so that normal SSE can be used if AVX is not available).

Here is an example on detecting AVX from SO (it actually shows ways to cehck for all of teh fancy instructions):

http://stackoverflow.com/questions/6121792/how-to-check-if-a-cpu-supports-the-sse3-instruction-set
2014-02-02 00:33:31 -08:00
Edward Rudd
049d8ae9a5 some fixes to the testshape.c code so it more correctly works. 2014-01-08 14:18:11 -05:00
David Ludwig
c96c4f3dc4 WinRT: merged with latest SDL 2.x/HG code
SDL 2.x recently accepted patches to enable OpenGL ES 2 support via Google's ANGLE library.  The thought is to try to eventually merge SDL/WinRT's OpenGL code with SDL-official's.
2013-11-28 22:09:21 -05:00
Ryan C. Gordon
aea9ef3f9f Regenerate the configure scripts. 2013-11-25 00:11:52 -05:00
Philipp Wiesemann
2cef47a75e Fixed access of command line arguments on Android in two test programs. 2013-12-25 00:11:28 +01:00
Philipp Wiesemann
00d7d30fd5 Fixed unused local variable warning in test program source. 2013-12-25 00:04:31 +01:00
Philipp Wiesemann
7107a779df Fixed missing return warning in test program source. 2013-12-24 19:55:41 +01:00
Sam Lantinga
ca345234a8 Changed testgamecontroller to wait for controllers to be reattached, the way testjoystick does. 2013-12-23 15:55:08 -08:00
Gabriel Jacobo
74cba7bdbe Wayland support
Based on the original port to Wayland by: Joel Teichroeb, Benjamin Franzke, Scott Moreau, et al.

Additional changes in this commit, done by me:

* Wayland uses the common EGL framework
* EGL can now create a desktop OpenGL context
* testgl2 loads GL functions dynamically, no need to link to libGL anymore
* Assorted fixes to the Wayland backend

Tested on the Weston Compositor (v1.0.5) that ships with Ubuntu 13.10,
running Weston under X. Tests ran: testrendercopyex (all backends), testgl2, testgles2,testintersections
2013-12-14 20:18:43 -03:00
Sam Lantinga
f92e7a48c8 Fixed bug 2294 - testdrawchessboard.c Sets the render color alpha to 0x0.
Brandon Schaefer

This means everything will render black if the software rendering backend selects a pixel format that supports alpha. So it seems best to at lease assume alpha is supported.
2013-12-11 21:13:45 -08:00
Gabriel Jacobo
d5a570b8bf [Android] Handle native thread finishing when not commanded from the Java side 2013-12-05 10:51:38 -03:00
Gabriel Jacobo
7deb0ea7c9 Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
SDL_GameControllerAddMappingsFromFile is now a convenience macro.

controllermap can now skip bindings by pressing space or clicking/touching the
screen.
2013-12-03 12:01:28 -03:00
Gabriel Jacobo
a0af4271a0 Adds controllermap utility to test suite. 2013-12-02 19:35:04 -03:00
Philipp Wiesemann
fa6e49b05a Removed second return statement. 2013-11-23 18:37:36 +01:00
Gabriel Jacobo
3fcc35f5bb OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
Gabriel Jacobo
fbda2dcacf Adds testgles2
Source code copied from: https://github.com/fantasydr/sdl-2.0-gles (thanks!)

Minor fixes, configure script changes done by me.
2013-11-19 10:56:38 -03:00
Sam Lantinga
c99ca2935f Fixed compile warning, thanks to Michael Pohoreski 2013-11-16 10:25:46 -08:00
Sam Lantinga
1a3156f0c9 Added viewport test, contributed by Andreas Schiffler and improved by me and Ryan Gordon.
If it works correctly you should see a square moving from the upper left to the lower right, with a little yellow box at the top of the moving square.

You can pass --target as a command line option to have it use a render target instead of rendering directly to the screen.  The output should be identical in this case.
2013-11-15 22:05:26 -08:00
Ryan C. Gordon
b444dd2714 Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
Sam Lantinga
4b94b3ca8a Turn off resizable flag by default, you can always pass the --resize command line option if you need it. 2013-11-11 02:00:58 -08:00
Gabriel Jacobo
becbba3801 [Android] Fixes Bug 2041 - can't get SDL_QUIT event...
Thanks to Denis Bernard!

Also, changed the Android manifest so the app doesn't quit with orientation
changes, and made testgles.c exit properly on Android.
2013-11-06 11:23:24 -03:00
Sam Lantinga
9cbfde6d89 Fixed bug 2190 - test/testdrawchessboard.c line endings
Joseph Carter
test/testdrawchessboard.c checks out of hg with DOS line endings on non-dos systems.  Fixed via:

perl -pi -e 's/\r//g' test/testdrawchessboard.c
2013-11-03 11:27:06 -08:00
Philipp Wiesemann
badb94560e Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
David Ludwig
529fcd3ee3 WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
Andreas Schiffler
5c8f35435e Fix error assert for negative cases of pixels_getPixelFormatName test 2013-10-21 23:17:37 -07:00
Sam Lantinga
2451a67018 Fixed building using MinGW
Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
2013-10-17 23:02:29 -07:00
Sam Lantinga
a19fbe773d Fixed compiling on Mac OS X, added a system RAM test 2013-10-17 11:56:33 -07:00
Sam Lantinga
fdc0f72d69 Fixed bug 2149 - Don't search for libusbhid except on BSD
Joseph Carter

There's a whole set of configure tests for BSD's libusbhid, and they only matter on BSD.  However, if you have the library on Linux, it gets pulled in as library bloat.  And it's bloat of the highest order since not a single function call to the library is ever made unless you're on a *BSD.
2013-10-13 19:49:45 -07:00
Edward Rudd
23058a432a added simple Drag & drop test 2013-10-12 11:21:40 -04:00
Sam Lantinga
6fca598f55 Updated SDL to version 2.0.1 2013-10-10 21:50:25 -07:00
Gabriel Jacobo
8eae84fcf7 Adds gl_profile_mask to test framework, uses it in testgles 2013-10-10 00:49:57 -03:00
Gabriel Jacobo
d62885425b Fixes testgles and testgl 2013-10-09 11:30:01 -03:00
Sam Lantinga
deb0d06de7 Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed
norfanin

Some of the tests keep using the pointers of a destroyed SDL_Window when the common event handling handled the close event. The event handler itself does not NULL the pointer after the destruction.

