Commit Graph

951 Commits

Author SHA1 Message Date
David Ludwig
c96c4f3dc4 WinRT: merged with latest SDL 2.x/HG code
SDL 2.x recently accepted patches to enable OpenGL ES 2 support via Google's ANGLE library.  The thought is to try to eventually merge SDL/WinRT's OpenGL code with SDL-official's.
2013-11-28 22:09:21 -05:00
Philipp Wiesemann
fa6e49b05a Removed second return statement. 2013-11-23 18:37:36 +01:00
Gabriel Jacobo
3fcc35f5bb OpenGL ES support for Windows 2013-11-22 13:24:53 -03:00
Gabriel Jacobo
fbda2dcacf Adds testgles2
Source code copied from: https://github.com/fantasydr/sdl-2.0-gles (thanks!)

Minor fixes, configure script changes done by me.
2013-11-19 10:56:38 -03:00
Sam Lantinga
c99ca2935f Fixed compile warning, thanks to Michael Pohoreski 2013-11-16 10:25:46 -08:00
Sam Lantinga
1a3156f0c9 Added viewport test, contributed by Andreas Schiffler and improved by me and Ryan Gordon.
If it works correctly you should see a square moving from the upper left to the lower right, with a little yellow box at the top of the moving square.

You can pass --target as a command line option to have it use a render target instead of rendering directly to the screen.  The output should be identical in this case.
2013-11-15 22:05:26 -08:00
Ryan C. Gordon
b444dd2714 Renamed things named after BeOS to be named after Haiku instead. 2013-11-14 11:51:24 -05:00
Sam Lantinga
4b94b3ca8a Turn off resizable flag by default, you can always pass the --resize command line option if you need it. 2013-11-11 02:00:58 -08:00
Gabriel Jacobo
becbba3801 [Android] Fixes Bug 2041 - can't get SDL_QUIT event...
Thanks to Denis Bernard!

Also, changed the Android manifest so the app doesn't quit with orientation
changes, and made testgles.c exit properly on Android.
2013-11-06 11:23:24 -03:00
Sam Lantinga
9cbfde6d89 Fixed bug 2190 - test/testdrawchessboard.c line endings
Joseph Carter
test/testdrawchessboard.c checks out of hg with DOS line endings on non-dos systems.  Fixed via:

perl -pi -e 's/\r//g' test/testdrawchessboard.c
2013-11-03 11:27:06 -08:00
Philipp Wiesemann
badb94560e Changed parameter name for gesture template save functions from "src" to "dst". 2013-11-02 12:07:21 +01:00
David Ludwig
529fcd3ee3 WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
Andreas Schiffler
5c8f35435e Fix error assert for negative cases of pixels_getPixelFormatName test 2013-10-21 23:17:37 -07:00
Sam Lantinga
2451a67018 Fixed building using MinGW
Our SDL_windows.h needed to be included before anything else so UNICODE is defined.
2013-10-17 23:02:29 -07:00
Sam Lantinga
a19fbe773d Fixed compiling on Mac OS X, added a system RAM test 2013-10-17 11:56:33 -07:00
Sam Lantinga
fdc0f72d69 Fixed bug 2149 - Don't search for libusbhid except on BSD
Joseph Carter

There's a whole set of configure tests for BSD's libusbhid, and they only matter on BSD.  However, if you have the library on Linux, it gets pulled in as library bloat.  And it's bloat of the highest order since not a single function call to the library is ever made unless you're on a *BSD.
2013-10-13 19:49:45 -07:00
Edward Rudd
23058a432a added simple Drag & drop test 2013-10-12 11:21:40 -04:00
Sam Lantinga
6fca598f55 Updated SDL to version 2.0.1 2013-10-10 21:50:25 -07:00
Gabriel Jacobo
8eae84fcf7 Adds gl_profile_mask to test framework, uses it in testgles 2013-10-10 00:49:57 -03:00
Gabriel Jacobo
d62885425b Fixes testgles and testgl 2013-10-09 11:30:01 -03:00
Sam Lantinga
deb0d06de7 Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed
norfanin

Some of the tests keep using the pointers of a destroyed SDL_Window when the common event handling handled the close event. The event handler itself does not NULL the pointer after the destruction.

The attached patch adds a loop in the handler that will assign NULL to the destroyed window. It also adds checks to some of the tests so they skip those windows by checking for NULL.
2013-10-05 19:09:03 -07:00
Sam Lantinga
bea5cdbbd7 Report an error if creating a render target fails 2013-10-03 21:41:09 -07:00
David Ludwig
e27f29bfa9 WinRT: made testthread log output via SDL_Log
- this will allow output to be read via Visual C++'s Output pane
2013-08-20 21:55:13 -04:00
David Ludwig
373ffd0dac WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45) 2013-08-12 22:29:55 -04:00
Philipp Wiesemann
37516af4c1 Corrected comment in test program. 2013-08-10 23:07:28 +02:00
Ryan C. Gordon
2fbbecf909 Replaced SDL_HAPTIC_SQUARE with SDL_HAPTIC_LEFTRIGHT.
We needed a bit, so we're hoping no one needs this effect, especially when
it's fairly close to SDL_HAPTIC_SINE, we hope.

