Sam Lantinga
8f20146d89
Updated version to 2.0.9
2018-09-26 10:08:14 -07:00
Ryan C. Gordon
cf933edac7
winrt: Disabled Windows Phone 8.0 builds.
...
It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is
still supported.
2017-12-31 03:17:18 -05:00
Ryan C. Gordon
abe806a38f
winrt: bumped SDL's shipping version number in winrtbuild.ps1
2017-12-31 03:13:33 -05:00
David Ludwig
a37300b021
WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts
...
According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further,
Microsoft hasn't support Windows 8.0 development in any of their
actively-updated toolchains, and setting it up can be a pain.
In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0
.dlls is no longer the default, if and when using the 'winrtbuild.*' scripts.
The MSVC 2012 project files for building Windows 8.0 dlls remain, though,
for the time being.
2017-02-25 21:23:12 -05:00
David Ludwig
1c4559e08e
WinRT: minor tweak to NuGet package naming
2015-12-02 08:04:17 -05:00
David Ludwig
9aac2d5082
WinRT: allowed NuGet packaging code to get hg revision regardless of cwd
2015-12-02 07:58:23 -05:00
David Ludwig
974f532eb7
WinRT: added NuGet-package creation support to WinRT build script
2015-12-01 22:07:24 -05:00
David Ludwig
2afce16ce1
WinRT: made WinRT build script create Win10/UWP .dll files
2015-11-30 21:11:33 -05:00
David Ludwig
788b9615c0
WinRT: made sure build script generates Release-built binaries, by default
...
winrtbuild.bat/.ps1 were generating Debug-built binaries, in some cases.
This change makes sure that Release mode is the default.
2015-06-14 20:15:36 -04:00
David Ludwig
7e19b826ab
WinRT: removed '-' from build script file names
...
Most of the other build scripts don't include a '-' in their file names. This
change makes the WinRT build scripts use the same convention.
2014-11-03 13:07:51 -05:00