Sam Lantinga
b91554ff4e
Prevent the SPEEDLINK COMPETITION PRO joystick from switching into Android controller mode when enumerated over HID on Windows 10.
2019-08-22 15:58:00 -07:00
Ethan Lee
057397ee6b
hidapi: Explicitly include locale.h, for setlocale
2019-08-06 23:08:01 -04:00
Ethan Lee
1036552fce
Port libusb hid.c to SDL, add to MinGW configure
2019-08-04 00:01:38 -04:00
Ethan Lee
62b2efc9f2
hidapi: Add SDL_hidapi.c, allows support for multiple hidapi backends.
...
This is currently supported on Linux and macOS. iOS and Android are not
supported at all, Windows support could be added with some changes to the libusb
backend. The Visual Studio and Xcode projects do not use this feature.
Based on Valve Software's hid.cpp, written in collaboration with Andrew Eikum.
2019-07-31 12:20:55 -04:00
Andrew Eikum
4d79d25f97
hidapi: Update repository URLs
...
Upstream hidapi has been re-homed. Update the repo URLs to help guide folks
where to contribute fixes.
2019-07-25 08:05:13 -05:00
Andrew Eikum
c7b8b49ef8
hidapi: Zero out new hid_device_info structs
2019-07-23 14:41:00 -05:00
Sam Lantinga
e2e6f78573
Fixed build error
2019-07-17 16:47:19 -07:00
Sam Lantinga
55fd028b86
Add linked list of opened HID devices to prevent accessing already freed devices in device removal callback that is sometimes called even after being unregistered
2019-07-17 16:47:13 -07:00
Jimb Esser
eec7834c4c
Blacklist Corsair device causing hang
2019-07-14 16:48:31 -07:00
Sam Lantinga
05de5b19fd
Protect against NULL device in the Android hidapi implementation
2019-06-07 09:00:26 -07:00
Sam Lantinga
21502d28f9
HIDAPI: fix bug that caused non-HID class parts of composite devices to have windows HID functions called on them.
2019-03-12 14:44:12 -07:00
Sam Lantinga
e6472f3cb3
Don't build SDL_JOYSTICK_HIDAPI by default on iOS
...
If you enable this, you'll need to link with CoreBluetooth.framework and add something like this to your Info.plist:
<key>NSBluetoothPeripheralUsageDescription</key>
<string>MyApp would like to remain connected to nearby bluetooth Game Controllers and Game Pads even when you're not using the app.</string>
2018-10-26 09:27:31 -07:00
Sam Lantinga
ddee9a366a
Add exception handling to Android hidapi.
2018-10-22 14:55:42 -07:00
Sam Lantinga
130dae8a40
Fixed life-cycle issues with two activities sharing HIDDeviceManager
2018-10-08 12:49:30 -07:00
Ozkan Sezer
04357dc42b
hidapi/windows/hid.c: comment out ntdef.h include after windows.h.
...
not necessary and can cause redefinition errors in some toolchains.
2018-09-28 13:44:10 +03:00
Ozkan Sezer
cfedb77376
hidapi/windows/hid.c: fix misplaced #if 0
...
VendorID && ProductID are only used by the test main(),
otherwise they are unwanted globals.
2018-09-28 11:04:55 +03:00
Sam Lantinga
890ade0074
Fixed mingw-w64 build
2018-09-28 01:00:47 -07:00
Sam Lantinga
f1173c73cb
Fixed bug 4277 - warnings patch
...
Sylvain
Patch a few warnings when using:
-Wmissing-prototypes -Wdocumentation -Wdocumentation-unknown-command
They are automatically enabled with -Wall
2018-09-27 14:56:29 -07:00
Sam Lantinga
8fbb4a7c28
Fixed building with newer Android NDK
2018-09-25 08:23:57 -07:00
Sam Lantinga
c37adc91b5
Store the API device refcount on the device itself, so if the device is disconnected and we have multiple application references to it, we only free it once.
2018-09-17 11:35:24 -07:00
Ozkan Sezer
0839e5f252
do not export hidapi symbols from SDL dlls (bug #4259 ).
2018-09-15 14:28:10 +03:00
Sam Lantinga
f6e4a90c39
Use atomic reference counting for the HID device object
2018-09-14 18:31:01 -07:00
Sam Lantinga
605c269317
Removed dependency on C++ runtime on iOS
2018-08-21 19:42:19 -07:00
Sam Lantinga
433e09833f
Fixed Android build error
2018-08-21 10:25:30 -07:00
Sam Lantinga
30509f97ac
Fixed warnings building on Mac OS X 64-bit
2018-08-20 21:19:17 -07:00
Sam Lantinga
f06a191048
Added missing files from previous commits
2018-08-09 16:05:48 -07:00