SDL_HAPTIC_LEFTRIGHT maps to XInput's functionality, so this removes the SINE
code for the XInput driver to keep things clean.

This also makes the simplified Rumble API use SDL_HAPTIC_LEFTRIGHT if
SDL_HAPTIC_SINE isn't available, to keep XInput working.

When we break the ABI, and can extend the supported capabilities field from
a Uint16, we'll add SDL_HAPTIC_SQUARE back in.

This patch is based on work by Ethan Lee.
2013-08-10 13:38:09 -04:00
Andreas Schiffler
2bf318cac0 Update video_getSetWindowSize for windows 2013-08-08 22:10:00 -07:00
Andreas Schiffler
ea498a599d Fix Bug 2021: Win32: Stack overflow due to recursive SDL_LogOutput on SDL_LogError without console; fix off-by-one error in SDLtest test suite 2013-08-08 21:29:30 -07:00
Philipp Wiesemann
1de7a622ab Changed test program to be more compatible C. 2013-07-27 21:11:12 +02:00
Philipp Wiesemann
719f8227e0 Removed unused variable from test program. 2013-07-27 21:07:07 +02:00
Philipp Wiesemann
af2f530b05 Removed unused parameter in test program. 2013-07-27 21:05:04 +02:00
Philipp Wiesemann
81450906db Corrected words in comments of test programs. 2013-07-27 21:02:50 +02:00
Sam Lantinga
aab0048d87 Added example of using the software renderer and window surface API, contributed by Nitin Jain. 2013-07-27 03:48:23 -07:00
Sam Lantinga
7eff345ecb Updated the copyright year for the test programs 2013-07-25 09:51:21 -07:00
Philipp Wiesemann
d139035d90 Removed unused variables to fix warnings in test program. 2013-07-24 22:19:01 +02:00
Sam Lantinga
976949bd01 Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects 2013-07-23 12:46:22 -07:00
Sam Lantinga
4862c1fc30 Updated blend semantics so blending uses the following formula:
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
    dstA = srcA + (dstA * (1-srcA))
This allows proper compositing semantics without requiring premultiplied alpha.

Needs full unit test coverage and bug fixes!
2013-07-23 08:06:49 -07:00
Sam Lantinga
04f86925d1 Fixed bug 1973 - test/Makefile.in fails on Mac OS X with X11 enabled...
Ryan C. Gordon

If you have the X11 SDK installed on Mac OS X, you'll build with X11 support, but the Makefile doesn't build anything but the Cocoa testnative code for Mac OS X, which is fine, but then testnative fails to link because testnative.h enables the X11 support based on the SDL config header.

Building the testnativex11.c code on Mac OS X doesn't work because you need to explicitly link with "-L/usr/X11/lib -lX11" if this code is enabled, but you can't link with that by default because the X11 SDK might be missing.

So this needs a little configure magic to do the right thing (or forcibly disabling X11 support on Mac OS X in testnative.h).
2013-07-21 12:47:47 -07:00
Philipp Wiesemann
bfc26adbd5 Replaced use of malloc()/free() with SDL_malloc()/SDL_free() in test program. 2013-07-20 21:51:53 +02:00
Philipp Wiesemann
aa1fee4fdb Removed not needed SDL_WINDOW_SHOWN from test programs.
See bug #1667.
2013-07-20 21:47:16 +02:00
Philipp Wiesemann
a30b85dd03 Replaced use of strcmp() with SDL_strcmp() in tests. 2013-07-20 21:39:54 +02:00
Sam Lantinga
9f8cddc1ba Re-enabled other messagebox tests, moved the SDL_Init() call as late as possible to show the circumstances where it's needed. 2013-07-14 12:16:10 -07:00
Sam Lantinga
c1de40a848 Added testing of messagebox with a parent window 2013-07-14 11:57:45 -07:00
Edward Rudd
fab88c0df2 add in High DPI support (aka Retina)
- based on Jørgen's patch with a few bug fixes
2013-09-20 13:43:00 -04:00
Sam Lantinga
da23163fbc Christoph Mallon: Replace strlen(x) == 0 (O(n)) by x[0] == '\0' (O(1)). 2013-08-29 08:30:21 -07:00
Sam Lantinga
6d9d4b6eba Christoph Mallon: Remove pointless if (x) before SDL_FreeSurface(x) 2013-08-29 08:29:51 -07:00
Sam Lantinga
753aae78fc Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
Ryan C. Gordon
6812b6f714 Fixed testgamecontroller output to make sense. 2013-08-28 00:07:02 -04:00
Gabriel Jacobo
5544eb2cb0 [Linux] Test config script: Add the X11 library search path if it is not empty
If ac_x_libraries is empty it means that the library's found in the default path,
so we skip adding it to the XLIB variable as it screws up the search path.
2013-08-28 12:43:29 -03:00
Gabriel Jacobo
795ba9047e Fixes test building 2013-08-28 10:41:25 -03:00