Commit Graph

112 Commits

Author SHA1 Message Date
Sam Lantinga
ffabd91859 Added SDL_system.h to the various projects 2012-06-23 06:46:06 -04:00
Sam Lantinga
9c4c023744 Removed the SDL 1.2 compatibility API... we'll see how painful this is. 2012-01-22 18:11:41 -05:00
Sam Lantinga
56d871b599 Removed unsupported Watcom files 2012-01-22 17:41:33 -05:00
Sam Lantinga
115347e976 Removed unsupported Borland related files 2012-01-22 17:32:50 -05:00
Sam Lantinga
c484f884c5 Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2 2012-01-22 17:21:00 -05:00
Sam Lantinga
9853ab62c8 Switched back to configure generating SDL_config.h
It was very confusing to have configure generate an SDL_config.h and then not have it be used when building on Mac OS X or Windows.  I'll just have to remember to use SDL_config_windows.h when building official releases that are supposed to be ABI compatible with Visual Studio.
2012-01-19 01:55:51 -05:00
Sam Lantinga
d4c4a98f59 Make sure that we use consistent configuration options on platforms like Windows so that command line builds and IDE builds have ABI compatibility.
Make sure we don't clobber SDL_revision.h when building from Mercurial
2012-01-14 13:21:19 -05:00
Sam Lantinga
f6d0ae76e7 Fixed bug 1366 - SDL_opengles2.h is not installed in "include/SDL" under Linux 2012-01-09 21:11:11 -05:00
Sam Lantinga
1d1fc9c715 Updated iOS projects and renamed iPhoneOS to iOS 2012-01-05 21:41:55 -05:00
Sam Lantinga
f76bff3a71 Make it possible to run "make dist" from a separate build directory. 2011-03-15 23:26:22 -07:00
Sam Lantinga
2dea8c1170 SDL 1.3 doesn't use nasm anymore. :) 2011-02-24 09:41:04 -08:00
Sam Lantinga
402ac229d0 update-revision is still phony. :) 2011-02-18 11:23:25 -08:00
Sam Lantinga
6ec7646870 Added a better way to include build rules in the Makefile
Cleaned up dependencies on generating SDL_revision.h
Fixed 'make install' if you are not building from a Mercurial repository
2011-02-18 11:19:34 -08:00
Sam Lantinga
b898d2680a Don't remove the pseudo-generated headers because this command might be run from the repo directory and it confuses people, especially if they have no way of regenerating SDL_revision.h :) 2011-02-17 18:55:56 -08:00
Sam Lantinga
573fa3a100 Fixed make install 2011-02-17 18:54:11 -08:00
Sam Lantinga
74aaa6a21d The library target directly depends on SDL_revision.h 2011-02-16 14:38:49 -08:00
Sam Lantinga
db51534426 Fixed SDL_revision.h dependencies 2011-02-16 13:02:37 -08:00
Sam Lantinga
eca9d95e67 Building SDL_revision.h is a dependency of installing the headers. :) 2011-02-16 02:55:32 -08:00
Sam Lantinga
307a90d292 Made it possible to build SDL from a fresh checkout without any additional steps.
The trick is that if you're using configure and you don't want to have SDL_config.h and SDL_revision.h to show up as modified, you need to configure and build from a separate directory.

You also need to include SDL_revision.h directly if you want to use the SDL_REVISION constant, as a side effect of these changes.
2011-02-16 02:37:09 -08:00
Sam Lantinga
47818cfba9 Added a simple log message API 2011-02-07 16:45:40 -08:00
Sam Lantinga
8322900075 Added a hint system to allow configuration hints to be specified by the application. 2011-02-05 10:02:39 -08:00
Sam Lantinga
f729dd20de Split the rendering API out into a separate header file. 2011-02-01 15:02:21 -08:00
Sam Lantinga
471a85fb52 Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers. 2011-01-31 22:44:43 -08:00
Sam Lantinga
8fda035e06 Fixed bug #945
The configure script was breaking the substitutions into multiple fragments, breaking them across the substitution for the build rules.  This of course totally hosed the process.

