Sam Lantinga
41ad8061c2
Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
...
Alex Szpakowski
I actually made a mistake when creating the previous patch file... I forgot to include a crucial line which changed.
I've attached a new patch which just changes the line I forgot, since the other part has already been applied to the repository.
I tested this one by doing a clean rebuild of SDL, and it works with the new patch.
2013-10-21 02:46:16 -07:00
Sam Lantinga
d848f1236e
Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
2013-10-21 02:20:39 -07:00
Sam Lantinga
6fca598f55
Updated SDL to version 2.0.1
2013-10-10 21:50:25 -07:00
Edward Rudd
268f60ac49
update xcode projects with filesystem API bits. (missing tests and missing from files from some targets)
2013-08-25 11:20:14 -04:00
Ryan C. Gordon
24180610d4
Added filesystem code to Mac and iOS Xcode projects.
2013-08-20 21:29:40 -04:00
Edward Rudd
56ab16d185
add missing SDL_bits.h from OS X framework
...
- also add in headers to static and shared targets (for completeness)
2013-08-20 15:56:08 -04:00
Edward Rudd
ca4844e67e
use @rpath for OS X Shared Library as well
2013-08-08 11:41:35 -04:00
Jørgen P. Tjernø
3c31b3003b
Mac: Better mouse-grab if you define SDL_MAC_NO_SANDBOX.
...
This uses a better mouse grab if you define SDL_MAC_NO_SANDBOX. This
mouse grab uses CGEventTapCreate, which you cannot access if you have
sandboxing enabled.
2013-08-07 16:29:15 -07:00
Ryan C. Gordon
68d2df2a8c
SDL_*Parachute() are no-ops, remove them.
2013-08-07 11:12:11 -07:00
Sam Lantinga
0e06fd2dfc
More work on bug 1999, added missing CFBundleExecutable key to Info.plist
2013-07-31 21:31:23 -07:00
Sam Lantinga
ccdd2f87a3
Fixed bug 2000 - The framework INSTALL_PATH still uses @executable_path
...
dak180
Since the MACOSX_DEPLOYMENT_TARGET is 10.5; INSTALL_PATH should use @rpath.
See http://www.dribin.org/dave/blog/archives/2009/11/15/rpath/ for the details on why this is a good idea.
2013-07-30 23:33:32 -07:00
Sam Lantinga
1a3a905aa9
Added code signature step to Framework build process
2013-07-30 21:39:38 -07:00
Jørgen P. Tjernø
46e6bc483d
Fix #1445 : Use xcrun to find CpMac
...
This should make the DMG building step more reliable on all current and future
Xcodes, by using xcrun to find the path to CpMac.
2013-07-14 15:55:34 -07:00
Sam Lantinga
9c0dea8e15
Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
2013-07-10 02:32:04 -07:00
Ryan C. Gordon
910e8a8155
Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
...
Will remove this again at some point in the future, though.
2013-07-09 11:57:32 -04:00
Ryan C. Gordon
173b1e9280
Removed deprecated SDL_types.h header.
...
Fixes Bugzilla #1945 .
2013-07-08 23:37:00 -04:00
Jørgen P. Tjernø
ac9d81df00
Remove / update references to 1.2.
2013-06-27 17:07:24 -07:00
Sam Lantinga
765ba6cfd7
Removed obsolete Xcode templates and documentation
2013-06-17 06:35:41 -07:00
Edward Rudd
852882d81d
Add an OS X Shared library target
2013-05-30 10:02:26 -04:00
Edward Rudd
e4d34f3219
Fixups to the main Xcode project due to renamed README files and long since removed test files.
2013-05-28 16:26:44 -04:00
Andreas Schiffler
196baae63c
Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
2013-05-18 23:32:53 -07:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Jørgen P. Tjernø
9e99462c06
Add new controller mappings for Windows.
2013-04-02 18:09:30 -07:00
Sam Lantinga
dd7f59a25e
Make SDL support the X11 clipboard TARGETS protocol, which advertises what formats text is available in from the application. This is necessary for many Linux programs to interact well with the clipboard.
2013-03-22 11:42:31 -07:00
Jørgen P. Tjernø
06837bd3e2
Add GameController mappings for popular controllers.
...
This adds mappings for:
- Another type of wired X360 controller
- A wireless X360 controller
- Logitech F710 (XInput and DInput modes)
- Logitech F310 (XInput mode)
- Logitech Cordless RumblePad 2
2013-03-12 18:28:36 -07:00
Sam Lantinga
ca94467587
Generate debug info for all configurations on all platforms
...
