mirror of
https://github.com/yawut/SDL.git
synced 2026-11-13 13:51:34 -06:00
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
This commit is contained in:
@@ -39,7 +39,7 @@ struct SDL_semaphore
|
||||
#else
|
||||
HANDLE id;
|
||||
#endif
|
||||
LONG volatile count;
|
||||
LONG count;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -23,12 +23,10 @@
|
||||
|
||||
/* Win32 thread management routines for SDL */
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "../SDL_thread_c.h"
|
||||
#include "../SDL_systhread.h"
|
||||
#include "SDL_systhread_c.h"
|
||||
|
||||
#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
||||
#ifndef _WIN32_WCE
|
||||
|
||||
Reference in New Issue
Block a user