Sam Lantinga
78f2198e6c
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Sam Lantinga
dba255c1e5
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
4e510b3a87
The SDL_PixelFormat* passed to SDL_ConvertSurface() should be const.
2013-09-04 23:40:11 -04:00
Gabriel Jacobo
8515791f86
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
871473e032
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Sam Lantinga
4862c1fc30
Updated blend semantics so blending uses the following formula:
...
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
dstA = srcA + (dstA * (1-srcA))
This allows proper compositing semantics without requiring premultiplied alpha.
Needs full unit test coverage and bug fixes!
2013-07-23 08:06:49 -07:00
Philipp Wiesemann
6e78c6aff1
Fixed doxygen warnings and corrected documentation in header files.
2013-06-05 23:33:15 +02:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Philipp Wiesemann
27e1a7ca41
Fixed Doxygen warnings.
2013-05-18 14:48:19 +02:00
Philipp Wiesemann
8708a0a38d
Corrected spelling in header files.
2013-04-27 17:52:58 +02:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
07b8dc102e
Re-added SDL_SWSURFACE, because it looks silly to always pass 0 to SDL_CreateRGBSurface()
2012-01-22 18:37:46 -05:00
Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
a347411651
SDL_ConvertPixels() returns 0 on success
2011-10-31 02:44:21 -04:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Ken Rogoway
75029512ef
Split SDL_BlitScaled into SDL_UpperBlitScaled and SDL_LowerBlitScaled.
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Fixed issue when calling SDL_BlitScaled() directly with src or dst rectangles that were out of bounds.
2011-03-13 22:38:41 -05:00
Sam Lantinga
73b17999c1
Implemented Cocoa_SetWindowIcon(), added SDL_ConvertSurfaceFormat()
2011-02-21 16:45:23 -08:00
Sam Lantinga
b59da3ffdc
Changed the concept of a render clip rect to a render viewport.
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The render viewport is automatically re-centered when the window changes size, so applications that don't care will not have to handle recalculating their rendering coordinates.
Fixed API for drawing and filling multiple rectangles - the parameter should be an array of rects, not an array of pointers to rects.
Fixed API for updating window rects for consistency with other APIs - the order is pointer to array followed by count in array.
2011-02-15 13:59:59 -08:00
Ken Rogoway
8c8191deef
Software scaling support. Not very fast, but it seems to work.
2011-02-14 11:50:18 -06:00
Sam Lantinga
2ad2f08f4d
The format_version isn't used anymore.
2011-02-13 22:30:06 -08:00
Sam Lantinga
c7b5cc946d
A few fixes:
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Fixed creating render texture framebuffer.
Removed the need for palette watch, added surface format caching.
Added an SDL_DONTFREE flag so you can't free the window and 1.2 shadow surfaces.
2011-02-13 13:46:10 -08:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
f8db477234
Surfaces aren't in hardware memory anymore!
2011-02-10 05:10:05 -08:00
Sam Lantinga
e4569cfdca
Making the API simpler, moved the surface drawing functions to the software renderer.
2011-02-03 02:45:29 -08:00
Sam Lantinga
471a85fb52
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
2011-01-31 22:44:43 -08:00
Sam Lantinga
15e43076a4
Updated headers to match wiki documentation
2011-01-12 09:47:33 -08:00
Sam Lantinga
cead9cf66b
The source rectangle isn't modified in SDL_UpperBlit
2011-01-04 10:19:24 -08:00
Sam Lantinga
d6eac2c481
Use the enumerated type for blend and scale mode instead of int
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Renamed SDL_TextureScaleMode to SDL_ScaleMode
2010-12-12 15:19:05 -08:00
Sam Lantinga
d2520173cd
Removed reference to compatibility function
2010-03-05 15:43:46 +00:00
Sam Lantinga
fae1ae3788
Removed reference to compatibility function
2010-02-26 04:50:38 +00:00
Sam Lantinga
77c0f695f9
Fixed typo in the comment
2010-02-26 03:34:10 +00:00
Sam Lantinga
7052036491
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
c3629ff44a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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Renamed SDL_RenderPoint() and SDL_RenderLine() to SDL_RenderDrawPoint() and SDL_RenderDrawLine().
Added API for rectangle drawing (as opposed to filling)
Added placeholder API functions for circles and ellipses ... I'm not sure whether these will stay.
Optimized software line drawing quite a bit.
Added support for Wu's anti-aliased line drawing, currently disabled by default.
2009-12-23 01:55:00 +00:00
Sam Lantinga
786e01f737
In the process of adding rectangle drawing
2009-12-18 07:03:09 +00:00
Sam Lantinga
2ac49a53bd
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-14 23:29:37 +00:00
Sam Lantinga
4f4f40f930
Minor documentation fix
2009-12-12 20:30:25 +00:00
Sam Lantinga
70a40d51b2
Added interfaces for batch drawing of points, lines and rects:
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SDL_DrawPoints()
SDL_BlendPoints()
SDL_BlendLines()
SDL_DrawLines()
SDL_FillRects()
SDL_BlendRects()
SDL_RenderPoints()
SDL_RenderLines()
SDL_RenderRects()
Renamed SDL_RenderFill() to SDL_RenderRect()
2009-12-09 15:56:56 +00:00
Sam Lantinga
c12a32c64b
Added a utility function to convert blocks of pixels
2009-11-15 09:21:46 +00:00
Sam Lantinga
27294b7a4e
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
2009-10-19 13:31:58 +00:00
Sam Lantinga
9313a4ad5f
Fixed bug #826
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Ken Bull 2009-10-04 09:51:30 PDT
2009/10/4 E. Wing <ewmailing@gmail.com>:
> Hi Kenneth,
> I noticed that SDL_SetColorKey and SDL_GetColorKey start with
> /*
> instead of
> /**
> in SDL_Surface.h in SDL 1.3.
>
> I haven't scrutinized the headers and I don't know if you had an
> automated process to add these, but I thought I would let you know in
> case there might be others that have the same problem.
>
> Thanks,
> Eric
>
The attached patch corrects this and other documentation errors in
SDL_surface.h
2009-10-04 19:14:30 +00:00
Sam Lantinga
eb3fc668d0
Added SDL_GetColorKey()
2009-04-03 13:27:33 +00:00
Sam Lantinga
42a8aa5af2
Reverted SDL_LoadICO_RW() addition, this should go in SDL_image
2009-01-12 06:21:34 +00:00
Couriersud
1cd0eb7eba
Add SDL_LoadICO_RW to SDL. Loads best quality icon from *.ico file.
2009-01-11 23:56:19 +00:00
Sam Lantinga
8318ef98b6
Added RenderPiont() API
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Merged the drawing tests into a single test program
2008-12-21 17:39:41 +00:00
Sam Lantinga
f2c09059c1
Added stubs for software implementations of blending fills and line drawing
2008-12-20 13:14:28 +00:00
Sam Lantinga
befb0f7f42
Updated copyright date
2008-12-08 00:27:32 +00:00
Sam Lantinga
766c1e1e93
Added very slow software scaling to the X11 renderer
2008-12-03 12:10:51 +00:00
Sam Lantinga
69c1e59e91
The SDL_RLEACCEL flag is respected in SDL_ConvertSurface(), per the docs.
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Fixed saving BMP files of surfaces with an alpha channel.
2008-11-29 11:26:01 +00:00
Sam Lantinga
4f2f07efff
Split out the SDL_rect and SDL_surface functions into their own headers.
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Removed unused count from the dirty rect list.
2007-09-10 12:20:02 +00:00