Commit Graph

21 Commits

Author SHA1 Message Date
Sam Lantinga
1eb3ed9437 Fixed iOS joystick support for new API 2012-11-26 21:11:28 -08:00
Sam Lantinga
9e89faaf15 Synchronized the on-screen keyboard state with whether we are accepting text input.
The functions to show/hide/toggle the on-screen keyboard have been folded into the text input state.
Calling SDL_StartTextInput() will automatically show the on-screen keyboard if it's available.
Calling SDL_StopTextInput() will automatically hide the on-screen keyboard if it's available.
There is a new API function SDL_IsTextInputActive() which will return whether text input is currently active.
Text input is disabled by default, you must call SDL_StartTextInput() when you are ready to accept text input.
SDL_HasScreenKeyboardSupport() no longer needs to be passed a window.
The iPhone-specific on-screen keyboard functions have been removed.
2012-11-04 21:53:28 -08:00
Sam Lantinga
5cfb2a6c85 Added UIKit implementation of SDL messagebox 2012-10-30 13:44:59 -07:00
Sam Lantinga
7c80d3d457 Added new message box API to Xcode projects 2012-10-24 00:13:50 -07:00
Sam Lantinga
2f139909b4 Implemented drop events in iOS 2012-10-14 01:05:04 -07:00
Sam Lantinga
e84dd30b69 Refactored the UIKit mode code into a separate file so it's cleaner and more consistent with other backends 2012-09-29 17:23:40 -07:00
Sam Lantinga
964b8f3506 Removed obsolete header from the project 2012-09-17 22:04:48 -07:00
Sam Lantinga
0dd3eb2c28 Updated the Demos project to link with SDL2 2012-09-04 23:17:56 -07:00
Sam Lantinga
e6d37e6522 Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.
2012-08-11 10:15:59 -07:00
Sam Lantinga
ffabd91859 Added SDL_system.h to the various projects 2012-06-23 06:46:06 -04:00
Sam Lantinga
3da89b1dd0 Updated Mac OS X and iOS projects 2012-06-21 10:41:25 -04:00
Sam Lantinga
1d863a73a8 Updated iOS project to SDL 2.0 2012-05-30 15:21:13 -04:00
Sam Lantinga
f5c67f7e31 Fixed compiling the keyboad iOS demo 2012-05-25 18:21:22 -04:00
Sam Lantinga
00da0cd57c Added glGenFramebuffers() to the function pointer list 2012-01-28 14:53:23 -05:00
Sam Lantinga
36dbd7c7ca Removed old SDL 1.2 tests from the iOS test projects 2012-01-22 22:29:50 -05:00
Sam Lantinga
254cf2c53c Removed old compat files from Visual Studio and Xcode projects 2012-01-22 22:09:29 -05:00
Sam Lantinga
c255ba9a14 Sorted the source files 2012-01-21 22:14:38 -05:00
Sam Lantinga
e5e57bf7e8 Cleaned up the iOS test project and added testscale and testrendertarget 2012-01-21 22:13:20 -05:00
Sam Lantinga
7ad9a9f102 Fixed running on iPhone 3G 2012-01-07 22:20:15 -05:00
Sam Lantinga
a2e8cb169d The symbols should be private 2012-01-07 00:56:21 -05:00
Sam Lantinga
1d1fc9c715 Updated iOS projects and renamed iPhoneOS to iOS 2012-01-05 21:41:55 -05:00