The attached patch adds a loop in the handler that will assign NULL to the destroyed window. It also adds checks to some of the tests so they skip those windows by checking for NULL.
2013-10-05 19:09:03 -07:00
Sam Lantinga
bea5cdbbd7 Report an error if creating a render target fails 2013-10-03 21:41:09 -07:00
David Ludwig
e27f29bfa9 WinRT: made testthread log output via SDL_Log
- this will allow output to be read via Visual C++'s Output pane
2013-08-20 21:55:13 -04:00
David Ludwig
373ffd0dac WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
Philipp Wiesemann
37516af4c1 Corrected comment in test program. 2013-08-10 23:07:28 +02:00
Ryan C. Gordon
2fbbecf909 Replaced SDL_HAPTIC_SQUARE with SDL_HAPTIC_LEFTRIGHT.
We needed a bit, so we're hoping no one needs this effect, especially when
it's fairly close to SDL_HAPTIC_SINE, we hope.

SDL_HAPTIC_LEFTRIGHT maps to XInput's functionality, so this removes the SINE
code for the XInput driver to keep things clean.

This also makes the simplified Rumble API use SDL_HAPTIC_LEFTRIGHT if
SDL_HAPTIC_SINE isn't available, to keep XInput working.

When we break the ABI, and can extend the supported capabilities field from
a Uint16, we'll add SDL_HAPTIC_SQUARE back in.

This patch is based on work by Ethan Lee.
2013-08-10 13:38:09 -04:00
Andreas Schiffler
2bf318cac0 Update video_getSetWindowSize for windows 2013-08-08 22:10:00 -07:00
Andreas Schiffler
ea498a599d Fix Bug 2021: Win32: Stack overflow due to recursive SDL_LogOutput on SDL_LogError without console; fix off-by-one error in SDLtest test suite 2013-08-08 21:29:30 -07:00
Philipp Wiesemann
1de7a622ab Changed test program to be more compatible C. 2013-07-27 21:11:12 +02:00
Philipp Wiesemann
719f8227e0 Removed unused variable from test program. 2013-07-27 21:07:07 +02:00
Philipp Wiesemann
af2f530b05 Removed unused parameter in test program. 2013-07-27 21:05:04 +02:00
Philipp Wiesemann
81450906db Corrected words in comments of test programs. 2013-07-27 21:02:50 +02:00
Sam Lantinga
aab0048d87 Added example of using the software renderer and window surface API, contributed by Nitin Jain. 2013-07-27 03:48:23 -07:00
Sam Lantinga
7eff345ecb Updated the copyright year for the test programs 2013-07-25 09:51:21 -07:00
Philipp Wiesemann
d139035d90 Removed unused variables to fix warnings in test program. 2013-07-24 22:19:01 +02:00
Sam Lantinga
976949bd01 Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects 2013-07-23 12:46:22 -07:00
Sam Lantinga
4862c1fc30 Updated blend semantics so blending uses the following formula:
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
    dstA = srcA + (dstA * (1-srcA))
This allows proper compositing semantics without requiring premultiplied alpha.

Needs full unit test coverage and bug fixes!
2013-07-23 08:06:49 -07:00
Sam Lantinga
04f86925d1 Fixed bug 1973 - test/Makefile.in fails on Mac OS X with X11 enabled...
Ryan C. Gordon

If you have the X11 SDK installed on Mac OS X, you'll build with X11 support, but the Makefile doesn't build anything but the Cocoa testnative code for Mac OS X, which is fine, but then testnative fails to link because testnative.h enables the X11 support based on the SDL config header.

Building the testnativex11.c code on Mac OS X doesn't work because you need to explicitly link with "-L/usr/X11/lib -lX11" if this code is enabled, but you can't link with that by default because the X11 SDK might be missing.

