Sam Lantinga
316bef38a3
Good bye, Visual Studio 2008
2017-09-22 17:02:18 -07:00
Sam Lantinga
3d5e8e1b6b
Updated Visual Studio projects
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There is now a single solution used by Visual Studio 2010 and newer
2015-06-14 18:21:04 -07:00
Sam Lantinga
fe4c10af90
Fixed Visual Studio 2008 projects
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Added missing files to SDL2 project
Added missing Visual Studio 2008 tests to the solution
Added output paths which match the 2010+ projects
Added SDL project references instead of old style project dependencies
Removed post-build copy step and added data files to projects
2014-06-15 10:42:28 -07:00
Sam Lantinga
74cee7033b
Updated projects for Visual Studio 2010, 2012 and 2013
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* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
Sam Lantinga
b139a615ac
Added project files for Visual Studio 2013
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Added /arch:SSE code generation option to prevent SSE2 floating point functions from being implicitly called (which aren't linked in SDL)
2013-11-10 11:51:06 -08:00
Andreas Schiffler
4835250790
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
2013-05-30 20:03:56 -07:00
Jørgen P. Tjernø
75626eac76
New SDL_MSBIndex, updated VS projects, cleanup gamecontroller.
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- Updated Visual Studio 2010 project with SDL 2.0 library names
- Don't use a 256 byte LUT, but rather <32 bytes of data on the stack.
- Cleanups in SDL_gamecontroller.h
2013-02-13 17:19:21 -08:00
Andreas Schiffler
f70416e545
Added VS2012 project files
2012-11-08 21:53:57 -08:00
Sam Lantinga
c484f884c5
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
2012-01-22 17:21:00 -05:00
Sam Lantinga
094db18796
Don't hardcode output paths, Visual Studio does the right thing.
2012-01-09 04:53:58 -05:00
Andreas Schiffler
7d44cb1995
Updated VS2010 project files
2011-12-04 21:45:34 -08:00
Sam Lantinga
4b0ddc8d7c
Fixed bug 1185 (VS 2010 project files do not support side-by-side 32-bit and 64-bit builds)
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Ed Kiser 2011-04-19 09:28:53 PDT
The Visual Studio 2010 project files have hard-coded relative paths which
prevent them from doing side-by-side 32-bit and 64-bit builds.
I have attached a patch that appears to fix this problem.
2011-04-19 09:53:01 -07:00
Sam Lantinga
6af452ca77
Added quotes to the post-build copy commands
2011-03-15 22:42:26 -07:00
Sam Lantinga
c2092ce469
Fixed debug format
2011-02-17 18:53:46 -08:00
Sam Lantinga
317257b056
Use the debug C runtime for the debug configuration
2011-01-19 13:50:53 -08:00
Sam Lantinga
8018c7aff8
Added post build step to copy SDL and data files into the test projects
2011-01-19 13:07:25 -08:00
Sam Lantinga
2454e69555
Added post build step to copy SDL and data files into the test projects
2011-01-19 11:35:54 -08:00
Andreas Schiffler
92523c9d44
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-19 21:51:33 -08:00
Andreas Schiffler
04a527d771
- added directx include path to VS2008 solution
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- updated shape vcproj and add it to VS2008 solution
- minor changes (i.e. typecasting) to get rid of compiler warnings in VS
2010-09-15 22:15:47 -07:00
egottlieb
1123728a5d
Removed superfluous VS2010 build files.
2010-08-03 10:10:06 -04:00
egottlieb
1d4ad960e8
Added and re-added VS2010 solution files.
2010-08-02 22:20:13 -04:00
egottlieb
ce799da578
Worked on Windows implementation and the quad-trees.
2010-08-02 01:54:59 -04:00
egottlieb
94bc2a7db5
Added Windows build files for testshape.
2010-08-01 23:26:37 -04:00