mirror of
https://github.com/yawut/SDL.git
synced 2026-08-28 11:45:13 -05:00
Added SDL_GetColorKey()
This commit is contained in:
@@ -199,6 +199,19 @@ extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface,
|
||||
extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface,
|
||||
Uint32 flag, Uint32 key);
|
||||
|
||||
/*
|
||||
* \fn int SDL_GetColorKey(SDL_Surface *surface, Uint32 *key)
|
||||
*
|
||||
* \brief Sets the color key (transparent pixel) in a blittable surface.
|
||||
*
|
||||
* \param surface The surface to update
|
||||
* \param key A pointer filled in with the transparent pixel in the native surface format
|
||||
*
|
||||
* \return 0 on success, or -1 if the surface is not valid or colorkey is not enabled.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface,
|
||||
Uint32 * key);
|
||||
|
||||
/**
|
||||
* \fn int SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b)
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user