Making the API simpler, texture color and alpha modulation are supported by all renderers.

This commit is contained in:
Sam Lantinga
2011-01-31 23:37:30 -08:00
parent 0efb1ea0b2
commit fb80cf39a4
11 changed files with 20 additions and 214 deletions

View File

@@ -186,7 +186,6 @@ typedef struct SDL_RendererInfo
{
const char *name; /**< The name of the renderer */
Uint32 flags; /**< Supported ::SDL_RendererFlags */
Uint32 mod_modes; /**< A mask of supported channel modulation */
Uint32 num_texture_formats; /**< The number of available texture formats */
Uint32 texture_formats[50]; /**< The available texture formats */
int max_texture_width; /**< The maximimum texture width */