Sam Lantinga
|
be09e4e9a0
|
Added some missing pixel formats and SDL_GetPixelFormatName()
|
2011-01-12 14:53:23 -08:00 |
|
Sam Lantinga
|
036154b8c0
|
Fixed spacing in comments
|
2011-01-12 11:55:02 -08:00 |
|
Sam Lantinga
|
15e43076a4
|
Updated headers to match wiki documentation
|
2011-01-12 09:47:33 -08:00 |
|
Sam Lantinga
|
6da7a17174
|
Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.
|
2011-01-06 16:11:21 -08:00 |
|
Sam Lantinga
|
49a4522f6f
|
Fixed 2D video on Android
There was a dummy renderer left in there which was overriding the OpenGL ES renderer.
|
2011-01-04 20:36:39 -08:00 |
|
Sam Lantinga
|
6c961a2344
|
Android needs the SDL_main() redirect as well
|
2011-01-04 11:39:04 -08:00 |
|
Sam Lantinga
|
c4f1a0abd3
|
Added the Android config include to the default config.h
|
2011-01-04 11:07:27 -08:00 |
|
Sam Lantinga
|
cead9cf66b
|
The source rectangle isn't modified in SDL_UpperBlit
|
2011-01-04 10:19:24 -08:00 |
|
Sam Lantinga
|
1fb3692730
|
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
|
2011-01-01 19:46:36 -08:00 |
|
Sam Lantinga
|
80b28b58d8
|
Android has atan() and atan2()
|
2011-01-01 16:56:54 -08:00 |
|
Sam Lantinga
|
d6eac2c481
|
Use the enumerated type for blend and scale mode instead of int
Renamed SDL_TextureScaleMode to SDL_ScaleMode
|
2010-12-12 15:19:05 -08:00 |
|
Sam Lantinga
|
191d2b4366
|
Removed support for 10.3.9
Fixed building on Mac OS X 10.5
|
2010-12-01 12:23:16 -08:00 |
|
Sam Lantinga
|
fb97826021
|
Don't conflict with glext.h if it's already been included
|
2010-12-01 12:02:52 -08:00 |
|
Andreas Schiffler
|
b9e9c91a70
|
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
--
user: Andreas Schiffler <aschiffler@ferzkopp.net>
branch 'default'
changed include/SDL_config_macosx.h
changed src/video/cocoa/SDL_cocoashape.m
|
2010-11-16 07:03:26 -08:00 |
|
Sam Lantinga
|
0fe9b68cc0
|
Documentation clarification
|
2010-09-29 21:24:50 -07:00 |
|
Sam Lantinga
|
276bfeac6c
|
Make the union nameless to reduce the complexity of the API.
(Are there any compilers still in use that don't support this?)
|
2010-09-29 21:13:52 -07:00 |
|
Sam Lantinga
|
bf43df8ba5
|
Merged the Windows custom window system hooks into the union used by X11.
Added Cocoa custom window system hooks
|
2010-09-27 01:24:05 -07:00 |
|
Sam Lantinga
|
5426a79715
|
attached is a patch to support DirectFB in include/SDL_syswm.h. It
defines SDL_SYSWM_DIRECTFB as a subsystem.
This allows developers to e.g. access DirectFB's video and picture
providers.
Kind regards,
André
|
2010-09-27 00:50:46 -07:00 |
|
Sam Lantinga
|
84cee89a18
|
Fixed documentation typo
|
2010-09-25 17:06:41 -07:00 |
|
Sam Lantinga
|
864edec6b4
|
Fixed grammar, thanks to Sheena's suggestion.
|
2010-09-18 17:12:19 -07:00 |
|
Sam Lantinga
|
823c38786d
|
Fixed documentation
|
2010-09-14 21:57:29 -07:00 |
|
Sam Lantinga
|
f5f5c845ae
|
Documentation consistency
|
2010-08-29 22:34:50 -07:00 |
|
Sam Lantinga
|
c9ac1fe3e5
|
Documentation consistency
|
2010-08-29 22:28:38 -07:00 |
|
Sam Lantinga
|
4913c48bba
|
Fixed typo in header
|
2010-08-29 22:22:27 -07:00 |
|
Sam Lantinga
|
a14a177d5f
|
Documentation clarification
|
2010-08-29 22:12:59 -07:00 |
|
Sam Lantinga
|
e7789ad75b
|
Suspending the screensaver defaults off.