So this needs a little configure magic to do the right thing (or forcibly disabling X11 support on Mac OS X in testnative.h).
2013-07-21 12:47:47 -07:00
Philipp Wiesemann
bfc26adbd5 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program. 2013-07-20 21:51:53 +02:00
Philipp Wiesemann
aa1fee4fdb Removed not needed SDL_WINDOW_SHOWN from test programs.
See bug #1667.
2013-07-20 21:47:16 +02:00
Philipp Wiesemann
a30b85dd03 Replaced use of strcmp() with SDL_strcmp() in tests. 2013-07-20 21:39:54 +02:00
Sam Lantinga
9f8cddc1ba Re-enabled other messagebox tests, moved the SDL_Init() call as late as possible to show the circumstances where it's needed. 2013-07-14 12:16:10 -07:00
Sam Lantinga
c1de40a848 Added testing of messagebox with a parent window 2013-07-14 11:57:45 -07:00
Edward Rudd
fab88c0df2 add in High DPI support (aka Retina)
- based on Jørgen's patch with a few bug fixes
2013-09-20 13:43:00 -04:00
Sam Lantinga
da23163fbc Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). 2013-08-29 08:30:21 -07:00
Sam Lantinga
6d9d4b6eba Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
Sam Lantinga
753aae78fc Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
Ryan C. Gordon
6812b6f714 Fixed testgamecontroller output to make sense. 2013-08-28 00:07:02 -04:00
Gabriel Jacobo
5544eb2cb0 [Linux] Test config script: Add the X11 library search path if it is not empty
If ac_x_libraries is empty it means that the library's found in the default path,
so we skip adding it to the XLIB variable as it screws up the search path.
2013-08-28 12:43:29 -03:00
Gabriel Jacobo
795ba9047e Fixes test building 2013-08-28 10:41:25 -03:00
Gabriel Jacobo
8515791f86 OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
Gabriel Jacobo
871473e032 OCD fixes: Adds a space before */ 2013-08-21 09:43:09 -03:00
Ryan C. Gordon
8fe1cf47f2 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 2013-08-20 19:57:11 -04:00
Gabriel Jacobo
f93c78450b More non C89 compliant comments 2013-08-20 20:34:40 -03:00
Andreas Schiffler
7582a71d05 Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency 2013-08-14 23:30:10 -07:00
Philipp Wiesemann
9b5b5539ee Fixed compiler warnings in test program by using wrapped functions. 2013-07-14 19:56:22 +02:00
Ryan C. Gordon
c88d5e0b60 Fixed compiler warning in testtimer.c 2013-07-14 13:25:49 -04:00
Philipp Wiesemann
8f0765a932 Fixed compiler warnings in test program by using wrapped functions. 2013-07-14 13:33:54 +02:00
Philipp Wiesemann
642825d6f6 Fixed compiler warnings in test programs by adding return statements. 2013-07-14 13:30:26 +02:00
Philipp Wiesemann
27e8a1013d Fixed compiler warnings in test programs by adding includes directives. 2013-07-14 13:27:19 +02:00
Philipp Wiesemann
843aed5449 Fixed compiler warnings in test programs. 2013-07-13 21:13:09 +02:00
Philipp Wiesemann
72b5424518 Added missing fclose() in test program.
Found by Cppcheck.
2013-07-13 21:06:56 +02:00
Philipp Wiesemann
80d2811c3f Removed unused variable and not needed assignment in test program.
Found by Cppcheck.
2013-07-13 21:05:13 +02:00
Philipp Wiesemann
2b52b168c3 Fixed printf() usage in test program.
Found by Cppcheck.
2013-07-13 21:02:23 +02:00
Ryan C. Gordon
35232f9450 Removed some unused variables. 2013-07-11 12:27:39 -04:00
Sam Lantinga
f5306d72d0 Added release/acquire memory barriers to the atomic API
* Added a destructor to clean up TLS memory at thread shutdown
* Refactored the TLS code to have platform independent code and a small platform dependent core with a fallback to generic code if platform dependent functions fail.
* Fixed recursion issues with SDL_GetErrBuf()
2013-07-10 18:31:17 -07:00
Sam Lantinga
9c0dea8e15 Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet() 2013-07-10 02:32:04 -07:00
Edward Rudd
5d3f154808 change fsaa argument for testgl to accept a # of samples for FSAA 2013-07-08 17:51:17 -04:00
Sam Lantinga
35c747cd4d Added automated test to validate conversion between all supported formats. 2013-07-07 12:34:26 -07:00
Sam Lantinga
70ad624d0f We don't want to save the alpha modulation, we want to save the blend mode. 2013-06-27 11:49:19 -07:00
Sam Lantinga
7248fa2fff Updated testshader for the SDL 2.0 API 2013-06-27 11:44:07 -07:00
Sam Lantinga
5caa6632ae Better text printing for UTF-8 characters 2013-06-24 22:06:50 -07:00
Sam Lantinga
924968d2d0 Updated timer test and fixed performance counter on Mac OS X 2013-06-23 22:19:38 -07:00
Andreas Schiffler
ff47b549bd Update testsprite2 for visual testing: user fuzzer and add --iteration parameter to enable deterministic screen end-state 2013-06-23 15:00:23 -07:00
Sam Lantinga
13787068f8 Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed.
Philipp Wiesemann

SDL_Keysym contains a deprecated field for unicode which may be removed for SDL 2.0 release.

