Commit Graph

11015 Commits

Author SHA1 Message Date
Sam Lantinga
42b51c05e9 Fixed edid parsing code for older gcc compilers
Ozkan Sezer

This adds the name 'ad' to two unnamed unions in edid.h
and adjusts edid-parse.c for it.  Nameless unions are not supported in
ancient gcc, which I happened to use on one of my ancient setups.
2016-12-12 09:18:42 -08:00
Sam Lantinga
23ab0d83a2 Fixed ABI, don't change the return type of SDL_GL_SwapWindow() 2016-12-11 12:01:44 -08:00
Sam Lantinga
bfe435201d Fixed creating a renderer on the dummy driver on Mac OS X 2016-12-11 12:01:01 -08:00
Sam Lantinga
9bf991ada9 Fixed crash when creating a dummy window on Mac OS X 2016-12-11 11:45:33 -08:00
David Ludwig
e48feb4c62 WinRT: build fixes
These fixes are lumped into two categories:

1. add new file, SDL_dataqueue.c, to UWP/WinRT build-inputs (via MSVC project
   files)

2. implement a temporary, hack-fix for a build error in SDL_xinputjoystick.c.
   Win32's Raw Input APIs are, unfortunately, not available for use in UWP/WinRT
   APIs.  There does appear to be a replacement API, available in the
   Windows.Devices.HumanInterfaceDevice namespace.

   This fix should be sufficient to get SDL compiling again, without affecting
   Win32 builds, however using the UWP/WinRT API (in UWP/WinRT builds) would
   almost certainly be better (for UWP/WinRT builds).

   TODO: research Windows.Devices.HumanInterfaceDevice, and use that if and as
   appropriate.
2016-12-10 15:23:17 -05:00
Sam Lantinga
52391e28f8 PP_OK isn't available in the NaCl build environment on buildbot. It's defined as 0 2016-12-09 05:19:31 -08:00
Sam Lantinga
04c2e22b30 Fixed a bunch of SwapWindow calls that needed their return value updated 2016-12-09 05:12:27 -08:00
Sam Lantinga
85aea51fe1 Fixed X11 OpenGL ES build 2016-12-09 05:04:18 -08:00
Sam Lantinga
0f202d18b3 Fixed build for EGL platforms 2016-12-09 05:00:35 -08:00
Sam Lantinga
a55ef0239f Added support for the XiaoMi Game Controller 2016-12-09 04:57:54 -08:00
Sam Lantinga
800baf2915 Only print out the controller mappings if we're not going to test a controller 2016-12-09 04:17:10 -08:00
Sam Lantinga
b505909719 Fixed bug 3513 - SDL_GL_SwapWindow does not return error status
Return an error code from SDL_GL_SwapWindow(), like the other SDL APIs.
2016-12-09 01:47:43 -08:00
Sam Lantinga
a2c540e172 Fixed bug 3512 - Memory leak of SDL_Joystick axes_zero array
Benjamin Harris

Found with valgrind and confirmed in the 2.0.5 source code.
One-line fix in SDL_JoystickClose?
2016-12-09 01:29:52 -08:00
Sam Lantinga
4292a15aca Protect the game controller API the same way the joystick API is protected from multi-threaded access 2016-12-08 10:13:45 -08:00
Sam Lantinga
dac789f605 Added the guide button for the NVIDIA Shield Controller 2016-12-07 11:41:20 -08:00
Sam Lantinga
6fd7b13069 Removed unneeded warning when running from Visual Studio 2016-12-07 11:02:02 -08:00
Sam Lantinga
aeea47b9bd Added support for XBox One controllers on Mac OS X, using the driver at: https://github.com/360Controller/360Controller/releases 2016-12-06 14:22:28 -07:00
Ryan C. Gordon
de74e41109 xcode: Make sure SDL_dataqueue sources are included in all targets. 2016-12-06 13:33:02 -05:00
Ryan C. Gordon
1ddf1e6935 xcode: updated macOS and iOS project files with SDL_dataqueue sources. 2016-12-06 12:30:31 -05:00
Ryan C. Gordon
17856a8b9f audio: Fixed compiler warnings. 2016-12-06 12:23:17 -05:00
Ryan C. Gordon
43fa407edf Refactored the audio queueing code to a generic SDL_DataQueue interface.
This is not a public API (at the moment), but we will be needing this for
other internal things soon.
2016-12-06 02:23:54 -05:00
Ryan C. Gordon
1e16752241 Added SDL_VARIABLE_LENGTH_ARRAY so this #ifdef is localized to one place. 2016-12-06 02:20:58 -05:00
Sam Lantinga
23e29e1256 Fixed bug 3508 - variably modified ‘SDL_dummy_size’ at file scope in test/testatomic.c
Ciro Santilli

