Commit Graph

5 Commits

Author SHA1 Message Date
Sam Lantinga
9da7324da4 Fixed bug 1711 - Comment in "manifest" element within android-project/AndroidManifest.xml is the source of troubles
ny00@outlook.com

Let me quote the following opening tag from
android-project/AndroidManifest.xml:

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    <!-- Replace org.libsdl.app with the identifier of your game, e.g.
         com.gamemaker.game
     -->
      package="org.libsdl.app"
      android:versionCode="1"
      android:versionName="1.0"
      android:installLocation="auto">

The comment (with the text "Replace org.libsdl.app with...") seems to be a
cause of troubles. Here are a few examples I've spotted:

1) While using nkd-build from android-ndk-r8d, I receive the following error:

Invalid attribute name: <!-- replace org.libsdl.app with the identifier of your
game, e.g.
         com.gamemaker.game
     --
/home/ny00123/util/android-ndk-r8d/build/gmsl/__gmsl:512: *** non-numeric
second argument to `wordlist' function: ''.  Stop.

2) Repeating this but with android-ndk-r6b (an earlier revision), it reduces to
a warning and actual complication is not halted.

3) Following the instructions in README.android and using Eclipse (from a
recently downloaded ADT Bundle), I cannot seem to be able to create an Android
project from existing sources (one of the SDL test apps for now).
* On a side note, I can't find where I may choose the "Build Target" before
clicking "Finish", but it does not seem to be related to this bug report.
Anyway, following the choice of the project path and a click on "Finish",
nothing seems to occur.
If I rather do so after removing the above comment from AndroidManifest.xml,
though, the project appears on Eclipse as expected once I click on "Finish".
2013-02-08 01:12:48 -08:00
Sam Lantinga
f7f237c125 Simplified the manifest a little - we don't need a Java class in there. :) 2012-11-02 03:03:55 -07:00
Sam Lantinga
94ca45bd69 Updated the Android project template and README.android
Added information on how to customize your application name and icon.
Added information on using STL with an Android application
Increased the minimum API level to 10, because that's the lowest API
that currently has an emulator image for testing.
2012-11-02 02:37:49 -07:00
Sam Lantinga
e6d37e6522 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Sam Lantinga
b6c7ff60dc Added the Android project and lots of info to README.android 2011-01-06 17:12:31 -08:00