As far as I can tell the field is not set on all "major" platforms and therefore will not be useful for most users. Its existence in a public header therefore becomes (in my opinion) only confusing.
2013-06-18 00:39:47 -07:00
Sam Lantinga
d8b6e04ab1 Fixed SDL building with the minimal configuration 2013-06-13 22:10:10 -07:00
Sam Lantinga
9d951e2d16 Fixed building tests on iOS 2013-06-05 22:56:42 -07:00
Sam Lantinga
1354508566 We already link SDL2_test by default now. 2013-06-05 21:14:26 -07:00
Andreas Schiffler
d87052e8fd Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings 2013-06-03 19:24:18 -07:00
Philipp Wiesemann
0fa5e74ce1 Changed haptic test program to use announced effect type. 2013-06-02 14:18:26 +02:00
Sam Lantinga
e576d9c370 Fixed testnative on Mac OS X, which no longer ships X11 by default. 2013-06-02 01:08:14 -07:00
Philipp Wiesemann
5e4c1f280e Fixed test description in test suite for standard library. 2013-05-26 12:12:52 +02:00
Sam Lantinga
9ab99a4157 Added the beginning of automated tests for the standard C library routines.
Implemented more SDL_snprintf format specifiers.
2013-05-24 03:23:21 -07:00
Sam Lantinga
1063a72829 Fixed bug 1837 - Use error extension instead of glGetError()
Implemented support for GL_ARB_debug_output, but was unable to test it on Mac OS X.
2013-05-19 22:28:10 -07:00
Andreas Schiffler
196baae63c Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*) 2013-05-18 23:32:53 -07:00
Sam Lantinga
0d9b661db8 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Andreas Schiffler
d99b036e08 Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features 2013-05-18 09:35:09 -07:00
Philipp Wiesemann
0fb156d243 Changed spelling for consistency. 2013-05-15 22:10:06 +02:00
Andreas Schiffler
82d01cd77a Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases 2013-05-12 15:00:00 -07:00
Philipp Wiesemann
d07e1075c7 Fixed precedence warning in test suite for pixels. 2013-05-10 21:04:51 +02:00
Philipp Wiesemann
b1ee2a3954 Fixed test suite for mouse using Uint8 instead of Uint32 for buttons.
SDL_GetMouseState() returned Uint8 in SDL 1.2 but was changed recently.
2013-05-06 23:02:37 +02:00
Philipp Wiesemann
a2c97de609 Removed unreachable return statement from test suite for timer. 2013-05-06 23:01:14 +02:00
Philipp Wiesemann
faf4030526 Removed wrong documentation from test suite for render. 2013-05-06 23:00:30 +02:00
Andreas Schiffler
04190b3e12 Add test for SDL_GetPixelFormatName to Pixels suite; minor improvements to Pixels suite 2013-05-06 08:13:44 -07:00
Andreas Schiffler
c9f348d9ba Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite 2013-05-05 11:17:40 -07:00
Philipp Wiesemann
88d34bf7b1 Corrected spelling in C source files of test suites. 2013-05-05 12:47:44 +02:00
Andreas Schiffler
511dc6b8f0 Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage 2013-05-04 09:11:18 -07:00
Andreas Schiffler
13ea116dc5 Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy 2013-05-01 22:14:29 -07:00
Philipp Wiesemann
533f714795 Added missing return statements in test suite for audio. 2013-04-28 09:54:56 +02:00
Jørgen P. Tjernø
4cffd37723 Test plan for relative mode. 2013-04-24 12:20:44 -07:00
Andreas Schiffler
fefdf1b2d1 Fix double free in video test suite 2013-04-23 20:45:49 -07:00
Andreas Schiffler
679ad5712e Disable one test that crashes audio suite when run together with other tests 2013-04-23 08:19:21 -07:00
Andreas Schiffler
24bc0eca2d Add tests to audio suite 2013-04-23 08:07:52 -07:00
Jørgen P. Tjernø
f448a8ba7c Make Cocoa_ShowMessageBox work in background threads. 2013-04-22 18:14:32 -07:00
David Ludwig
6bf31495f9 WinRT: merged with latest, official, SDL 2.x sources 2013-04-21 12:38:44 -04:00
Andreas Schiffler
4e8c854aab Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite 2013-04-17 08:09:11 -07:00
Ryan C. Gordon
cb5cba6397 Maybe actually fix compiler warning this time. 2013-04-16 00:09:48 -04:00
Ryan C. Gordon
df8125df4b Fixed a compiler warning on Visual Studio. 2013-04-15 22:49:23 -04:00
David Ludwig
49820874a9 WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13) 2013-04-14 11:42:55 -04:00
Andreas Schiffler
94f59c7e7c Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite 2013-04-13 09:45:39 -07:00
Jørgen P. Tjernø
6337624232 Improve testgamecontroller output & robustness. 2013-04-03 16:48:23 -07:00
Ryan C. Gordon
f3c21ea99e Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t. 2013-04-03 11:49:25 -04:00
Ryan C. Gordon
09c6b9cdfb Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition. 2013-04-03 11:38:05 -04:00
Ryan C. Gordon
2bcbb0d199 Patched test apps to compile with C89 compilers (thanks, Axel!).
Fixes Bugzilla #1772.
2013-03-29 21:21:48 -04:00
Sam Lantinga
e25812727e Fixed bug 1759 - Updates to testjoystick.c
ny00