GCC 6, Ubuntu 16.10, cd test; ./configure; make

/bin/sh config.status Makefile
config.status: creating Makefile
gcc -o loopwave loopwave.c -g -O2 -D_REENTRANT -I/usr/include/SDL2 -DHAVE_OPENGLES2 -DHAVE_OPENGL -DHAVE_SDL_TTF -g -lSDL2_test -lSDL2
gcc -o testatomic testatomic.c -g -O2 -D_REENTRANT -I/usr/include/SDL2 -DHAVE_OPENGLES2 -DHAVE_OPENGL -DHAVE_SDL_TTF -g -lSDL2_test -lSDL2
In file included from /usr/include/SDL2/SDL_main.h:25:0,
                 from /usr/include/SDL2/SDL.h:32,
                 from testatomic.c:14:
/usr/include/SDL2/SDL_stdinc.h:261:20: error: variably modified ‘SDL_dummy_size’ at file scope
        typedef int SDL_dummy_ ## name[(x) * 2 - 1]
                    ^
testatomic.c:106:1: note: in expansion of macro ‘SDL_COMPILE_TIME_ASSERT’
 SDL_COMPILE_TIME_ASSERT(size, CountTo>0); /* check for rollover */
 ^~~~~~~~~~~~~~~~~~~~~~~
Makefile:114: recipe for target 'testatomic' failed
make: *** [testatomic] Error 1

If I remove the line SDL_COMPILE_TIME_ASSERT(size, CountTo>0); /* check for rollover */ it works, lazy to figure out the best way to do this.
2016-12-06 00:40:09 -08:00
Sam Lantinga
ae4a9149ca Fixed SDL always being built because of missing headers in the project. 2016-12-05 21:28:27 -08:00
Sam Lantinga
060892468b Added support for the Hori Fighting Commander 4 2016-12-03 08:39:21 -08:00
Sam Lantinga
2777f7e462 Fixed crash at startup 2016-12-03 09:59:43 -08:00
Sam Lantinga
57c990a8c9 Added Linux mapping for the DragonRise Inc. Generic USB Joystick 2016-12-03 00:40:13 -08:00
Sam Lantinga
9caf6185ea Fixed compile warning on Visual Studio 2016-12-02 22:18:05 -08:00
Sam Lantinga
7bd32ecc46 Added SDL_HINT_MOUSE_NORMAL_SPEED_SCALE and SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE to scale the speed of the mouse.
This currently doesn't affect absolute motion, which would need to be implemented on each windowing system so the cursor matches the reported mouse coordinates.
2016-12-02 21:01:13 -08:00
Sam Lantinga
f0ca0a5183 Fixed missing prototypes on Android, patch from Sylvain 2016-12-02 02:25:12 -08:00
Sam Lantinga
d0ad2d6288 Fixed bug 3305 - Fixed TextInput status when the keyboard was dismissed with the dismiss key on the iPad
Diego

I was previously unaware that rotating the device to a different orientation when the keyboard is shown causes a keyboardWillHide followed by a keyboardWillShow notification. The previous patch would then mistakenly StopTextInput when rotating. This patch fixes that by checking if the device is rotating before stopping text input.
2016-12-02 02:21:35 -08:00
Sam Lantinga
44e8419b93 Added Linux controller mapping for the Nostromo n45 Dual Analog Gamepad 2016-12-01 07:31:08 -08:00
Sam Lantinga
cd3f06dbbd Fixed bug 3503 - osx builds don't run on 10.6 as of rev. 10651
Ozkan Sezer

