Commit Graph

10 Commits

Author SHA1 Message Date
Sam Lantinga
deb0d06de7 Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed
norfanin

Some of the tests keep using the pointers of a destroyed SDL_Window when the common event handling handled the close event. The event handler itself does not NULL the pointer after the destruction.

The attached patch adds a loop in the handler that will assign NULL to the destroyed window. It also adds checks to some of the tests so they skip those windows by checking for NULL.
2013-10-05 19:09:03 -07:00
Sam Lantinga
bea5cdbbd7 Report an error if creating a render target fails 2013-10-03 21:41:09 -07:00
Andreas Schiffler
7582a71d05 Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency 2013-08-14 23:30:10 -07:00
Sam Lantinga
7eff345ecb Updated the copyright year for the test programs 2013-07-25 09:51:21 -07:00
Philipp Wiesemann
d139035d90 Removed unused variables to fix warnings in test program. 2013-07-24 22:19:01 +02:00
Sam Lantinga
4862c1fc30 Updated blend semantics so blending uses the following formula:
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA))
    dstA = srcA + (dstA * (1-srcA))
This allows proper compositing semantics without requiring premultiplied alpha.

Needs full unit test coverage and bug fixes!
2013-07-23 08:06:49 -07:00
Sam Lantinga
30d3910d8b Removed unused window size constants 2013-03-17 09:47:25 -07:00
Sam Lantinga
ffbbd3a64a Switched the test code over to use the common functions in the test library. 2012-12-31 10:26:38 -08:00
Sam Lantinga
b291116502 Renamed SetTargetTexture() to SetRenderTarget() 2012-01-22 01:26:28 -05:00
Sam Lantinga
9e37906060 Implementation of render targets, by Mason Wheeler and Gabriel Jacobo
Thanks guys!
2012-01-18 22:45:49 -05:00