Sam Lantinga
78f2198e6c
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Sam Lantinga
7f1561039c
Fixed bug in AVX detection and added AVX2 detection
2014-07-11 22:02:50 -07:00
Sam Lantinga
0ae88759fb
Integrated David Ludwig's support for Windows RT
2014-03-09 11:36:47 -07:00
Sam Lantinga
dba255c1e5
Fixed bug 2374 - Update copyright for 2014...
...
Is it that time already??
2014-02-02 00:53:27 -08:00
Sam Lantinga
921f2abe11
Fixed bug 2376 - no SDL_HasAVX
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Haneef Mubarak
AVX is the successor to SSE* and is fairly widely available. As such, it really ought to be detectable.
This functionality ought to be trivial to implement, and not having it means being forced to write an ugly workaround to check for AVX (so that normal SSE can be used if AVX is not available).
Here is an example on detecting AVX from SO (it actually shows ways to cehck for all of teh fancy instructions):
http://stackoverflow.com/questions/6121792/how-to-check-if-a-cpu-supports-the-sse3-instruction-set
2014-02-02 00:33:31 -08:00
David Ludwig
529fcd3ee3
WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
Sam Lantinga
5e83bc34c1
Added an API to get the amount of system RAM
2013-10-17 11:32:56 -07:00
David Ludwig
373ffd0dac
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
2013-08-12 22:29:55 -04:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
David Ludwig
db53df0697
WinRT: merged with latest, official, SDL 2.x code
2013-02-23 20:01:46 -05:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
David Ludwig
39084bc6b8
WinRT: made SDL.dll compile for ARM (and not just x86 or x64)
2012-10-27 18:39:09 -04:00
Ryan C. Gordon
b3b40aac16
Removed Windows CE support from SDL 2.0.
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It's a long-dead platform, and we don't have any way to build for, test, or
maintain it, so there's no sense in doing acrobatics to support it.
If you need Windows CE support, use SDL 1.2. If you need Windows Phone support,
send SDL 2.0 patches for the newer Windows Mobile platform.
2012-09-15 10:59:39 -04:00
Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
634567b09a
The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.
2011-03-07 22:04:10 -08:00
Sam Lantinga
747dbeb744
Fixed compiling AltiVec blitters
2011-02-27 22:22:58 -08:00
Sam Lantinga
0ac98043e8
Fixed altivec.h include on Mac OS X
2011-02-22 22:17:44 -08:00
Sam Lantinga
7fa84f6a78
Re-added the 3DNow! and AltiVec instruction support.
2011-02-22 21:44:36 -08:00
Sam Lantinga
aef6fb230a
Fixed SSE4 detection, and split it into SSE 4.1 and 4.2
2011-02-11 23:02:35 -08:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
2af371cc2e
Updated CPU detection code for SSE3 and SSE4 and removed obsolete 3DNow! and Altivec support.
2011-02-11 14:51:04 -08:00
Sam Lantinga
357519de5a
Added API function to get CPU cache line size.
2011-01-27 20:46:45 -08:00
Sam Lantinga
c5035c553b
Bump up the default cache line size.
2011-01-27 16:51:47 -08:00
Sam Lantinga
d6a6503537
Added cache line size info in SDL_cpuinfo.h
...
I also added an implementation to dynamically query it, but didn't expose it since most x86 CPUs have an L1 cache line size of 64 bytes.
2011-01-27 16:46:15 -08:00
Sam Lantinga
7052036491
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
dc1ed9e7ef
Added SDL_GetCPUCount() to see how many cores are available.
2009-12-16 06:53:53 +00:00
Sam Lantinga
27294b7a4e
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
2009-10-19 13:31:58 +00:00
Sam Lantinga
befb0f7f42
Updated copyright date
2008-12-08 00:27:32 +00:00
Sam Lantinga
6bc598ea61
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-10 21:04:37 +00:00
Sam Lantinga
911e5db87e
*** empty log message ***
2006-02-24 10:23:49 +00:00
Sam Lantinga
190b425364
Use consistent identifiers for the various platforms we support.
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Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
2006-02-21 08:46:50 +00:00
Sam Lantinga
5022a01e6c
*** empty log message ***
2006-02-10 03:19:02 +00:00
Sam Lantinga
8df54cd371
Started the process of improving configure support, and merging C types
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and library support into a single header.
2006-02-09 09:07:13 +00:00
Sam Lantinga
808a16717c
Updated copyright information and removed rcs id lines (problematic in branch merges)
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I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
2006-02-01 06:32:25 +00:00
Sam Lantinga
1ac8626346
Fixed bugs in CPU feature detection and added extended feature detection
2004-01-24 05:47:19 +00:00
Sam Lantinga
b01a5e306e
Date: Tue, 6 Jan 2004 12:42:19 +0100
...
From: Max Horn
Subject: SDL_HasAltiVec; BUGS file
the attached patch adds SDL_HasAltiVec to SDL CVS. Note that at this
point, this only works on MacOSX (and maybe darwin). I don't know how
to properly add a test for e.g. Linux/PPC at this point. I found an
email which might help in doing so:
http://zebra.fh-weingarten.de/~maxi/html/mplayer-dev-eng/2003-01msg00783.html
However, since I have no way to test on a non-OSX PowerPC system, I am
not comfortable blindly adding such code... I just hope that if
somebody from the Linux/PPC (or FreeBSD/PPC, or whatever) community
notices this, they'll jump up and provide a patch for us ;-)
2004-01-06 17:18:38 +00:00
Sam Lantinga
32719e7429
Updated copyright information for 2004 (Happy New Year!)
2004-01-04 16:49:27 +00:00
Sam Lantinga
4f535a0ef2
Greatly simplified the SDL CPU info code
2003-11-24 09:16:52 +00:00
Sam Lantinga
9981325fda
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2003-11-18 01:27:06 +00:00