Ryan C. Gordon
b94f08253a
Removed AmigaOS code for 1.3 branch.
2006-10-29 04:09:17 +00:00
Sam Lantinga
0083eea4ff
Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
2006-05-10 07:08:41 +00:00
Sam Lantinga
1bae55e771
Fixed MacOS X and Solaris detection
2006-04-13 14:59:34 +00:00
Sam Lantinga
b062c353b4
Fixed bug #185
...
The SDL platform header shouldn't dictate the OS target API for other
applications. The build system should define the target API for building
SDL internally.
2006-04-13 14:14:06 +00:00
Sam Lantinga
7978390e19
Fixed bug #52
...
Integrated most of the NetBSD and DragonFly patches at:
ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/devel/SDL/patches/
Thanks to Thomas Klausner for defailed information on the patches
2006-03-21 08:54:50 +00:00
Sam Lantinga
007238280e
Updated MacOS X support
2006-03-07 04:58:30 +00:00
Sam Lantinga
f496c3b272
Updated for Dreamcast KOS June 2005 snapshot:
...
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php
2006-03-02 13:16:02 +00:00
Sam Lantinga
026aec11d6
Added pre-configured versions of SDL_config.h for various platforms
2006-02-24 07:26:31 +00:00
Sam Lantinga
0230236dd4
*** empty log message ***
2006-02-21 09:14:58 +00:00
Sam Lantinga
190b425364
Use consistent identifiers for the various platforms we support.
...
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
2006-02-21 08:46:50 +00:00