Sam Lantinga
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f6b92912cd
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Fixed usage message - it shouldn't have a printf format specifier
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2010-07-05 22:45:15 -07:00 |
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Sam Lantinga
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f37a98447c
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Removed SDL.lib and SDLmain.lib from the projects since the dependencies are set up properly.
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2010-07-05 18:18:25 -07:00 |
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Sam Lantinga
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acc9de6fd9
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Added dependencies on SDL.lib and SDLmain.lib to the test programs
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2010-07-05 17:14:37 -07:00 |
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Sam Lantinga
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6931049bd6
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Split out the Visual C++ 2005 and 2008 projects explicitly.
Added the test programs to the Visual C++ 2008 project.
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2010-07-05 17:10:34 -07:00 |
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Sam Lantinga
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671e388a00
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Fixed revision type for SDL 1.3
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2010-07-05 13:10:47 -07:00 |
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Sam Lantinga
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ee344feef6
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Added missing file to the automated test project
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2010-07-05 13:10:31 -07:00 |
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Sam Lantinga
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283fbbba2b
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Make sure SDL gets installed to the correct prefix for the new cross-compiler tools.
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2010-07-05 12:41:28 -07:00 |
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Sam Lantinga
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280d468210
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Fixed compile warning with latest mingw32 compiler
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2010-07-05 12:32:44 -07:00 |
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dewyatt
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1d207df86d
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Fixed window title (from GLTSF to GLIMM).
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2010-07-04 06:15:42 -04:00 |
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dewyatt
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1a58481158
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Added Get_IMM method to Window.
Added focus gain/loss events for IMM.
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2010-07-04 06:07:38 -04:00 |
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Eli Gottlieb
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e8b3775471
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Added SDL_x11shape.h and removed unnecessary header includes from SDL_x11shape.c. This should help Andreas and Sam to compile the new code.
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2010-07-02 12:05:47 -04:00 |
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Eli Gottlieb
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fb3fca4026
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Added SDL_x11shape.h.
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2010-07-02 12:02:18 -04:00 |
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Sunny Sachanandani
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adb7883461
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Fix blending modes for primitives.
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2010-07-01 07:35:15 +05:30 |
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dewyatt
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0599258e20
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Added GLIMM (using IMM instead of TSF)
Uses small bit of TSF to fully disable cicero (TSF for non-TSF enabled apps)
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2010-06-30 17:29:20 -04:00 |
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Eli Gottlieb
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749298e6c2
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Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
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2010-06-30 16:19:44 -04:00 |
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Paul Hunkin
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61acea0ac4
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Code cleanup
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2010-06-29 01:30:11 +12:00 |
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Paul Hunkin
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a9ac1e4410
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- Restructured threads and application structure.
- Moved to SurfaceView instead of GLSurfaceView
- Moved to C++ for the android library
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2010-06-29 00:40:12 +12:00 |
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Paul Hunkin
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217c4192df
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Last test version with GLSurface
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2010-06-28 21:35:28 +12:00 |
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Sam Lantinga
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672bd0bbc6
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Typo in documentation
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2010-06-27 23:17:36 -07:00 |
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dewyatt
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042d8c63b7
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Added condition check macros to make the code clear and easier to debug.
Updated code to use macros.
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2010-06-27 22:03:08 -04:00 |
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Sunny Sachanandani
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12efdd0c9a
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Preliminary support for blending modes on drawing operations.
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2010-06-27 09:51:51 +05:30 |
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Sam Lantinga
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fe6051e551
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Removed one more use of ()
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2010-06-26 08:58:06 -07:00 |
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Sam Lantinga
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b90f3fea9c
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Mostly cleaned up warnings with -Wmissing-prototypes
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2010-06-26 08:56:48 -07:00 |
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Sunny Sachanandani
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e076e2d536
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Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
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2010-06-22 20:01:38 +05:30 |
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Eli Gottlieb
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756b99c69f
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Added Andreas's fixes to the header and stub file for SDL_shape.
