Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Ryan C. Gordon
1248146aa2
Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
2011-08-25 03:11:28 -04:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
ec39fffe84
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
2011-01-24 15:46:11 -08:00
Sam Lantinga
08ad787807
Fixed bug #925
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Changed "win32" to "windows"
2011-01-20 18:04:05 -08:00
Sam Lantinga
191d2b4366
Removed support for 10.3.9
...
Fixed building on Mac OS X 10.5
2010-12-01 12:23:16 -08:00
Paul Hunkin
3ca3ae0c70
Fixed comment style
2010-05-23 15:08:30 +12:00
Paul Hunkin
205e65f689
Initial commit, adding __ANDROID__ to the platform list
2010-05-17 15:14:34 +12:00
Sam Lantinga
7052036491
Fixed bug #926
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Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
27294b7a4e
Partial fix for bug #859
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Header file update from Ken for improved doxygen output
2009-10-19 13:31:58 +00:00
Sam Lantinga
73b823bca8
Adapted from Debian patch: 215_kfreebsd_gnu.diff
2009-10-10 09:36:12 +00:00
Sam Lantinga
bd908a682f
Fixed bug #777
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Implemented SDL_GetPlatform()
2009-09-26 10:32:14 +00:00
Sam Lantinga
a1ee906546
Fixed bug #615
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Scott McCreary 2008-08-21 10:48:14 PDT
This patch adds support for Haiku.
http://ports.haiku-files.org/browser/haikuports/trunk/media-libs/libsdl/SDL-1.2.13-haiku.diff
Haiku is an open-source recreation of BeOS. It has better POSIX compliance
than beOS did, and other improved features, which in some cases causes us to
have to "undo" previous BeOS workarounds.
Here's our port log entry for it, showing the steps to force the changes into
configure and Makefile:
http://ports.haiku-files.org/wiki/media-libs/libsdl/1.2.13/1
Note that this was only tried on 1.2.13 stable so far.
Haiku is using a newer config.guess / config.sub that doesn't yet seem to be in
the released libtool, so we are having to copy it in for now.
http://haiku-files.org/files/optional-packages/
2009-09-21 09:21:00 +00:00
Sam Lantinga
893e52b5a0
Corrected case for TargetConditionals.h
2008-12-14 07:22:15 +00:00
Sam Lantinga
befb0f7f42
Updated copyright date
2008-12-08 00:27:32 +00:00
Sam Lantinga
92c3984118
Final merge of Google Summer of Code 2008 work...
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Bring SDL to iPhone and iPod Touch
by Holmes Futrell, mentored by Sam Lantinga
2008-10-04 06:46:59 +00:00
Sam Lantinga
9c4b835e49
Final merge of Google Summer of Code 2008 work...
...
Port SDL 1.3 to the Nintendo DS
by Darren Alton, mentored by Sam Lantinga
2008-08-27 15:10:03 +00:00
Sam Lantinga
eb59b3278d
Reverted Holmes' changes, they should be on the iphone branch
2008-07-05 16:15:44 +00:00
Holmes Futrell
3995fbbd73
Added iPhone OS (__IPHONEOS__) as a platform
2008-06-22 23:12:02 +00:00
Ryan C. Gordon
b94f08253a
Removed AmigaOS code for 1.3 branch.
2006-10-29 04:09:17 +00:00
Sam Lantinga
0083eea4ff
Prevent both __MACOS__ and __MACOSX__ from being defined in Codewarrior
2006-05-10 07:08:41 +00:00
Sam Lantinga
1bae55e771
Fixed MacOS X and Solaris detection
2006-04-13 14:59:34 +00:00
Sam Lantinga
b062c353b4
Fixed bug #185
...
The SDL platform header shouldn't dictate the OS target API for other
applications. The build system should define the target API for building
SDL internally.
2006-04-13 14:14:06 +00:00
Sam Lantinga
7978390e19
Fixed bug #52
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Integrated most of the NetBSD and DragonFly patches at:
ftp://ftp.netbsd.org/pub/NetBSD/packages/pkgsrc/devel/SDL/patches/
Thanks to Thomas Klausner for defailed information on the patches
2006-03-21 08:54:50 +00:00
Sam Lantinga
007238280e
Updated MacOS X support
2006-03-07 04:58:30 +00:00
Sam Lantinga
f496c3b272
Updated for Dreamcast KOS June 2005 snapshot:
...
http://cadcdev.sourceforge.net/svn/snapshots/
http://gamedev.allusion.net/softprj/kos/dcsetup.php
2006-03-02 13:16:02 +00:00
Sam Lantinga
026aec11d6
Added pre-configured versions of SDL_config.h for various platforms
2006-02-24 07:26:31 +00:00
Sam Lantinga
0230236dd4
*** empty log message ***
2006-02-21 09:14:58 +00:00
Sam Lantinga
190b425364
Use consistent identifiers for the various platforms we support.
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Make sure every source file includes SDL_config.h, so the proper system
headers are chosen.
2006-02-21 08:46:50 +00:00