A minor patch is attached, with the following few changes to testjoystick.c:
- Unused constant definitions have been removed.
- Output for all analog axes is drawn, even when there is an odd number of axes. (I have a controller with 5 analog axes.)
- Buttons are now drawn on two rows, so there's room for more. In fact, it has been used for testing a proposed joystick patch for Android, where large button ID numbers have been involved (20 and up). For more details see http://bugzilla.libsdl.org/show_bug.cgi?id=1700.
- A few adaptations have been done for the Android platform, assuming joystick support is ever applied to it. One of them is that the very first joystick (in the enumeration of all joysticks) is opened for testing, if there is any.
- It is now possible to quit from the calibration by pressing on a mouse button, tapping on a touchscreen or pressing/tapping on the "Back" button of an Android device. Technically, a press on a key identified by key code SDLK_AC_BACK results in that.
2013-03-19 22:25:02 -07:00
Sam Lantinga
30d3910d8b Removed unused window size constants 2013-03-17 09:47:25 -07:00
Sam Lantinga
f0af9a3e70 Removed Nintendo DS support since nobody has volunteered to maintain it for over a year. 2013-03-17 09:44:58 -07:00
Andreas Schiffler
157d9c6b00 Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage 2013-03-13 08:35:03 -07:00
Andreas Schiffler
c6e3903e5b Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0. 2013-03-12 09:10:37 -07:00
Andreas Schiffler
449a8da224 Add parameter checking to SetWindowSize functions; add tests to video suite 2013-03-08 23:33:07 -08:00
Andreas Schiffler
8f4eeec52e Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite 2013-03-08 23:04:53 -08:00
Sam Lantinga
2952d9bf48 Changed the name of SDL_mutexP() SDL_mutexV() 2013-03-07 20:12:40 -08:00
Andreas Schiffler
0ad6773dd3 Fix behavior of SDL_GetWindowPosition for invalid input; add test cases to video suite 2013-03-03 17:22:51 -08:00
Sam Lantinga
1916ec2de3 Updated touch API
* Normalized touch coordinates as floats in the 0...1 range
* Removed unused touchpad concepts from the API
* Added API functions to get active touch devices and current finger state
2013-03-03 01:01:33 -08:00
Andreas Schiffler
0d61aa360d Add additional input validation to SDL_GetWindowDisplayMode; add tests to video suite 2013-02-28 09:11:04 -08:00
Jørgen P. Tjernø
e2b192f98d sdl2
- change the windows scancode logic to use the scan code value in lparam rather than VK's to get a stable scancode value across different KB layouts
2013-02-25 16:52:42 -08:00
Andreas Schiffler
83e6f01e05 Add tests to video suite 2013-02-25 08:05:26 -08:00
Ryan C. Gordon
b7b7f889c5 Changed the game controller enum types to match SDL naming conventions. 2013-02-25 00:56:21 -05:00
Ryan C. Gordon
1da268a909 Minor cleanup. 2013-02-25 00:47:47 -05:00
Ryan C. Gordon
efb6ccb1ee Made testgamecontroller minimally more useful. 2013-02-24 22:57:25 -05:00
David Ludwig
db53df0697 WinRT: merged with latest, official, SDL 2.x code 2013-02-23 20:01:46 -05:00
Andreas Schiffler
d022d46f53 Fix bug 1723: flipped log text in audio suite - thanks P. Wiesemann 2013-02-18 07:59:05 -08:00
Andreas Schiffler
db31344f3b Add tests to Video suite 2013-02-16 23:09:10 -08:00
Andreas Schiffler
857ddffc40 Add tests to SDLtest suite 2013-02-13 23:10:29 -08:00
Andreas Schiffler
37203106e0 Fix fuzzer random boundary functions; add tests for fuzzer 2013-02-12 22:23:42 -08:00
Jørgen P. Tjernø
681a5bfd8a Fix another non-C90 variable declaration
This fixes a build issue with C variable declarations in the tests, for
       VisualC.
2013-02-12 14:53:47 -08:00
Jørgen P. Tjernø
e8a48ee6c0 Don't clobber refcounting in SDL_Init.
- Fixes bug 1712 by not overwriting SDL_SubsystemRefCount in SDL_Init.
       - Removes the SDL_initialized variable, and makes SDL_SubsystemRefCount
         the canonical source of truth for whether or not a subsystem has been
         initialized.
       - Refactors SDL_InitSubSystem and SDL_QuitSubSystem to use helper
         functions to manage refcount.
       - Adds automated tests for SDL_Init/Quit*.
       - Adds SDL_bits.h which contains SDL_MostSignificantBitIndex.
2013-02-12 11:47:31 -08:00
Sam Lantinga
db8271ef1a Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions. 2013-02-11 17:39:52 -08:00
Andreas Schiffler
5bda818e44 Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings 2013-02-08 07:14:50 -08:00
stopiccot
33b6a3e4a4 Replaced manual NSAutoreleasePool handing with @autorelease 2013-01-06 19:04:53 +03:00
Andreas Schiffler
4897e7608e Add tests to audio suite; update harness filter logic 2013-01-31 08:45:30 -08:00
Andreas Schiffler
6372811f7c Add mouse tests; update test suites 2013-01-24 07:58:59 -08:00
Andreas Schiffler
4106e37945 Add tests to mouse suite; fix VS compiler warnings in tests 2013-01-23 08:03:19 -08:00
Andreas Schiffler
0dfee1f016 Add additional input validation to SDL_BuildAudioCVT; add additional tests to automation (audio, rwops) 2013-01-21 09:16:27 -08:00
Andreas Schiffler
ef298de2c7 Added timer test suite 2013-01-14 08:14:53 -08:00
Andreas Schiffler
af68874d62 Fix RWops test suite crash on Linux: remove unnecessary fclose 2013-01-14 07:20:55 -08:00
Andreas Schiffler
0d106358b9 Add input validation to SDL_GetKeyFromScancode; fix compiler warning in testautomation driver on Linux; update keyboard test suite 2013-01-13 22:55:26 -08:00
Andreas Schiffler
0720db59b2 Update SDL_InvalidParamError to take param name; add additional fuzzer function; add new tests to keyboard test suite; improve surface test suite 2013-01-12 22:58:12 -08:00
Andreas Schiffler
298c11033b Add new internal error message for invalid parameters; add validation of input rect in SDL_SetTextInputRect; add test cases for SDL_SetTextInputRect to keyboard suite 2013-01-11 20:36:39 -08:00
Andreas Schiffler
4755421b29 Added 3 more test cases to keyboard suite 2013-01-10 23:26:49 -08:00
Andreas Schiffler
f5ad14007e Add a few keyboard tests; fix missing input validation in SDL_GetKeyFromName 2013-01-07 07:39:15 -08:00
Andreas Schiffler
d58a914fe2 Add new test suite (mouse) with a few new tests 2013-01-06 18:19:30 -08:00
Andreas Schiffler
9da98d7dbf Add new test suites (events, keyboard, syswm, video) with a few new tests each 2013-01-06 15:17:59 -08:00
Sam Lantinga
0f0ebd3ffe Fixed bug 1672 - Found: seg-fault with testgesture
automata 2012-12-23 22:05:21 PST

