Sam Lantinga
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a4d89ea6c5
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Fixed compilation on iPhone
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2010-01-21 16:12:24 +00:00 |
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Sam Lantinga
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e0a31b4dbb
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2010-01-21 06:21:52 +00:00 |
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Sam Lantinga
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159e0ed15f
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Fixed building on iPhone
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2009-12-12 00:55:13 +00:00 |
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Sam Lantinga
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6e27233506
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Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
Removed generic thread files, they shouldn't have been in there.
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2009-11-02 07:57:51 +00:00 |
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Sam Lantinga
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9a38148f13
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This name inconsistency has been bugging me for a while...
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2009-09-19 07:32:36 +00:00 |
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