Sam Lantinga
7248fa2fff
Updated testshader for the SDL 2.0 API
2013-06-27 11:44:07 -07:00
Sam Lantinga
5caa6632ae
Better text printing for UTF-8 characters
2013-06-24 22:06:50 -07:00
Sam Lantinga
924968d2d0
Updated timer test and fixed performance counter on Mac OS X
2013-06-23 22:19:38 -07:00
Andreas Schiffler
ff47b549bd
Update testsprite2 for visual testing: user fuzzer and add --iteration parameter to enable deterministic screen end-state
2013-06-23 15:00:23 -07:00
Sam Lantinga
13787068f8
Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed.
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Philipp Wiesemann
SDL_Keysym contains a deprecated field for unicode which may be removed for SDL 2.0 release.
As far as I can tell the field is not set on all "major" platforms and therefore will not be useful for most users. Its existence in a public header therefore becomes (in my opinion) only confusing.
2013-06-18 00:39:47 -07:00
Sam Lantinga
d8b6e04ab1
Fixed SDL building with the minimal configuration
2013-06-13 22:10:10 -07:00
Sam Lantinga
9d951e2d16
Fixed building tests on iOS
2013-06-05 22:56:42 -07:00
Sam Lantinga
1354508566
We already link SDL2_test by default now.
2013-06-05 21:14:26 -07:00
Andreas Schiffler
d87052e8fd
Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
2013-06-03 19:24:18 -07:00
Philipp Wiesemann
0fa5e74ce1
Changed haptic test program to use announced effect type.
2013-06-02 14:18:26 +02:00
Sam Lantinga
e576d9c370
Fixed testnative on Mac OS X, which no longer ships X11 by default.
2013-06-02 01:08:14 -07:00
Philipp Wiesemann
5e4c1f280e
Fixed test description in test suite for standard library.
2013-05-26 12:12:52 +02:00
Sam Lantinga
9ab99a4157
Added the beginning of automated tests for the standard C library routines.
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Implemented more SDL_snprintf format specifiers.
2013-05-24 03:23:21 -07:00
Sam Lantinga
1063a72829
Fixed bug 1837 - Use error extension instead of glGetError()
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Implemented support for GL_ARB_debug_output, but was unable to test it on Mac OS X.
2013-05-19 22:28:10 -07:00
Andreas Schiffler
196baae63c
Deprecate test/automated and test/test-automation (replaced by test/testautomation*.*)
2013-05-18 23:32:53 -07:00
Sam Lantinga
0d9b661db8
File style cleanup for the SDL 2.0 release
2013-05-18 14:17:52 -07:00
Andreas Schiffler
d99b036e08
Update test harness to handle test return codes; fix comment format in harness; update Main test suite to handle globally disabled features
2013-05-18 09:35:09 -07:00
Philipp Wiesemann
0fb156d243
Changed spelling for consistency.
2013-05-15 22:10:06 +02:00
Andreas Schiffler
82d01cd77a
Fix fuzzer/fuzzer tests on 64bit Linux; remove invalid negative SDL_Scancode test; disable failing surface/render test cases
2013-05-12 15:00:00 -07:00
Philipp Wiesemann
d07e1075c7
Fixed precedence warning in test suite for pixels.
2013-05-10 21:04:51 +02:00
Philipp Wiesemann
b1ee2a3954
Fixed test suite for mouse using Uint8 instead of Uint32 for buttons.
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SDL_GetMouseState() returned Uint8 in SDL 1.2 but was changed recently.
2013-05-06 23:02:37 +02:00
Philipp Wiesemann
a2c97de609
Removed unreachable return statement from test suite for timer.
2013-05-06 23:01:14 +02:00
Philipp Wiesemann
faf4030526
Removed wrong documentation from test suite for render.
2013-05-06 23:00:30 +02:00
Andreas Schiffler
04190b3e12
Add test for SDL_GetPixelFormatName to Pixels suite; minor improvements to Pixels suite
2013-05-06 08:13:44 -07:00
Andreas Schiffler
c9f348d9ba
Add input validation to SDL_CalculateGammaRamp; add test coverage to Pixels suite; update test cases in Pixels suite
2013-05-05 11:17:40 -07:00
Philipp Wiesemann
88d34bf7b1
Corrected spelling in C source files of test suites.
