Ryan C. Gordon
28958731eb
Fixed compiler warnings on Mac OS X 10.6 SDK.
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--HG--
branch : SDL-1.2
2009-09-12 13:15:27 +00:00
Sam Lantinga
62c5e3a5d5
Fixed a bunch of 64-bit compatibility problems
2006-03-01 09:43:47 +00:00
Sam Lantinga
190b425364
Use consistent identifiers for the various platforms we support.
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Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
2006-02-21 08:46:50 +00:00
Sam Lantinga
20c4849e7e
Fixed build problem with SDL_string.c
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Officially deprecated SDL_byteorder.h, SDL_getenv.h and SDL_types.h
Moved endian-related SDL_rwops code into SDL_rwops.c
2006-02-09 09:38:05 +00:00
Sam Lantinga
c7319385b8
Don't touch code that we brought in from other sources
2006-02-07 07:03:29 +00:00
Sam Lantinga
02cc6c0f11
Use SDL_ prefixed versions of C library functions.
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FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
2006-02-07 06:59:48 +00:00
Sam Lantinga
f62242e296
A few fixes to get this building on Linux again
2006-02-06 08:46:14 +00:00
Sam Lantinga
82bfaee73a
It's now possible to build SDL without any C runtime at all on Windows,
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using Visual C++ 2005
2006-02-06 08:28:51 +00:00