Sam Lantinga
5ed21ba69a
Save the full pathname for stdout.txt and stderr.txt
2002-11-17 19:30:44 +00:00
Sam Lantinga
f25145d50f
*** empty log message ***
2002-10-05 05:44:09 +00:00
Sam Lantinga
3cfd39efe9
Fixed SDL_main.c on Windows CE with applications containing spaces in their names.
2002-10-05 05:42:56 +00:00
Sam Lantinga
d680912135
Tell the dock about command-line launched applications
2002-08-31 04:01:19 +00:00
Sam Lantinga
8cbbab0b2e
Updated for embedded Visual C++ 4.0
2002-08-20 00:20:06 +00:00
Sam Lantinga
f1576c5cfb
*** empty log message ***
2002-06-10 20:21:55 +00:00
Sam Lantinga
8edbee6a32
Date: Sat, 1 Jun 2002 17:56:45 -0500
...
From: Darrell Walisser <dwaliss1@purdue.edu>
Subject: mac patch
In this patch:
- yuv code
- links to QuickTime
- tabs -> 4 spaces
- mouse events fix
- SDLMain path parsing fix
- BUGS updates
- some miscellaneous docs/comments/code cleanup
2002-06-01 23:05:05 +00:00
Sam Lantinga
b63d036c2f
*** empty log message ***
2002-06-01 19:54:15 +00:00
Sam Lantinga
0eef143853
*** empty log message ***
2002-06-01 19:51:08 +00:00
Sam Lantinga
91f72aaf00
Date: Fri, 24 May 2002 10:32:00 -0700
...
From: David Hedbor <david@hedbor.org>
Subject: more patches
Ok, another thing I discovered when porting prboom to the Zaurus -
mouse events weren't rotated when the screen was (i.e you got
incorrect events there).
This is now fixed. Also noticed that SDL_WarpMouse isn't handled
correctly, but I haven't looked at fixing that yes.
2002-05-28 19:24:11 +00:00
Sam Lantinga
635f1ceff9
Added David Hedbor's Qtopia patches
2002-05-19 20:06:01 +00:00
Sam Lantinga
a93b6b5ebb
*** empty log message ***
2002-04-13 18:08:45 +00:00
Sam Lantinga
8b5bf373be
Explicitly specify the SDL API calling convention (C by default)
2002-04-11 14:35:16 +00:00
Sam Lantinga
3bf83bf076
*** empty log message ***
2002-03-20 02:37:44 +00:00
Sam Lantinga
df4885048e
Updated copyright information for 2002
2002-03-06 11:23:08 +00:00
Sam Lantinga
eba3a46432
Removed the API changes to preserve SDL 1.2 stability
2002-03-06 11:05:47 +00:00
Sam Lantinga
5f032b10b9
*** empty log message ***
2002-03-06 05:37:21 +00:00
Sam Lantinga
393bef31ab
Added SDL_LockRect() and SDL_UnlockRect()
...
Incorporated XFree86 extension libraries into the source
2002-03-05 19:55:32 +00:00
Sam Lantinga
acfcfd3e44
Updated the source with the correct e-mail address
2001-12-14 12:38:15 +00:00
Sam Lantinga
5f2a95f4ca
*** empty log message ***
2001-11-02 18:12:52 +00:00
Sam Lantinga
9388d01003
Hack workaround to fix MacOS X install problems
2001-10-26 14:51:22 +00:00
Sam Lantinga
dc476eef77
*** empty log message ***
2001-10-25 04:35:42 +00:00
Sam Lantinga
2d8666020c
Oops, back out that SDL_main -> SDLMain conversion
2001-09-23 21:09:08 +00:00
Sam Lantinga
10281e513e
*** empty log message ***
2001-09-23 20:52:11 +00:00
Sam Lantinga
d08a76b227
Changed SDLMain to SDL_main for MacOS X stuff
2001-09-23 20:42:00 +00:00
Sam Lantinga
a3841f5d8f
*** empty log message ***
2001-09-14 04:58:24 +00:00
Sam Lantinga
9d24ce25e5
*** empty log message ***
2001-09-11 20:58:28 +00:00
Sam Lantinga
ea0baf75a0
Fix for "make dist"
2001-09-11 20:49:27 +00:00
Sam Lantinga
c0412c2a37
Added initial support for EPOC/Symbian OS (thanks Hannu!)
2001-09-11 20:38:49 +00:00
Sam Lantinga
3e1a97bb62
Added Max's patches for building MacOS X apps on command line
2001-09-04 23:18:45 +00:00
Sam Lantinga
43ae18a8fa
Date: Tue, 21 Aug 2001 03:50:01 +0200
...
From: Max Horn <max@quendi.de>
Subject: New patch for OS X
Attached a .patch file for SDL/OSX with some nice bug fixes / enhancments.
* fixes the activation issues, which also caused the window to be
always drawn like an inactive. The close/minimize widgets now are
animated properly, too.
* the menu items are automatically adjusted to use the app name
instead of just "SDL App". I did this so that we really can use one
central SDLMain.nib file, w/o requiring developers to make a copy of
it and adjust it.
* libSDLMain now contains the proper cocoa code, not as before the
carbon code. This means apps no longer have to carry a copy of
SDLMain.m/SDLMain.h
* revamped configure.in to properly build a Cocoa/Quartz SDL lib, not
a Carbon based SDL lib
2001-08-21 07:19:59 +00:00
Sam Lantinga
463048fb03
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
2001-08-09 14:04:46 +00:00
Sam Lantinga
7fcbb74492
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
...
and added a function to cache the application handle so DirectInput
still works properly.
2001-08-09 12:21:32 +00:00
Sam Lantinga
72ee681d20
Include MacOS X in the distribution
2001-08-09 06:05:55 +00:00
Sam Lantinga
be67787cfb
Applied Paul Jenner's patches to fix "make distcheck" and "make rpm"
2001-08-09 05:31:32 +00:00
Sam Lantinga
466d324523
Fixed the project builder project archive
...
Added a rule to generate the archive from loose directories too. :)
2001-07-23 19:48:28 +00:00
Sam Lantinga
c1fb91f6c5
Re-adding SDLMain.nib.tar.gz, so people don't have to use stationary.
2001-07-22 23:45:42 +00:00
Sam Lantinga
56d4564bdf
Incorporated slightly modified version of Rainer's WinCE patch
2001-07-18 20:04:23 +00:00
Sam Lantinga
6afaf1af8e
* Removed fullscreen menu option from the "Window" menu
...
* Updated the BUGS file
* Fixed command line parameters when launched from Finder
* Implemented setting the icon window caption
* Implemented frameless style windows
* Added note about SDL_RESIZABLE implementation to SDL_QuartzVideo.m
* Window close requests now go through the event filtering system
2001-06-11 06:44:43 +00:00
Sam Lantinga
6fd76c4cb0
Added MacOS X Project Builder projects
2001-06-10 18:20:23 +00:00
Sam Lantinga
3c15ec830a
MacOS X additions from Darrell
2001-06-10 05:02:38 +00:00
Sam Lantinga
3cbdc6b721
Added initial support for Quartz video (thanks Darrell!)
2001-06-07 14:28:11 +00:00
Sam Lantinga
a92b3035ca
Windows CE patches contributed by Rainer Loritz
2001-05-23 23:35:10 +00:00
Sam Lantinga
24c48b5ab6
Don't try to register the app if video code is disabled
2001-05-02 19:21:00 +00:00
Sam Lantinga
5d2015c741
Initial revision
2001-04-26 16:45:43 +00:00