I switched to using a more modern usage of AC_OUTPUT and added a post-process step that appends the build rules to the Makefile.
2011-01-21 12:43:25 -08:00
Sam Lantinga
ed1f29af7d PS3 Linux is no more... 2011-01-19 22:25:40 -08:00
Sam Lantinga
a5fce81a03 Include the Android Makefile in the distribution files 2011-01-10 12:15:16 -08:00
Sam Lantinga
d6eac2c481 Use the enumerated type for blend and scale mode instead of int
Renamed SDL_TextureScaleMode to SDL_ScaleMode
2010-12-12 15:19:05 -08:00
Sam Lantinga
b7c5d88e6a Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows 2010-08-22 13:45:56 -07:00
Sam Lantinga
6f2000e6d2 Merged changes from the main SDL codebase 2010-07-12 21:09:23 -07:00
Jim Grandpre
9e7603a6ba Added some files I had previosuly missed 2010-07-11 01:15:39 -04:00
Sam Lantinga
8697bbff30 Need to add new headers to Makefile.in 2010-07-07 23:59:20 -07:00
Eli Gottlieb
749298e6c2 Finished X11 shaped-window functionality and removed ellipse+polygon rendering. 2010-06-30 16:19:44 -04:00
Jim Grandpre
7d8f7d2a1e Added gesture test c file. Beginning of gesture recognition. 2010-06-14 01:44:04 -04:00
Eli Gottlieb
46c89257a5 Added management and drawing functions for ellipses and polygons. 2010-06-03 14:43:38 -04:00
Eli Gottlieb
fbdbdbcac3 Moved the SDL_Eyes test program for shaped windows into the Hg repository and got it building and linking as a test. 2010-05-31 21:23:06 -04:00
Sam Lantinga
4b1c945432 Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
Plus, this lets me start implementing cursor support.
2010-05-09 20:47:22 -07:00
Sam Lantinga
ab8995b430 Fixed bug #928
The change notes for SDL 1.3 will be moving to the wiki.
2010-01-24 21:13:33 +00:00
Sam Lantinga
020dfe5420 Added Xcode-iPhoneOS to make dist 2010-01-19 05:31:16 +00:00
Sam Lantinga
a50ccc11e9 Don't forget to install the new header. :) 2010-01-13 08:53:32 +00:00
Sam Lantinga
955c767ade The docs directory doesn't exist anymore 2009-11-11 06:23:19 +00:00
Sam Lantinga
278d84cb41 Adam Strzelecki to SDL
This patch significantly speeds up make process (mostly noticeable on MinGW+MSYS) canceling implicit rules for dependencies and Makefile.in that caused lot of unnecessary file checks (in case of Windoze those are pretty slow). See "make -d" before and after applying this patch.
2009-10-28 04:33:24 +00:00
Ryan C. Gordon
2de6e72ecb Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.
Fixes Bugzilla #813 for the 1.3 branch.
2009-10-08 09:14:31 +00:00
Sam Lantinga
09e9a86edc The SDL 1.3 documentation will be primarily online wiki based:
http://wiki.libsdl.org/

Please contact Lauren MacDonell laleh_aziz cox.net who is coordinating it.
2009-10-07 14:29:59 +00:00
Sam Lantinga
bf267e2266 Fixed make dist 2009-10-04 20:46:33 +00:00
Sam Lantinga
d64c5ffe1a Fixed make dist 2009-10-04 20:45:59 +00:00
Sam Lantinga
5d0a2fec8c Use gcc's built-in dependency generation, thanks to Adam Strzelecki 2009-10-04 03:38:01 +00:00
Sam Lantinga
bb5315dc28 Fixed bug #704
Dennis      2009-02-20 15:36:49 PST

When trying to run a parallel build, gcc will not be able to find SDL_revision.h
2009-09-26 09:44:52 +00:00
Sam Lantinga
6bb854b1d4 Removed outdated Dreamcast support 2009-09-19 07:21:22 +00:00
Sam Lantinga
8f1aa4b4ad Oh yeah, this file is gone 2009-09-19 07:09:41 +00:00
Sam Lantinga
6f30a894ee Removing old CD-ROM header reference 2009-09-19 04:47:36 +00:00