An incorrect guard resulted in segmentation faults with the
SDL/test/testgesture executable. The attached patch fixes this issue, and also
allows the program's window to properly handle resize events.

Apply the attached patch to .../SDL/test/testgesture.c
2012-12-31 14:08:43 -08:00
Sam Lantinga
06f8fe85cf Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
Also fixed Cocoa implementation so that it affects client area, not the whole window area.
2012-12-31 12:15:25 -08:00
Sam Lantinga
ad65f9e5a4 Added SDL_GetDisplayName(), with implementation for Mac OS X 2012-12-31 11:07:46 -08:00
Sam Lantinga
c856925d3e Renamed SDL_GetWindowDisplay() to SDL_GetWindowDisplayIndex() 2012-12-31 10:29:17 -08:00
Sam Lantinga
ffbbd3a64a Switched the test code over to use the common functions in the test library. 2012-12-31 10:26:38 -08:00
Sam Lantinga
77057b7234 Added --fullscreen-desktop option to test the new SDL_WINDOW_FULLSCREEN_DESKTOP functionality 2012-12-31 10:13:25 -08:00
Andreas Schiffler
c71efd42eb Fix incorrect use of SDL_FreeRW in rwops suite; add testcase for SDL_AllocRW/SDL_FreeRW to rwops test suite 2012-12-30 19:05:50 -08:00
Andreas Schiffler
17324bdc1a Add define to surface suite to quiet VS compiler warnings 2012-12-30 11:12:31 -08:00
Andreas Schiffler
85fc169e0b Add missing VS project dependencies to fix buildbot build; fix surface suite; minor update to rwops suite 2012-12-30 10:58:18 -08:00
Andreas Schiffler
09e774a39b Add testautomation to VS project; remove automated from VS project; minor update to platform suite 2012-12-30 09:58:03 -08:00
Andreas Schiffler
e00532130b Add surface test suite; minor improvements to render suite; refactor image saving into test lib compare function; fix for Haiku build 2012-12-26 22:26:44 -08:00
Andreas Schiffler
669e4e9a21 Added audio test suite; minor code cleanups in test lib 2012-12-24 14:43:57 -08:00
Andreas Schiffler
2690692f25 Fix compiler warning; minor harness driver cleanup; fix test build for SDL versions compiled with --disable-joystick or --disable-haptic 2012-12-22 20:43:51 -08:00
Andreas Schiffler
d338caf7b0 Reorder test lib use to fix build for some compilers 2012-12-22 20:13:25 -08:00
Sam Lantinga
9b0d19d010 Added the automation test to the autoconf build system 2012-12-22 17:24:42 -08:00
Andreas Schiffler
add645da12 Test lib updates: updated harness to support filtering, added surface comparer, updated interface to test images; added Render test suite from GSOC project 2012-12-22 16:06:55 -08:00
Andreas Schiffler
814c962e9f Port clipboard and rwops test suites from GSOC code; minor updates to harness and fuzzer in test lib 2012-12-16 21:59:29 -08:00
David Ludwig
1d8ca8fb11 WinRT: merged with the latest official SDL source 2012-12-16 22:02:01 -05:00
Ryan C. Gordon
836e54d74a X11 messageboxes should treat "\r\n" as "\n" by ignoring the '\r' char. 2012-12-16 14:39:49 -05:00
Andreas Schiffler
7f9f228f07 Fixes in harness and fuzzer test lib components; improve harness driver; add rect test suite 2012-12-15 21:50:17 -08:00
Andreas Schiffler
f9c94c75e8 Refactor/fix test lib harness, assert and log component; add harness driver; port platform suite from GSOC code 2012-12-14 23:05:34 -08:00
Sam Lantinga
26cf48ded8 Improvements from Alfred:
- Add new SDL_WINDOW_FULLSCREEN_DESKTOP video mode, makes a fullscreen window the size of the desktop (i.e no window manager mode change)
- Fix crash in warp mouse if you specified null as the window
- Added new SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS Hint, if set to 0 then don't minimize a fullscreen window on focus lost (if not set or set to non-zero then minimize on focus loss)
2012-12-15 00:30:17 +00:00
Ryan C. Gordon
a0d481b870 Patched testjoystick.c to compile. 2012-12-11 16:53:59 -05:00
Sam Lantinga
e664edf4d7 Fixed permissions on test file 2012-12-11 12:01:30 -08:00
Sam Lantinga
e703bedd83 You can get window events after shutting down the window, so don't abort the program if that happens. 2012-12-11 10:50:26 -08:00
Ryan C. Gordon
9148ea5edb Print stick GUID in testjoystick. 2012-12-11 11:59:29 -05:00
Ryan C. Gordon
7e8d1988f8 Don't hang testjoystick if we failed to open the device in the first place. 2012-12-11 11:41:06 -05:00
Ryan C. Gordon
00b96f81b8 Cleaned out tabstops, other minor style nitpicks. 2012-12-11 11:28:29 -05:00
Ryan C. Gordon
4052a410c3 Allow testjoystick to quit, instead of looping on hotplug events forever. 2012-12-11 11:26:08 -05:00
Ryan C. Gordon
5327030240 testmessage should test Unicode strings. 2012-12-07 19:59:30 -05:00
Andreas Schiffler
0169235564 Update prototype in surface.c to fix xcode build after last change. 2012-12-01 23:42:17 -08:00
Andreas Schiffler
3745d35b62 Update VS2012 solution - add missing files; fix some static analysis warnings 2012-12-01 23:30:53 -08:00
Sam Lantinga
641613b190 Print the list of audio drivers so you can try each one 2012-11-29 09:48:42 -08:00
Sam Lantinga
104417201b Fixed compiler warnings 2012-11-27 01:07:44 -08:00
Sam Lantinga
23950f0183 Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds 2012-11-26 16:37:54 -08:00
Sam Lantinga
d5bdfedf0d Include all the test headers in the test library header install 2012-11-26 14:59:07 -08:00
David Ludwig
9fc6a63d06 Merged with latest official SDL code 2012-11-26 16:58:41 -05:00
Sam Lantinga
9c2cdf677b Work in progress on an SDL test library 2012-11-26 07:53:56 -08:00
David Ludwig
8cb99f7311 WinRT: made testthread to use SDL_Log, not printf or fprintf, for MSVC++ logging 2012-11-24 11:16:45 -05:00
David Ludwig
390acc322a WinRT: modified the loopwave test to run if and when argv is NULL 2012-11-22 22:35:38 -05:00
Sam Lantinga
9e89faaf15 Synchronized the on-screen keyboard state with whether we are accepting text input.
The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
Sam Lantinga
5af7f9c836 tree 46b4d59cbfb1
parent adac5aad395d
author Edward Rudd <urkle@outoforder.cc> 1351362890 14400
committer Edward Rudd <urkle@outoforder.cc> 1351362890 14400
revision 6611
branch default

add test to show off the new MessageBox API
2012-10-30 10:11:25 -07:00
Sam Lantinga
c84b38d3ba Updated to newer autotools 2012-10-23 23:45:29 -07:00
Sam Lantinga
82f91da2d0 Added API for simple messagebox, courtesy of Mike Sartain 2012-10-23 17:11:22 -07:00
Sam Lantinga
0fa9c6eac2 Fixed building testjoystick 2012-10-23 17:10:09 -07:00
Sam Lantinga
58d0ddb75b Fixed check for SDL_ttf with SDL 2.0 2012-10-23 15:28:27 -07:00
Sam Lantinga
1f9c1c3528 Updated testjoystick for SDL 2.0 API - patch from simon 2012-10-14 00:24:07 -07:00
Sam Lantinga
dabd9f547c Use Ctrl modifier for window resize key bindings 2012-10-03 13:39:42 -07:00
Sam Lantinga
152311bd12 Added key bindings to resize the window (+/-) 2012-10-03 13:38:22 -07:00
Sam Lantinga
ab8c4eaac7 If the window is resizable, reset the viewport by default if the window size changes. 2012-09-29 01:12:40 -07:00
Sam Lantinga
0cdb7950b4 SDL 2.0 supports 32-bit icons with alpha. :) 2012-09-28 15:59:36 -07:00
Sam Lantinga
9d6d75b762 Show the size changed window message 2012-09-28 14:42:47 -07:00
Sam Lantinga
7bcf07766a Print the bounds of each display when showing mode information 2012-09-28 14:21:15 -07:00
Sam Lantinga
fa419b737d Don't warn about the window size changing if the window is resizable 2012-09-28 14:00:43 -07:00
Sam Lantinga
7754d8a1d1 Print a message if the window size was changed from the requested size. 2012-09-27 11:13:30 -07:00
Gabriel Jacobo
7eeb0f5bf4 Fix Windows build, version.o linking. 2012-09-25 08:54:05 -03:00
Sam Lantinga
3c718d524e Updated to the latest versions of autotools and config.guess/config.sub
autoconf-2.69
automake-1.12
libtool-2.4.2
2012-09-20 21:13:10 -07:00
Ryan C. Gordon
49d8c6fb12 Added SDL_SetWindowBordered() API. 2012-09-13 01:43:53 -04:00
Ryan C. Gordon
784d15354b Added testaudioinfo to the build. 2012-09-01 00:25:17 -07:00
Ryan C. Gordon
9da896d0d4 Cleaned up testjoystick.c, improved usage of renderer API, added colors! 2012-08-15 21:00:33 -04:00
Ryan C. Gordon
afd1cf9469 Updated testjoystick.c for SDL2 API and draw more information.
Fixes Bugzilla #1570.

