Commit Graph

14 Commits

Author SHA1 Message Date
Sam Lantinga
f7f92b86cf Added information about gcc-fat.sh to README.MacOSX 2006-05-16 07:26:48 +00:00
Sam Lantinga
281f7c82d8 Whoops, you can't use Project Builder anymore... 2006-04-22 19:50:23 +00:00
Sam Lantinga
9d9e4fd11f Added info about fatbuild.sh 2006-04-22 19:49:37 +00:00
Sam Lantinga
b0519469db Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".

The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.
2006-04-13 13:08:26 +00:00
Sam Lantinga
84ec8e2a0c Updated SDL for MacOS X Xcode support 2004-12-06 04:17:56 +00:00
Sam Lantinga
09c66b6708 Instructive comments from Max Horn 2004-03-04 05:39:17 +00:00
Sam Lantinga
5f2a95f4ca *** empty log message *** 2001-11-02 18:12:52 +00:00
Sam Lantinga
4214c6c5f5 Added Darrell Walisser's updated project-builder projects 2001-10-16 14:55:59 +00:00
Sam Lantinga
86502ad45d *** empty log message *** 2001-09-23 22:33:19 +00:00
Sam Lantinga
d08a76b227 Changed SDLMain to SDL_main for MacOS X stuff 2001-09-23 20:42:00 +00:00
Sam Lantinga
6de0291d84 Date: Sat, 8 Sep 2001 04:42:23 +0200
From: Max Horn <max@quendi.de>
Subject: SDL/OSX: Joystick; Better key handling

I just finished implementing improved keyhandling for OS X (in fact
the code should be easily ported to the "normal" MacOS part of SDL, I
just had no chance yet). Works like this:
First init the mapping table statically like before. Them, it queries
the OS for the "official" key table, then iterates over all 127
scancode and gets the associates ascii code. It ignores everythng
below 32 (has to, as it would lead to many problems if we did not...
e.g. both ESC and NUM LOCk produce an ascii code 27 on my keyboard),
and all stuff above 127 is mapped to SDLK_WORLD_* simply in the order
it is encountered.
In addition, caps lock is now working, too.
The code work flawless for me, but since I only have one keyboard, I
may have not encountered some serious problem... but I am pretty
confident that it is better than the old code in most cases.


The joystick driver works fine for me, too. I think it can be added
to CVS already. It would simply be helpful if more people would test
it. Hm, I wonder if Maelstrom or GLTron has Joystick support? That
would be a wonderful test application :)


I also took the liberty of modifying some text files like BUGS,
README.CVS, README.MacOSX (which now contains the OS X docs I long
promised)
2001-09-11 19:00:18 +00:00
Sam Lantinga
6fd76c4cb0 Added MacOS X Project Builder projects 2001-06-10 18:20:23 +00:00
Sam Lantinga
3cbdc6b721 Added initial support for Quartz video (thanks Darrell!) 2001-06-07 14:28:11 +00:00
Sam Lantinga
5d2015c741 Initial revision 2001-04-26 16:45:43 +00:00