Bob Pendleton
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b6e476a69b
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re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
fixed is caused by clearing SDL_COPY_RLE_COLORKEY without setting SDL_COPY_RLE_DESIRED in SDL_UnRELSurface.
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2008-03-14 18:17:49 +00:00 |
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Sam Lantinga
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49204a8cdd
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indent
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2007-08-12 16:26:10 +00:00 |
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Sam Lantinga
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e9aa9188bf
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Fixed compile warnings with Visual C++
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2007-08-12 00:01:41 +00:00 |
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Sam Lantinga
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45339ba922
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Creating a context makes it current, per the documentation.
Applied a variant of the multi-card OpenGL fix from SDL 1.2
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2007-07-12 06:31:36 +00:00 |
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Sam Lantinga
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7462d2796b
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Added source color and alpha modulation support.
Added perl script to generate optimized render copy functions.
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2006-08-28 03:17:39 +00:00 |
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Sam Lantinga
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b59f1d5aff
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In general, fill in pointers to structures, rather than return them.
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2006-08-05 22:34:23 +00:00 |
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Sam Lantinga
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5b0dc2c1d5
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SDL constants are all uppercase.
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2006-08-05 17:09:42 +00:00 |
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Sam Lantinga
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bcbb41b25f
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Implemented OpenGL support on Mac OS X
The OpenGL renderer works without changes, yay! :)
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2006-07-25 06:22:42 +00:00 |
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Sam Lantinga
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6bdc957609
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Implemented blend modes in the D3D renderer
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2006-07-19 05:03:21 +00:00 |
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Sam Lantinga
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e48bd78a26
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Implemented multi-window OpenGL program with test framework.
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2006-07-19 04:24:41 +00:00 |
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Sam Lantinga
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dcd15904cd
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Added a test program framework for easy initialization.
Started work on multi-window OpenGL demo
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2006-07-18 07:49:51 +00:00 |
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