Commit Graph

36 Commits

Author SHA1 Message Date
Sam Lantinga
e7ae12dc1e Fixed compiler warning 2017-10-12 17:17:09 -07:00
Sam Lantinga
8c0edbc4f1 Fixed compiler warning 2017-10-12 14:02:24 -07:00
Sam Lantinga
eea9c57d52 Added functions to query and set the SDL memory allocation functions:
SDL_GetMemoryFunctions()
    SDL_SetMemoryFunctions()
    SDL_GetNumAllocations()
2017-10-12 13:44:28 -07:00
Ozkan Sezer
4ec40a6c1c make sure that SDL_malloc(0) or SDL_calloc(0,x) doesn't return NULL. 2017-10-12 14:28:05 +03:00
Sam Lantinga
9d72fa278b Fixed compile warning 2017-09-10 10:43:04 -07:00
Sam Lantinga
d77ab77a7a Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Sam Lantinga
255c182471 Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Sam Lantinga
78f2198e6c Updated the copyright year to 2015 2015-05-26 06:27:46 -07:00
Ryan C. Gordon
bf02bb2582 Clang static analysis builds should use C runtime directly.
This is a little macro magic to use malloc() directly instead of SDL_malloc(),
 etc, so static analysis tests that know about the C runtime can function
 properly, and understand that we are dealing with heap allocations, etc.

This changed our static analysis report from 5 outstanding bugs to 30.

5x as many bugs were hidden by SDL_malloc() not being recognized as malloc()
 by the static analyzer!
2015-01-05 01:41:42 -05:00
Sam Lantinga
2be687175b Temporary fix for bug 2494 - Crashes due to the non thread-safe SDL_malloc/SDL_free on Windows
We'll define USE_LOCKS as a temporary fix until an alternative like ptmalloc, jemalloc, or nedmalloc can be investigated.
http://www.malloc.de/en/
http://www.canonware.com/jemalloc/
http://www.nedprod.com/programs/portable/nedmalloc/

SDL allocates memory very infrequently, so this is probably a decent fix for a while.
2014-05-10 11:27:43 -07:00
Sam Lantinga
dba255c1e5 Fixed bug 2374 - Update copyright for 2014...
Is it that time already??
2014-02-02 00:53:27 -08:00
Ryan C. Gordon
03d5719413 Make internal SDL sources include SDL_internal.h instead of SDL_config.h
The new header will include SDL_config.h, but allows for other global stuff.
2013-11-24 23:56:17 -05:00
Sam Lantinga
69bede6d35 Removed the inline functions from SDL_stdinc.h
Having the SDL functions inline is causing build issues, and in the case of malloc(), etc. causing malloc/free mismatches, if the application build environment differs from the SDL build environment.

In the interest of safety and consistency, the functions will always be in the SDL library and will only be redirected to the C library there, if they are available.

See the following threads on the SDL mailing list for the gruesome details:
* SDL_stdinc.h inlines problematic when application not compiled in exact same feature environment
* Error compiling program against SDL2 with -std=c++11 g++ flag
2013-07-05 23:57:19 -07:00
Sam Lantinga
0d9b661db8 File style cleanup for the SDL 2.0 release 2013-05-18 14:17:52 -07:00
Ryan C. Gordon
1fa34e72be Improvements to stdlib.
All SDL_* functions are always available as real symbols, so you can always
link against them as a stable ABI. By default, however, all the things that
might have dithered down to macros in your application are now force-inlined,
to give you the same effect as before and theoretically better performance,
but still solve the classic macro problems.

Elsewhere, we provide real functions for these things that simply wrap the
inline functions, in case one needs to have a real function available.

Also: this exposed bugs: SDL_abs() does something different if you had the
macro vs the libc function, SDL_memcpy() returns a void* in the function
but not the macro, etc.
2013-03-15 01:01:20 -04:00
Sam Lantinga
019c60c1e8 Happy New Year! 2013-02-15 08:47:44 -08:00
Sam Lantinga
b3d60cfcbb Removed executable bit from source files 2012-09-27 14:35:28 -07:00
Sam Lantinga
e256711bb9 Happy New Year! 2011-12-31 09:28:07 -05:00
Sam Lantinga
6196aa221e SDL 1.3 is now under the zlib license. 2011-04-08 13:03:26 -07:00
Sam Lantinga
a2cdcf5486 Happy 2011! :) 2011-02-11 22:37:15 -08:00
Sam Lantinga
7052036491 Fixed bug #926
Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
befb0f7f42 Updated copyright date 2008-12-08 00:27:32 +00:00
Sam Lantinga
958f927c3d indent 2007-07-23 01:17:38 +00:00
Sam Lantinga
9ab551b38c Fixed bug #428
This fix is overkill, but approved by Doug Lea, and he'll be releasing a
new version of his malloc.c sometime next month.
2007-07-16 00:08:35 +00:00
Ryan C. Gordon
dbfdef0054 Reverted r3255:3256. Don't actually need it unless the build is broken. :) 2007-07-14 07:05:19 +00:00
Ryan C. Gordon
34c08ae1e9 Merged r3255:3256 from branches/SDL-1.2: stdlib problem with SDL_memcpy macro. 2007-07-14 06:46:33 +00:00
Sam Lantinga
6bc598ea61 SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. 2006-07-10 21:04:37 +00:00
Sam Lantinga
223544e90d Updated WinCE support by Dmitry (with some tweaks)
Converted the disk audio driver to SDL_RWops for portability
2006-03-04 08:24:35 +00:00
Sam Lantinga
62c5e3a5d5 Fixed a bunch of 64-bit compatibility problems 2006-03-01 09:43:47 +00:00
Sam Lantinga
2861771aa5 SDL_windows.h is no longer necessary 2006-02-25 22:18:25 +00:00
Sam Lantinga
190b425364 Use consistent identifiers for the various platforms we support.
Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
2006-02-21 08:46:50 +00:00
Sam Lantinga
20c4849e7e Fixed build problem with SDL_string.c
Officially deprecated SDL_byteorder.h, SDL_getenv.h and SDL_types.h
Moved endian-related SDL_rwops code into SDL_rwops.c
2006-02-09 09:38:05 +00:00
Sam Lantinga
1e037cc218 Removed uses of stdlib.h and string.h 2006-02-07 09:29:18 +00:00
Sam Lantinga
02cc6c0f11 Use SDL_ prefixed versions of C library functions.
FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...
2006-02-07 06:59:48 +00:00
Sam Lantinga
dc67631a8a *** empty log message *** 2006-02-06 08:58:44 +00:00
Sam Lantinga
82bfaee73a It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
2006-02-06 08:28:51 +00:00