Sam Lantinga
e256711bb9
Happy New Year!
2011-12-31 09:28:07 -05:00
Sam Lantinga
6196aa221e
SDL 1.3 is now under the zlib license.
2011-04-08 13:03:26 -07:00
Sam Lantinga
a2cdcf5486
Happy 2011! :)
2011-02-11 22:37:15 -08:00
Sam Lantinga
7052036491
Fixed bug #926
...
Updated copyright to LGPL version 2.1 and year 2010
2010-01-24 21:10:53 +00:00
Sam Lantinga
27294b7a4e
Partial fix for bug #859
...
Header file update from Ken for improved doxygen output
2009-10-19 13:31:58 +00:00
Sam Lantinga
befb0f7f42
Updated copyright date
2008-12-08 00:27:32 +00:00
Sam Lantinga
6bc598ea61
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-07-10 21:04:37 +00:00
Sam Lantinga
769424426d
More header massaging... works great on Windows. ;-)
2006-02-10 06:48:43 +00:00
Sam Lantinga
5022a01e6c
*** empty log message ***
2006-02-10 03:19:02 +00:00
Sam Lantinga
808a16717c
Updated copyright information and removed rcs id lines (problematic in branch merges)
...
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
2006-02-01 06:32:25 +00:00
Sam Lantinga
32719e7429
Updated copyright information for 2004 (Happy New Year!)
2004-01-04 16:49:27 +00:00
Sam Lantinga
8ad5715b0b
Added some notes from the benefit of my experience. :)
2003-07-10 07:56:19 +00:00
Sam Lantinga
5f885f7e0e
Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
2003-07-10 07:46:19 +00:00
Sam Lantinga
eba3a46432
Removed the API changes to preserve SDL 1.2 stability
2002-03-06 11:05:47 +00:00
Sam Lantinga
663bb62fb6
Added a new header file: SDL_loadso.h
...
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
2002-03-06 05:20:11 +00:00