Sam Lantinga
82189e170f
Updated iOS deployment target to iOS 5.1
2014-05-10 12:34:16 -07:00
Sam Lantinga
0ae88759fb
Integrated David Ludwig's support for Windows RT
2014-03-09 11:36:47 -07:00
Ryan C. Gordon
3dfc14ade2
Implemented the Dynamic API magic.
2013-12-09 16:03:18 -05:00
David Ludwig
529fcd3ee3
WinRT: merged with SDL 2.0.1 codebase
2013-10-27 21:26:46 -04:00
Sam Lantinga
726cafcde9
Testing fullscreen window in the accelerometer test.
2013-10-22 21:53:42 -07:00
Sam Lantinga
0ddd72dfde
Fixed Y axis inversion on iOS; positive is up, negative is down.
2013-10-20 22:23:09 -07:00
David Ludwig
373ffd0dac
WinRT: merged with SDL 2.0.0 codebase (aka. SDL hg rev d6a8fa507a45)
2013-08-12 22:29:55 -04:00
Ryan C. Gordon
68d2df2a8c
SDL_*Parachute() are no-ops, remove them.
2013-08-07 11:12:11 -07:00
Philipp Wiesemann
178f958a2a
Removed not needed SDL_WINDOW_SHOWN from iOS example programs.
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See bug #1667 .
2013-07-21 22:09:00 +02:00
Gabriel Jacobo
8515791f86
OCD fixes: Adds a space after /* (glory to regular expressions!)
2013-08-21 09:47:10 -03:00
Gabriel Jacobo
871473e032
OCD fixes: Adds a space before */
2013-08-21 09:43:09 -03:00
Ryan C. Gordon
24180610d4
Added filesystem code to Mac and iOS Xcode projects.
2013-08-20 21:29:40 -04:00
Sam Lantinga
8f2f5f59d2
Added a hint to control the Windows timer resolution: SDL_HINT_TIMER_RESOLUTION
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Added an API to watch hint changes: SDL_AddHintCallback(), SDL_DelHintCallback()
You can now dynamically set the joystick background event hint.
2013-07-13 03:13:41 -07:00
Sam Lantinga
9c0dea8e15
Implemented an API for thread-local storage: SDL_TLSCreate(), SDL_TLSSet(), SDL_TLSGet()
2013-07-10 02:32:04 -07:00
Ryan C. Gordon
910e8a8155
Backout hg changset 898992405fa7; lots of things still use SDL_types.h. :/
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Will remove this again at some point in the future, though.
2013-07-09 11:57:32 -04:00
Ryan C. Gordon
173b1e9280
Removed deprecated SDL_types.h header.
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Fixes Bugzilla #1945 .
2013-07-08 23:37:00 -04:00
Sam Lantinga
52ec8b0045
Updated configure
2013-06-07 21:50:29 -07:00
Sam Lantinga
93e8a274d6
Fixed compiling iOS demos
2013-06-05 23:11:20 -07:00
Sam Lantinga
895116188d
Removed obsolete testsdl target
2013-06-05 23:09:13 -07:00
Sam Lantinga
9d951e2d16
Fixed building tests on iOS
2013-06-05 22:56:42 -07:00
Sam Lantinga
74f92adb17
The jump hack is no longer used.
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Cheers!
2013-06-05 21:47:49 -07:00
Andreas Schiffler
196baae63c
Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
2013-05-18 23:32:53 -07:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
David Ludwig
49820874a9
WinRT: merged with latest, official, SDL 2.x sources (at rev. bea100d73d13)
2013-04-14 11:42:55 -04:00
Sam Lantinga
f0af9a3e70
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
2013-03-17 09:44:58 -07:00
David Ludwig
db53df0697
WinRT: merged with latest, official, SDL 2.x code
2013-02-23 20:01:46 -05:00
Sam Lantinga
69e2715258
Removed SDL_input.h from various projects
2013-02-19 05:46:51 -08:00
Sam Lantinga
94b78a3298
Added SDL_bits.h to the Xcode projects
2013-02-13 21:22:29 -08:00
Sam Lantinga
ab90058737
Updated build settings to use standard architectures
2013-01-27 15:56:28 -08:00
David Ludwig
1d8ca8fb11
WinRT: merged with the latest official SDL source
2012-12-16 22:02:01 -05:00
Sam Lantinga
1eb3ed9437
Fixed iOS joystick support for new API
2012-11-26 21:11:28 -08:00
DavidLudwig
4f845c6e57
Merged with latest official SDL sources.
2012-11-12 13:25:44 -05:00
Sam Lantinga
9e89faaf15
Synchronized the on-screen keyboard state with whether we are accepting text input.
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The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
DavidLudwig
3114de8407
Merge with latest, official SDL code
2012-11-04 09:46:59 -05:00
Sam Lantinga
5cfb2a6c85
Added UIKit implementation of SDL messagebox
2012-10-30 13:44:59 -07:00
Sam Lantinga
7c80d3d457
Added new message box API to Xcode projects
2012-10-24 00:13:50 -07:00
DavidLudwig
32ab0b21a7
merged with the latest, official, SDL 2 sources
2012-10-15 21:14:13 -04:00
Sam Lantinga
2f139909b4
Implemented drop events in iOS
2012-10-14 01:05:04 -07:00
Sam Lantinga
e84dd30b69
Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends
2012-09-29 17:23:40 -07:00
Sam Lantinga
964b8f3506
Removed obsolete header from the project
2012-09-17 22:04:48 -07:00
Sam Lantinga
0dd3eb2c28
Updated the Demos project to link with SDL2
2012-09-04 23:17:56 -07:00
DavidLudwig
913ee65ff8
Xcode project for iOS uses spaces for tabs, as per most (all?) SDL source files
2012-09-01 07:26:55 -04:00
Sam Lantinga
e6d37e6522
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
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Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Sam Lantinga
ffabd91859
Added SDL_system.h to the various projects
2012-06-23 06:46:06 -04:00
Sam Lantinga
3da89b1dd0
Updated Mac OS X and iOS projects
2012-06-21 10:41:25 -04:00
Sam Lantinga
1d863a73a8
Updated iOS project to SDL 2.0
2012-05-30 15:21:13 -04:00
Sam Lantinga
f5c67f7e31
Fixed compiling the keyboad iOS demo
2012-05-25 18:21:22 -04:00
Sam Lantinga
00da0cd57c
Added glGenFramebuffers() to the function pointer list
2012-01-28 14:53:23 -05:00
Sam Lantinga
36dbd7c7ca
Removed old SDL 1.2 tests from the iOS test projects
2012-01-22 22:29:50 -05:00
Sam Lantinga
254cf2c53c
Removed old compat files from Visual Studio and Xcode projects
2012-01-22 22:09:29 -05:00