Turned off C++ exception handling for all configurations and all platforms
Turned on comdat folding and optimized references for all optimized builds
CR: Bruce Dawson
2013-02-27 11:39:38 -08:00
Sam Lantinga
69e2715258
Removed SDL_input.h from various projects
2013-02-19 05:46:51 -08:00
Jørgen P. Tjernø
da448f5b13
Fix SDL_SetWindowSize on certain WMs.
...
Makes SDL_SetWindowSize work on some WMs (like Fluxbox, ion3, Awesome,
WindowMaker), and when running without a WM.
Fixes bug 1513.
CR: saml
2013-02-18 18:28:02 -08:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
29997d1175
Don't crash if we have the extension but couldn't load the XInput shared library.
2013-02-14 15:40:19 -08:00
Sam Lantinga
94b78a3298
Added SDL_bits.h to the Xcode projects
2013-02-13 21:22:29 -08:00
Jørgen P. Tjernø
8e2aba3d97
Fix a corruption when you remove first joystick on Linux.
...
Fixes a bug where the joystick subsystem would get corrupted if you unplug the
first of multiple joysticks. Fixes bug 1714.
CR: saml
2013-02-12 11:47:29 -08:00
Sam Lantinga
d30bd5f691
tree e293c2b7fde8
...
parent d0a3ee09cf93
author Edward Rudd <urkle@outoforder.cc> 1358013809 18000
committer Edward Rudd <urkle@outoforder.cc> 1358013809 18000
revision 6806
branch default
cleanup the test xcode project to compile on current codebase and be simpler to add new tests
2013-02-11 21:04:41 -08:00
Sam Lantinga
7d4908e1d0
Added missing SDL_gamecontroller.h to the Mac OS X project
2012-12-13 16:57:12 -08:00
Sam Lantinga
f4c4c1e5d8
Fixed building new joystick code on Mac OS X
2012-11-26 21:55:59 -08:00
Sam Lantinga
23950f0183
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
d3db855b77
Added Cocoa messagebox implementation to the OSX Xcode project
2012-10-30 12:37:57 -07:00
Sam Lantinga
e91fdd5b30
Turned off the install flag for the static library because we don't want it getting into application distribution packages.
...
Added SDL_x11messagebox.c to the static library target
2012-10-27 02:54:10 -07:00
Sam Lantinga
7c80d3d457
Added new message box API to Xcode projects
2012-10-24 00:13:50 -07:00
Sam Lantinga
6df7eadc37
Added patchlevel to version number
2012-10-19 21:19:30 -07:00
Sam Lantinga
d74045da2a
tree fc1a744f184c
...
parent 88580fa6c549
author Edward Rudd <urkle@outoforder.cc> 1350500791 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500791 14400
revision 6592
branch default
use different rpath so SDL2.framework will live in the bundle's Framework folder
2012-10-19 21:18:06 -07:00
Sam Lantinga
396cc73864
tree 451ddf291d85
...
parent 7925f0f43dc4
author Edward Rudd <urkle@outoforder.cc> 1350500747 14400
committer Edward Rudd <urkle@outoforder.cc> 1350500747 14400
revision 6591
branch default
A few fixes to the SDL framework plist
- correct version number
- remove CFBundleExecutable
- correct CFBundleIdentifier
2012-10-19 21:17:58 -07:00
Sam Lantinga
12f7e857fb
Fixed copying headers to the Framework
2012-10-02 23:23:44 -07:00
Sam Lantinga
ffabd91859
Added SDL_system.h to the various projects
2012-06-23 06:46:06 -04:00
Sam Lantinga
3da89b1dd0
Updated Mac OS X and iOS projects
2012-06-21 10:41:25 -04:00
Sam Lantinga
5277741dcd
Updated Android Makefile for SDL2
2012-01-30 20:09:50 -05:00
Sam Lantinga
254cf2c53c
Removed old compat files from Visual Studio and Xcode projects
2012-01-22 22:09:29 -05:00
Sam Lantinga
c484f884c5
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
2012-01-22 17:21:00 -05:00
Sam Lantinga
2e7c2ac7c8
Futzing around with strip settings
2012-01-09 00:24:08 -05:00
Sam Lantinga
566e80ff71
Updated Xcode project
2012-01-08 14:45:57 -05:00