Commit Graph

11 Commits

Author SHA1 Message Date
Sam Lantinga
bcdfa07625 *** empty log message *** 2006-02-10 07:03:22 +00:00
Sam Lantinga
20c4849e7e Fixed build problem with SDL_string.c
Officially deprecated SDL_byteorder.h, SDL_getenv.h and SDL_types.h
Moved endian-related SDL_rwops code into SDL_rwops.c
2006-02-09 09:38:05 +00:00
Sam Lantinga
d72a9898ed Configure dynamically generates SDL_config.h
I'm still wrestling with autoheader, but this should work for now...
Fixed lots of build problems with C library support disabled
2006-02-07 12:11:33 +00:00
Sam Lantinga
82bfaee73a It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
2006-02-06 08:28:51 +00:00
Sam Lantinga
9981325fda Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h 2003-11-18 01:27:06 +00:00
Sam Lantinga
91f6dc0a37 *** empty log message *** 2003-07-22 04:50:38 +00:00
Sam Lantinga
eba3a46432 Removed the API changes to preserve SDL 1.2 stability 2002-03-06 11:05:47 +00:00
Sam Lantinga
663bb62fb6 Added a new header file: SDL_loadso.h
It contains the following functions:
	SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
2002-03-06 05:20:11 +00:00
Sam Lantinga
1b3daf84e9 *** empty log message *** 2002-03-05 23:19:37 +00:00
Sam Lantinga
312bc6134c Added platform independent OpenGL header - SDL_opengl.h 2001-10-25 05:37:32 +00:00
Sam Lantinga
5d2015c741 Initial revision 2001-04-26 16:45:43 +00:00