With rev. 10651, i.e. http://hg.libsdl.org/SDL/rev/f0065b8e6541 ,
SDL2 - OS X builds fail to run on 10.6 (my setup: i686 / 10.6.8)
because the symbol _IOPMAssertionCreateWithDescription is missing.
The SDK listing it for 10.7+ does seem correct.  Reverting r10651
and rebuilding makes it to function again.
2016-12-01 11:52:47 -08:00
Sam Lantinga
5a3f134b94 Fixed bug 3340 - SDL_BlitScaled causes access violation in some cases.
Simon Hug

The SDL_BlitScaled function runs into an access violation for specific blit coordinates and surface sizes. The attached testcase blits a 800x600 surface to a 1280x720 surface at the coordinates -640,-345 scaled to 1280x720. The blit function that moves the data then runs over and reads after the pixel data from the src surface causing an access violation.

I can't say where exactly it goes wrong, but I think it could have something to do with the rounding in SDL_UpperBlitScaled. final_src.y is 288 and final_src.h is 313. Together that's 601, which I believe is one too much, but I just don't know the code enough to make sure that's the problem.

Sylvain

I think this patch fix the issue, but maybe it's worth re-writing "SDL_UpperBlitScaled" using SDL_FRect.
2016-11-30 22:06:05 -08:00
Sam Lantinga
e1b2dba100 Fixed the controller mappings for the OUYA controller 2016-11-30 12:58:03 -08:00
Sam Lantinga
827c5b155f Added PS4 controller entries for the new Sony HID driver
https://git.kernel.org/cgit/linux/kernel/git/jikos/hid.git/log/?h=for-4.10/sony
2016-11-30 12:34:50 -08:00
Sam Lantinga
e7509d309c Added support for the DS4 USB Wireless Adaptor 2016-11-30 12:25:19 -08:00
Philipp Wiesemann
303fb1d18c Updated documentation in header file. 2016-11-30 23:31:36 +01:00
Philipp Wiesemann
6a362ee4bb Fixed warning about storing an unused value.
Found by buildbot.
2016-11-30 23:31:23 +01:00
Sam Lantinga
dfcabb1a46 Add the controller mappings to the linked list in order 2016-11-29 22:02:37 -08:00
Sam Lantinga
f660677b48 Added an API to iterate over game controller mappings 2016-11-29 06:36:57 -08:00
Sam Lantinga
f7eea9848d Avoid conflicts with multiple versions of udev by first trying the library that is linked with the executable, if any, and then picking the one that is in the build environment.
This fixes joystick detection for applications using the Steam Linux Runtime
2016-11-29 05:34:20 -08:00
Sam Lantinga
6afabd76ed Made it safe to update joysticks from multiple threads, fixes crash in Steam 2016-11-29 05:04:42 -08:00
Sam Lantinga
815039f642 Added fcitx-libs-dev to debian build dependencies, for Fcitx IME support 2016-11-28 08:05:45 -08:00
Sam Lantinga
150201ffcc Added debian changelog entry for SDL 2.0.5 2016-11-28 07:34:25 -08:00
Sam Lantinga
ade9dfdf85 once more - iterating on this is annoying 2016-11-26 10:26:36 -08:00
Sam Lantinga
38bace28fb if the tap is explicitly disabled by code or by another program, let it remain disabled! this is different than the automatic "event tap was too slow therefore we stopped processing it" timeout which we want to re-enable after. 2016-11-26 10:26:32 -08:00
Sam Lantinga
d834bb5ef6 tap should default to disabled, not enabled 2016-11-26 10:26:26 -08:00
Sam Lantinga
5c3ea9fa3e SDL for Mac - only enable global event tap when actually necessary (app has focus and has requested relative mouse mode or has asked for a mouse grab). in other situations the event tap impacts system performance and battery life with no benefit. 2016-11-26 10:26:22 -08:00
Ryan C. Gordon
e9290829ce checker-buildbot.sh: Disable warnings that aren't explicitly static analysis. 2016-11-25 14:16:27 -05:00