diff --git a/src/render/wiiu/SDL_render_wiiu.c b/src/render/wiiu/SDL_render_wiiu.c index f82e36db3..e97da9cc3 100644 --- a/src/render/wiiu/SDL_render_wiiu.c +++ b/src/render/wiiu/SDL_render_wiiu.c @@ -161,7 +161,6 @@ int WIIU_SDL_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture) GX2SetAlphaTest(TRUE, GX2_COMPARE_FUNC_GREATER, 0.0f); GX2SetDepthOnlyControl(FALSE, FALSE, GX2_COMPARE_FUNC_NEVER); - GX2SetColorControl(GX2_LOGIC_OP_COPY, 0xFF, FALSE, TRUE); GX2SetCullOnlyControl(GX2_FRONT_FACE_CCW, FALSE, FALSE); return 0; diff --git a/src/render/wiiu/SDL_rpresent_wiiu.c b/src/render/wiiu/SDL_rpresent_wiiu.c index ec9187ca2..1a36b4ebf 100644 --- a/src/render/wiiu/SDL_rpresent_wiiu.c +++ b/src/render/wiiu/SDL_rpresent_wiiu.c @@ -94,6 +94,8 @@ static void render_scene(SDL_Renderer * renderer) { GX2SetPixelTexture(&tdata->texture, wiiuTextureShader.pixelShader->samplerVars[0].location); GX2SetPixelSampler(&tdata->sampler, wiiuTextureShader.pixelShader->samplerVars[0].location); + GX2SetColorControl(GX2_LOGIC_OP_COPY, 0x00, FALSE, TRUE); + GX2DrawEx(GX2_PRIMITIVE_MODE_QUADS, 4, 0, 1); }