Thanks to Ondra Hosek for the patch!
2012-08-15 20:53:24 -04:00
Sam Lantinga
e6d37e6522 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Ryan C. Gordon
95d61ecb40 Nasty attempt to fix building of testnative across various platforms.
The world longs for a hero named CMake.
2012-08-09 14:28:45 -04:00
Ryan C. Gordon
f32956dc1b Add support for (GLX|WGL)_EXT_swap_control_tear.
This required a small public API change: SDL_GL_SetSwapInterval() now accepts
 negative values, and SDL_GL_GetSwapInterval() doesn't report errors anymore
 (if it can't work, it'll return zero as a reasonable default).

If you need to test for errors, such as a lack of swap_control_tear support,
 check the results of SDL_GL_SetSwapInterval() when you set your desired
 value.
2012-08-01 20:29:36 -04:00
Sam Lantinga
ee5bc4e7ab Added code to testwm2 to test the system cursor support 2012-11-19 20:38:52 -08:00
Gabriel Jacobo
8ffcedaf13 Automated tests fixes 2012-06-21 12:12:11 -03:00
Gabriel Jacobo
2e96488df0 RenderCopyEx,rotation and flipping for all hardware/software backends (#1308) 2012-06-01 19:51:08 -03:00
Dimitris Zenios
e387df94fc 1.Fixed a memory leak inside XInput2 code
2.Replaced XKeycodeToKeysym with XkbKeycodeToKeysym since XKeycodeToKeysym is deprecated in newer X11 version
3.Rewrote testime.c since it was disabled after SDL_compat.c removal
4.Take into account common arguments also in testrelative.c
2012-05-31 19:23:30 +03:00
Dimitris Zenios
689dd07956 1.Moved all xinput2 functionality to its own file
2.Implement touch events using Xinput2.Leave evtouch as a fallback when xinput2 is not supported
2012-05-31 13:37:02 +03:00
Sam Lantinga
a74c7583bc Initial support for XInput2 by Dimitris Zenios
1.initial work on XInput2 support
2.Implemented relative mouse motion when XInput2 is enabled
3.Created a test app to test relative mouse motion
4.Fixed Bug #1498
2012-05-30 11:25:35 -04:00
Sam Lantinga
6ff55c1ca2 Fixed bug 1426 - SDL_SemWaitTimeout returns -1 and sets error instead of SDL_MUTEX_TIMEDOUT on time out
deraj 2012-02-19 19:01:08 PST

Fix to treat ETIMEDOUT as a time out instead of an error (and update the test)
2012-02-20 23:51:53 -05:00
Sam Lantinga
95748ef40d Missed a file in Frank's patch 2012-02-12 23:22:44 -05:00
Sam Lantinga
41dcf2a16e Updated Nintendo DS support
Frank Zago

This patch updates the DS port:
- do not use the now removed compat layer.
- integrate parts of libgl2D since I got permission from the author, and thus
removed an external dependancy,
- a few bugs fixes.

Now, the textures should be completely supported, except reading from them
which doesn't makes sense to have on the DS. Sound is still not supported.

If someone else wants to work on the missing pieces, feel free.
2012-02-12 21:04:01 -05:00
Sam Lantinga
c95069ab56 Switched the SDL 2 autoconf macro to AM_PATH_SDL2 2012-01-30 21:39:26 -05:00
Sam Lantinga
24472a0309 Updated the README and removed the old graywin test 2012-01-22 22:30:27 -05:00
Sam Lantinga
3c87570c58 Have testspriteminimal use the new simple API 2012-01-22 19:47:33 -05:00
Sam Lantinga
9c4c023744 Removed the SDL 1.2 compatibility API... we'll see how painful this is. 2012-01-22 18:11:41 -05:00
Sam Lantinga
128821901c Removing some more references to SDL 1.3 2012-01-22 17:26:45 -05:00
Sam Lantinga
c484f884c5 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2 2012-01-22 17:21:00 -05:00
Sam Lantinga
b291116502 Renamed SetTargetTexture() to SetRenderTarget() 2012-01-22 01:26:28 -05:00
Sam Lantinga
9e37906060 Implementation of render targets, by Mason Wheeler and Gabriel Jacobo
Thanks guys!
2012-01-18 22:45:49 -05:00
Sam Lantinga
07f8710f47 Fixed bug 1242 - PATCH: Improve support for OpenGL ES under X11
Scott Percival 2011-07-03 06:41:51 PDT

This submission is aimed at making life easier for OpenGL ES capable devices
running a X11 stack (e.g. Maemo, Meego, TrimSlice, other ARM SoC boards not
running Android). SDL's Pandora support already has the neccesary GLES-to-X11
glue code, however it's all ghetto'd off in Makefile.pandora and not very
flexible.

The patch:
- adds an awesome --enable-video-opengles option to configure
- re-modifies the opengles and opengles2 SDL_renderers to use function pointers
- no idea why this was removed?
- for SDL_Renderers, links in libGLESv1_CM, libGLES_CM (for PowerVR fans) or
libGLESv2 at runtime
- links in libEGL.so at runtime - the old code made an assumption that
eglFunctions could be pulled from the active GLES library, PowerVR for one
doesn't let you do that with their libGLESv2
- allows you to pick which of GLES v1 or v2 to load via
SDL_GL_CONTEXT_MAJOR_VERSION

So far I've tested this on a Nokia N900 (OMAP 3430/SGX 530 running Maemo 5) and
a Toshiba AC100 (Tegra 2 running Ubuntu 10.10). I haven't tested it on... well,
everything that isn't those two, such as a Pandora, iOS or Android device. The
Pandora specific code should be kept intact (fingers crossed), and nothing
painfully drastic has been added to the SDL_renderers. The library loading
sequence in SDL_x11opengles has been updated to accomodate both NVIDIA's
propensity to let developers get away with murder and PowerVR's alternative of
punishing every missed step.

The test apps work okay with GLES or GLES2 as the renderer. For some reason
alpha blending doesn't seem to work on the Tegra 2; last week NVIDIA pushed out
a new set of X11 GLES drivers, so I'll try and investigate once I upgrade
those. Also, this patch adds things to configure.in, include/SDL_config.h.in
and test/configure.in. I didn't know what the policy was re. committing
generated spaghetti from autotools, so ./autogen.sh has to be run again. Sorry.