2013-05-05 12:47:44 +02:00
Andreas Schiffler
511dc6b8f0
Added additional input validation to SDL_AllocPalette; added error codes; added test case to Pixels suite for coverage
2013-05-04 09:11:18 -07:00
Andreas Schiffler
13ea116dc5
Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
2013-05-01 22:14:29 -07:00
Philipp Wiesemann
533f714795
Added missing return statements in test suite for audio.
2013-04-28 09:54:56 +02:00
Jørgen P. Tjernø
4cffd37723
Test plan for relative mode.
2013-04-24 12:20:44 -07:00
Andreas Schiffler
fefdf1b2d1
Fix double free in video test suite
2013-04-23 20:45:49 -07:00
Andreas Schiffler
679ad5712e
Disable one test that crashes audio suite when run together with other tests
2013-04-23 08:19:21 -07:00
Andreas Schiffler
24bc0eca2d
Add tests to audio suite
2013-04-23 08:07:52 -07:00
Jørgen P. Tjernø
f448a8ba7c
Make Cocoa_ShowMessageBox work in background threads.
2013-04-22 18:14:32 -07:00
Andreas Schiffler
4e8c854aab
Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
2013-04-17 08:09:11 -07:00
Ryan C. Gordon
cb5cba6397
Maybe actually fix compiler warning this time.
2013-04-16 00:09:48 -04:00
Ryan C. Gordon
df8125df4b
Fixed a compiler warning on Visual Studio.
2013-04-15 22:49:23 -04:00
Andreas Schiffler
94f59c7e7c
Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
2013-04-13 09:45:39 -07:00
Jørgen P. Tjernø
6337624232
Improve testgamecontroller output & robustness.
2013-04-03 16:48:23 -07:00
Ryan C. Gordon
f3c21ea99e
Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
2013-04-03 11:49:25 -04:00
Ryan C. Gordon
09c6b9cdfb
Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
2013-04-03 11:38:05 -04:00
Ryan C. Gordon
2bcbb0d199
Patched test apps to compile with C89 compilers (thanks, Axel!).
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Fixes Bugzilla #1772 .
2013-03-29 21:21:48 -04:00
Sam Lantinga
e25812727e
Fixed bug 1759 - Updates to testjoystick.c
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ny00
A minor patch is attached, with the following few changes to testjoystick.c:
- Unused constant definitions have been removed.
- Output for all analog axes is drawn, even when there is an odd number of axes. (I have a controller with 5 analog axes.)
- Buttons are now drawn on two rows, so there's room for more. In fact, it has been used for testing a proposed joystick patch for Android, where large button ID numbers have been involved (20 and up). For more details see http://bugzilla.libsdl.org/show_bug.cgi?id=1700 .
- A few adaptations have been done for the Android platform, assuming joystick support is ever applied to it. One of them is that the very first joystick (in the enumeration of all joysticks) is opened for testing, if there is any.
- It is now possible to quit from the calibration by pressing on a mouse button, tapping on a touchscreen or pressing/tapping on the "Back" button of an Android device. Technically, a press on a key identified by key code SDLK_AC_BACK results in that.
2013-03-19 22:25:02 -07:00
Sam Lantinga
30d3910d8b
Removed unused window size constants
2013-03-17 09:47:25 -07:00
Sam Lantinga
f0af9a3e70
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
2013-03-17 09:44:58 -07:00
Andreas Schiffler
157d9c6b00
Fix bug 122 - SDL_RWops bug fixes: set RWops.type field, add input validation, add test coverage
2013-03-13 08:35:03 -07:00
Andreas Schiffler
c6e3903e5b
Fix bug 1560 - SDL_RWFromConstMem write operation returns -1 but should return 0.
2013-03-12 09:10:37 -07:00
Andreas Schiffler
449a8da224
Add parameter checking to SetWindowSize functions; add tests to video suite
2013-03-08 23:33:07 -08:00
Andreas Schiffler
8f4eeec52e
Fix Bug 1533 - SDL_Keycode value range allows segfaults with negative values; add test coverage to keyboard suite
2013-03-08 23:04:53 -08:00
Sam Lantinga
2952d9bf48
Changed the name of SDL_mutexP() SDL_mutexV()
2013-03-07 20:12:40 -08:00