Sam Lantinga
78f2198e6c
Updated the copyright year to 2015
2015-05-26 06:27:46 -07:00
Gabriel Jacobo
4f3a0f0ff1
Rearrange documentation
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1) Moves all READMEs to docs/
2) Renames them to *.md, adds some Markdown with the idea to add a lot more
3) Moves the doxyfile config to doc/ and makes it parse the headers at ../include as well as the md files in docs.
4) Skips SDL_opengl*.h headers from the docs
5) Minor fixes to doxyfile
2014-07-29 09:20:12 -03:00
Ryan C. Gordon
1e15283c66
Comment update: SDL_INIT_NOPARACHUTE doesn't do anything as of 2.0.0.
2014-07-08 16:17:06 -04:00
Alfred Reynolds
4d28ba8b0f
add a comment to SDL_InitSubSystem explaining its refcounting behavior
2014-07-03 10:22:26 -07:00
Sam Lantinga
dba255c1e5
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Gabriel Jacobo
8515791f86
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
871473e032
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Ryan C. Gordon
8fe1cf47f2
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
2013-08-20 19:57:11 -04:00
Philipp Wiesemann
7c8b4cdc44
Replaced introduction in header file with more recent version from README.txt.
2013-08-18 11:15:30 +02:00
Philipp Wiesemann
6f27bb0714
Corrected name of constant in header file comment.
2013-07-07 16:15:21 +02:00
Sam Lantinga
e6a7f560a0
Make it possible to use SDL events separately from the video subsystem.
2013-07-06 12:28:57 -07:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Sam Lantinga
ba643a7daa
Updated the license listed in the header, fixing bug 1768
2013-03-23 13:03:36 -07:00
Ryan C. Gordon
ec1318bf1a
Changed SDL_INIT_EVERYTHING to only request currently-known subsystems.
2013-03-08 11:38:08 -05:00
Ryan C. Gordon
ad75661c46
Added SDL_haptic.h to SDL.h.
2013-02-25 01:50:59 -05:00
Sam Lantinga
019c60c1e8
Happy New Year!
2013-02-15 08:47:44 -08:00
Sam Lantinga
2cfcf17348
Updated documentation with info about the wiki
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We're no longer under construction, baby!
2013-02-14 15:56:33 -08:00
Sam Lantinga
23950f0183
Added hotplug joystick support and simplified game controller API, courtesy of Alfred Reynolds
2012-11-26 16:37:54 -08:00
Sam Lantinga
82f91da2d0
Added API for simple messagebox, courtesy of Mike Sartain
2012-10-23 17:11:22 -07:00
Sam Lantinga
5160c3d202
Created a header file for system dependent API functions, and added SDL_iPhoneSetAnimationCallback()
2012-06-22 19:19:18 -04:00
Sam Lantinga
9c4c023744
Removed the SDL 1.2 compatibility API... we'll see how painful this is.
2012-01-22 18:11:41 -05:00
Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
664f75eeff
Add assertions to the default API set.
2011-02-19 11:23:41 -08:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
47818cfba9
Added a simple log message API
2011-02-07 16:45:40 -08:00
Sam Lantinga
8322900075
Added a hint system to allow configuration hints to be specified by the application.
2011-02-05 10:02:39 -08:00
Sam Lantinga
482e5c0697
Nobody is currently maintaining the QNX code, so removing it for now.
2011-02-01 21:40:03 -08:00
Sam Lantinga
f729dd20de
Split the rendering API out into a separate header file.
2011-02-01 15:02:21 -08:00
Sam Lantinga
74a3510cf2
Removed completely non-portable event thread hack.
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Next I'll be working on generalizing the event sources and making the event queue lock-free. :)
2011-01-27 22:44:08 -08:00
Sam Lantinga
1a141df371
SDL_atomic.h is safe to include in the main header now.
2011-01-17 14:08:00 -08:00
Sam Lantinga
c94b5b6866
Include windows.h in SDL_atomic.h by default, but don't include the atomic API in SDL.h
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This allows all SDL code to take advantage of the atomic intrinsics on Windows, but doesn't cause applications just including SDL.h to pull in windows.h
2011-01-16 17:45:42 -08:00
Sam Lantinga
993db1a6aa
Fixed obsolete documentation
2010-08-22 15:34:28 -07:00
Sam Lantinga
b8b0d2faaa
Documentation updates
2010-07-29 20:24:05 -07:00
Sam Lantinga
261b8d8865
First pass at clipboard API, still very much in progress
2010-07-07 23:24:04 -07:00
Sam Lantinga
98918d160e
Updated with the SDL 1.3 list of supported operating systems
2010-05-09 09:53:57 -07:00
Sam Lantinga
7052036491
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
a112207d03
The config sets the default assertion level so people can override it for their own use in application code.
2010-01-13 07:25:28 +00:00
Sam Lantinga
5f76c6b2d5
First pass at Ryan's assertion code, minor tweaks to come.
2010-01-13 06:47:17 +00:00
Sam Lantinga
27294b7a4e
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
2009-10-19 13:31:58 +00:00
Sam Lantinga
4148ddc4be
Eric Wing to Sam
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Also noticed the SDL.h header in 1.3 didn't have the /** for the methods while testing. Attached is a quick fix patch.
2009-10-06 03:34:10 +00:00
Sam Lantinga
2d97efbd4d
Removed outdated Atari support
2009-09-20 04:15:19 +00:00
Sam Lantinga
6bb854b1d4
Removed outdated Dreamcast support
2009-09-19 07:21:22 +00:00
Sam Lantinga
5bee043a89
Removed outdated OS/2 support
2009-09-19 06:43:45 +00:00
Sam Lantinga
2a96e84434
CD-ROM support is so passé :)
2009-09-05 09:11:03 +00:00
Bob Pendleton
361a88d8db
First commit for SDL atomic operations.
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On my linux box it compiles and installs correctly and testatomic runs without errors.
2009-06-09 17:33:44 +00:00
Ryan C. Gordon
1a2c2eebd2
Initial work on power subsystem for SDL 1.3.
2009-06-07 06:06:35 +00:00
Sam Lantinga
befb0f7f42
Updated copyright date
2008-12-08 00:27:32 +00:00
Sam Lantinga
a6fa308712
Final merge of Google Summer of Code 2008 work...
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Force Feedback for SDL
by Edgar Simo, mentored by Ryan C. Gordon
2008-08-25 09:55:03 +00:00
Ryan C. Gordon
b94f08253a
Removed AmigaOS code for 1.3 branch.
2006-10-29 04:09:17 +00:00