Sam Lantinga
a4d89ea6c5
Fixed compilation on iPhone
2010-01-21 16:12:24 +00:00
Sam Lantinga
e0a31b4dbb
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-21 06:21:52 +00:00
Sam Lantinga
a6f953d085
Updated Mac OS X projects with new assertion code
2010-01-18 14:50:57 +00:00
Sam Lantinga
4ea7937dbf
Don't warn about unused variables - there's a ton of them. :)
2010-01-13 05:25:16 +00:00
Sam Lantinga
572b6f9b25
Fixed iPhone build
2010-01-13 04:58:31 +00:00
Sam Lantinga
d423bfa8a8
Removed the obsolete testcdrom target
2009-12-12 01:04:57 +00:00
Sam Lantinga
159e0ed15f
Fixed building on iPhone
2009-12-12 00:55:13 +00:00
Sam Lantinga
6e27233506
Removed the separate static simulator target, all targets create libSDLiPhoneOS.a
...
Removed generic thread files, they shouldn't have been in there.
2009-11-02 07:57:51 +00:00
Sam Lantinga
7f12cb6568
iPhone/Xcode for 1.3
...
Eric Wing to Sam
Here's another patch for Xcode-iPhone for 1.3.
This has been sitting for awhile too, so you may want to test.
Contains mostly small changes, but tries to unify how I do some of the script stages with the Mac version.
2009-10-17 07:38:14 +00:00
Sam Lantinga
9a38148f13
This name inconsistency has been bugging me for a while...
2009-09-19 07:32:36 +00:00