I think that's about everything, let me know if there's anything I've
overlooked.
2012-01-08 02:23:37 -05:00
Sam Lantinga
1576610f7c Updated SDL test projects 2012-01-07 17:08:17 -05:00
Sam Lantinga
0f304b0d9e Added testnative to the Makefile and fixed building on Mac OS X 2012-01-07 16:57:09 -05:00
Sam Lantinga
65ab33c90e Ryan gets fewer nuts. :) 2011-12-07 20:34:43 -05:00
Ryan C. Gordon
abe9021987 Backed out most of changeset 4b88086910d3, at Andreas's request. 2011-12-05 12:43:50 -05:00
Andreas Schiffler
5e0fdc8f9e Fix buildbot sdl-macosx-unix-x86 and sdl-macosx-amd64 compiler warnings 2011-12-05 07:41:20 -08:00
Andreas Schiffler
71caea56e8 Add clipboard tests 2011-10-29 23:34:19 -07:00
Sam Lantinga
5c394a276d Updated from configure.in 2011-10-19 20:23:40 -04:00
Andreas Schiffler
59aaf65fd5 Refactored audio device enumeration/naming tests ana added negative cases 2011-10-05 08:08:06 -07:00
Ryan C. Gordon
2ef51927fe 1.3 API CHANGE: Add support for naming threads. 2011-10-02 00:29:16 -04:00
Markus Kauppila
7750625898 Fixed option parsing code of test harness. 2011-09-18 13:01:33 +03:00
Andreas Schiffler
52ef3c93ec Add tests for SDL_RectEquals and empty rectangle cases 2011-09-17 22:37:31 -07:00
Andreas Schiffler
77acc926f7 Add test cases for SDL_RectEmpty 2011-09-16 08:26:20 -07:00
Andreas Schiffler
fdf9d2c853 Added tests for SDL_UnionRect to testrect suite 2011-09-15 08:21:54 -07:00
Markus Kauppila
d2b6d20dab Cleans up the logger output a bit. Removes fuzzer invocation count
from the log if the fuzzer isn't used.
2011-09-10 19:27:39 +03:00
Andreas Schiffler
fefed71ec5 Added tests for SDL_EnclosePoints. 2011-09-12 09:00:34 -07:00
Ryan C. Gordon
b865b3d4b6 Fixed a compiler warning on Visual Studio. 2011-09-09 04:17:47 -04:00
Ryan C. Gordon
82df1959c1 Removed legacy Mac OS X dlcompat code.
It was only needed for Mac OS X 10.0 through 10.2, so it seems silly to keep
 it around for SDL 1.3.

I'll leave it in the 1.2 branch for now, though.
2011-09-09 00:34:48 -04:00
Andreas Schiffler
8e3c6688a7 Refactored IntersectRectAndLine tests and increased coverage 2011-09-06 23:51:46 -07:00
Andreas Schiffler
a5f6fa789f Added tests for SDL_HasIntersection; added negative parameter tests; refactored existing test code 2011-09-04 20:37:01 -07:00
Andreas Schiffler
cd72032cea Added tests to testrect suite. Simple logger improvements. Fixed int-range fuzzer. 2011-09-04 14:57:10 -07:00
Ryan C. Gordon
370cdc709c Automated merge with https://bitbucket.org/Markusk/sdl-gsoc 2011-08-29 13:17:07 -04:00
Markus Kauppila
6937f4af84 Fixed an error in doxygen markup. 2011-08-28 22:27:26 +03:00
Markus Kauppila
bad61ed9af Fixed a typo. 2011-08-28 22:24:00 +03:00
Markus Kauppila
79a82d3174 Updated TODO. 2011-08-28 22:22:37 +03:00
Markus Kauppila
1abbc9b839 Minor cleaning. 2011-08-28 22:18:56 +03:00
Markus Kauppila
b688d51602 Added elementary fuzzer-randgen invocation count. 2011-08-28 22:06:56 +03:00
Markus Kauppila
99952d2853 Added TODO. 2011-08-28 21:06:00 +03:00
Markus Kauppila
8cf1257081 Test cases executed in their own process can now bail out if
assertion fails.

Note: Bailing out doesn't work with --in-proc option.
2011-08-28 21:00:38 +03:00
Markus Kauppila
681d72d5f1 Option --show-tests prints test description. 2011-08-28 20:27:25 +03:00
Markus Kauppila
bfd6031522 Fixed timestamp issue. 2011-08-28 20:08:36 +03:00
Markus Kauppila
3204437b60 Changed logging behavior. Runner uses stdout as default and
file logging is enabled with --logfile [BASENAME] (or --logdir).
2011-08-28 20:01:25 +03:00
Markus Kauppila
107e5455f1 Refined install script to be more helpful. 2011-08-28 18:58:13 +03:00
Markus Kauppila
dadc383a40 Created SetUp and TearDown functions for testrwops suite. 2011-08-28 11:55:54 +03:00
Ryan C. Gordon
043d6961da Fixed wrong datatype for shaders and programs.
This is a pointer on Mac OS X, so it risked losing data in 64-bit builds.
2011-08-23 06:27:04 -04:00
Ryan C. Gordon
d4f80d6538 Fixed another printf() compiler warning, this time in the 1.3 branch. 2011-08-23 03:12:27 -04:00
Markus Kauppila
9f2382d3e9 Fixed unit float and unit double generators. 2011-08-17 12:57:14 +03:00
Markus Kauppila
b9e0078d9e Renamed RandomInteger to RandomSint32 and RandomUnsignedInteger
to RandomUint32.
2011-08-17 11:44:57 +03:00
Markus Kauppila
98c51aa111 Fixed an issue with nonexistant function. 2011-08-17 10:34:42 +03:00
Markus Kauppila
8c2769cf10 Fixes based on CR.
Some tests in rwops suite broken up to smaller tests.
2011-08-15 21:41:28 +03:00
Markus Kauppila
0eed3ad720 Fixed 'runner > mylog' problem.
Runner will tell if verbose logging is switched on.
2011-08-15 19:40:41 +03:00