Commit Graph

10 Commits

Author SHA1 Message Date
Sam Lantinga
000ac3ab33 We don't need the VULKAN_SDK to build SDL with Vulkan support anymore 2017-08-28 19:30:59 -07:00
Ryan C. Gordon
10d552ae31 vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
2017-08-27 22:15:57 -04:00
Philipp Wiesemann
888362c516 iOS: Added brackets to function names in README so that doxygen links them. 2016-05-10 21:15:11 +02:00
Philipp Wiesemann
939124f69f Fixed typo in README for iOS. 2016-01-01 17:41:11 +01:00
Alex Szpakowski
d95053a6c6 Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 2015-12-31 21:16:43 -04:00
Alex Szpakowski
e92a6c4d82 Added MSAA support for OpenGL ES contexts on iOS.
Note that extra steps must be taken when using glReadPixels to read the contents of the main OpenGL ES framebuffer on iOS, if multisampling is used. See the OpenGL ES section of README-ios.md for details.
2015-07-19 19:44:40 -03:00
Philipp Wiesemann
2645949c77 Fixed markdown formatting in READMEs. 2014-08-15 23:39:14 +02:00
Philipp Wiesemann
c4eaf413a0 Fixed enumeration in README. 2014-08-15 23:13:51 +02:00
Philipp Wiesemann
b473c109cd Fixed doxygen warning and markdown formatting. 2014-08-11 23:13:20 +02:00
Sam Lantinga
abc66099f9 Moved documentation to docs, recreated a simple README.txt, fixed build 2014-07-29 08:04:15 -07:00