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2010-06-21 23:08:10 -04:00 |
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dewyatt
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c317119131
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Starting to implement ITextStoreACP.
It's very incomplete and will probably change quite a bit but it's a start.
ITextStoreACP is the minimum interface to be considered TSF-aware.
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2010-06-21 17:16:37 -04:00 |
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Eli Gottlieb
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c20899a378
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Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
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2010-06-19 23:10:57 -04:00 |
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Jim Grandpre
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4e7b6a96a5
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Fixed bugs in input, cleaned up $1
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2010-06-18 01:43:02 -04:00 |
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Sam Lantinga
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d89ec9302c
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Hello Sam.
I did fix/update the SDL 1.3 pandora port today ( 11 june 2010 ) and you can find the "hg diff" attached :)
David Carré ( Cpasjuste )
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2010-06-17 22:23:20 -07:00 |
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Sam Lantinga
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3b8277d35f
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Fixed mouse focus window reporting
FIXME: Should the window be a parameter to the mouse events again?
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2010-06-17 12:33:05 -07:00 |
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Paul Hunkin
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5ea5611051
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Tweaks to the libsdl side
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2010-06-18 01:29:14 +12:00 |
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Paul Hunkin
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751564d7e8
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Added egl headers so we can use eglMakeCurrent()
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2010-06-18 01:28:39 +12:00 |
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Paul Hunkin
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3ea075ff59
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Removed old video subsystem, along with (now-unncessary) egl files.
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2010-06-18 00:03:09 +12:00 |
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Paul Hunkin
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2e9955cc5e
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Testing out pthread support in android. Appears to work.
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2010-06-18 00:02:13 +12:00 |
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Paul Hunkin
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fd07eb5990
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Rotating pyramid!
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2010-06-17 23:04:16 +12:00 |
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Paul Hunkin
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5def4b1273
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Added minimal test project
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2010-06-17 22:19:27 +12:00 |
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Jim Grandpre
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37a59b7433
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Added $1 gesture recognition.
Functional.
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2010-06-17 03:41:27 -04:00 |
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Sunny Sachanandani
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ed2719210f
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SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
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2010-06-16 10:50:01 +05:30 |
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Sunny Sachanandani
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7da64e5b57
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X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
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2010-06-15 19:10:06 +05:30 |
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Jim Grandpre
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2b82c20da7
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Started adding vectorization of touch data.
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2010-06-15 02:12:16 -04:00 |
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Sunny Sachanandani
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5725c79231
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X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
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2010-06-14 18:22:48 +05:30 |
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Jim Grandpre
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680e9a966a
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Just updated
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2010-06-14 01:46:08 -04:00 |
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Jim Grandpre
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7d8f7d2a1e
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Added gesture test c file. Beginning of gesture recognition.
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2010-06-14 01:44:04 -04:00 |
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dewyatt
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1501ab5243
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Added support for On_Resized event to App.
Added OpenGL code to draw a rotating triangle.
Rearranged main loop code.
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2010-06-12 03:21:54 -04:00 |
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dewyatt
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cc57e7b57c
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Renamed Window::Update to Window::Handle_Events.
Removed Window::Clear.
Added Window::Show_Cursor/Hide_Cursor.
Added On_Resized event.
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2010-06-12 03:19:43 -04:00 |
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dewyatt
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0ef74d648d
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Added vs2008 project files for GLTSF (2008 is much faster on my old computer)
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2010-06-11 18:32:18 -04:00 |
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Eli Gottlieb
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390be0affb
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Doxygen commenting is all finished up.
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2010-06-10 17:50:38 -04:00 |
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Eli Gottlieb
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847ce12a33
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Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
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2010-06-10 17:37:19 -04:00 |
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Paul Hunkin
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82cf0563e5
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Fixed #includes to fix naming conventions
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2010-06-10 19:25:55 +12:00 |
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Paul Hunkin
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23ef6d2153
|
Renamed some files to fit naming conventions
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2010-06-10 19:02:55 +12:00 |
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