|
2010-08-29 21:41:11 -07:00 |
|
Sam Lantinga
|
256b2c3990
|
Compiling in atan()/atan2() implementation on Visual Studio 2008.
|
2010-08-29 16:55:58 -07:00 |
|
Sam Lantinga
|
7a7d43524f
|
Added atan implementation from uClibc
|
2010-08-29 16:51:48 -07:00 |
|
Sam Lantinga
|
317cd0515f
|
Added atan2 implementation from uClibc
|
2010-08-29 16:05:34 -07:00 |
|
Sam Lantinga
|
b66ae96de5
|
Documentation clarification
|
2010-08-29 15:26:12 -07:00 |
|
Sam Lantinga
|
39db467ca6
|
While you can actually write to the error buffer, conceptually it's read-only.
|
2010-08-29 12:00:09 -07:00 |
|
Sam Lantinga
|
f0480c0501
|
Added a typedef for the thread function to simplify documentation
|
2010-08-28 22:56:52 -07:00 |
|
Sam Lantinga
|
3c0f319cce
|
Fixed documentation typo
|
2010-08-22 17:19:10 -07:00 |
|
Sam Lantinga
|
993db1a6aa
|
Fixed obsolete documentation
|
2010-08-22 15:34:28 -07:00 |
|
Sam Lantinga
|
b7c5d88e6a
|
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
|
2010-08-22 13:45:56 -07:00 |
|
Sam Lantinga
|
d4d88abae0
|
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
|
2010-08-22 12:39:27 -07:00 |
|
Sam Lantinga
|
4df9989dd4
|
Removed spurious carriage returns
|
2010-08-22 12:34:31 -07:00 |
|
Sam Lantinga
|
ac80a80f6a
|
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
|
2010-08-22 12:23:55 -07:00 |
|
Sam Lantinga
|
7f6ad8e572
|
Merged Jim's Google Summer of Code work from SDL-gsoc2010_gesture
|
2010-08-22 12:07:55 -07:00 |
|
Jim Grandpre
|
e9d12a479a
|
Added README.touch and README.gesture. Moved touchtest/gestureSDLTest to test/testgesture
|
2010-08-15 00:36:28 -04:00 |
|
egottlieb
|
1dac65bd3a
|
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
|
2010-08-14 16:14:36 -04:00 |
|
Sam Lantinga
|
0f67a475f9
|
Fixed documentation error
|
2010-08-14 12:28:43 -07:00 |
|
Sam Lantinga
|
8ed311fcbf
|
Updated with the latest version of glext.h
|
2010-08-14 12:22:06 -07:00 |
|
Eli Gottlieb
|
12b0fa8c5e
|
Fixed a bug in X11 shaping that refused to use color-key mode.
|
2010-08-10 16:10:26 -04:00 |
|
Jim Grandpre
|
db352f3b39
|
Fixed gestureMulti. Disabled dollar gesture temporarily.
|
2010-08-04 23:17:30 -04:00 |
|
egottlieb
|
63f5546ab0
|
Implemented shaped windows for Cocoa. Still need to see if they actually work.
|
2010-08-03 21:56:05 -04:00 |
|
dewyatt
|
a83ba70ce5
|
Added SDL_wcslcpy and SDL_wcslcat.
|
2010-08-03 16:52:10 -04:00 |
|
egottlieb
|
4a74542b6e
|
Got basic, pre-actually-writing-anything Cocoa to build.
|
2010-08-03 00:47:33 -04:00 |
|
Eli Gottlieb
|
122c35caa0
|
Why wasn't this in the repository?
|
2010-08-02 23:58:22 -04:00 |
|
Sam Lantinga
|
0b1069a725
|
Fixed various type and print format issues
|
2010-07-31 20:38:37 -07:00 |
|