Sam Lantinga
74a48d3fd5
Hopefully glSDL has been superceded by the OpenGL render driver.
2006-07-26 03:12:05 +00:00
Sam Lantinga
6bc598ea61
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-10 21:04:37 +00:00
Sam Lantinga
26a61f597c
Hey, whaddy know! MacOS Classic has 64-bit types!
2006-05-13 16:30:59 +00:00
Sam Lantinga
01facc50f8
Fixed bug #218
...
Currently there are two Classic-only drivers defined in "SDL_config_macos.h",
and the ones in "SDL_config_macosx.h" are Mach-O/framework-only (i.e. not CFM)
As a workaround, I disabled CDROM and JOYSTICK when building SDL for CFM
Carbon.
2006-05-09 15:14:48 +00:00
Sam Lantinga
80c113cde7
From Anders F Bjorklund:
...
The current definition of int32_t, uint32_t, uintptr_t
doesn't match what the Mac system headers already have...
Since it's an old 16/32 bit platform, the system headers
expect the types to use "long" and not "int" like they do.
2006-04-12 14:38:47 +00:00
Sam Lantinga
dcc7daa066
A less rude way of doing the same thing...
2006-03-23 21:55:13 +00:00
Sam Lantinga
07a8850934
These files should be included from SDL_config.h (so they get SDL_platform.h)
2006-03-23 21:52:47 +00:00
Sam Lantinga
9491ae58df
By default all the real targets have dummy audio/video and disk audio.
2006-03-14 16:19:32 +00:00
Ryan C. Gordon
58b18d03af
Implemented dummy audio driver.
...
Fixes Bugzilla #161 .
2006-03-14 08:53:33 +00:00
Sam Lantinga
9e352303d7
Updated MacOS Classic build
2006-03-13 05:36:42 +00:00
Sam Lantinga
19ea2b958d
Updated with MrC includes and function definitions
2006-02-24 17:03:06 +00:00
Sam Lantinga
7e11ec69f9
Updated MacOS Classic MPW build
2006-02-24 09:57:14 +00:00
Sam Lantinga
b633882919
Updated for Visual Studio Express 2005
2006-02-24 08:17:28 +00:00
Sam Lantinga
026aec11d6
Added pre-configured versions of SDL_config.h for various platforms
2006-02-24 07:26:31 +00:00